Hi Steve. I posted this in the Champions discussion room as well, but I was curious as to what the official answer would be. I need to make sure that this power will work the way I want it to. My character is a speedster, and I'd really like for him to be able to grab bullets or other light physical missiles out of the air before they hit their targets. This would be used to keep thugs from firing on a trembling mob of bystanders, or to protect teammates from a hail of agent fire (assuming non-energy weapons...hard to catch plasma.) I've built the power as Missle Deflection, up to Bullets and Shrapnel, and selected the Full Range option w/ MD, w/ the SFX being that I can run around the group catching all ranged attacks fired at them, and would start my next phase from the same point where I started deflecting (since the running around part is built as SFX.) Will that work the way I built it? What is the shape of the "Range" on Ranged Deflection? Does the " shown denote a radius? A line? Ideally...it would be a Radius..if not, then I would need to by AoE Radius on my MD, and drop the "Full Range" from my MD....which would be (I believe...no FREd here) more expensive, but I'll do it if it more accurately describes the SFX I want.
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TheTemplar
Hi Steve. I posted this in the Champions discussion room as well, but I was curious as to what the official answer would be. I need to make sure that this power will work the way I want it to. My character is a speedster, and I'd really like for him to be able to grab bullets or other light physical missiles out of the air before they hit their targets. This would be used to keep thugs from firing on a trembling mob of bystanders, or to protect teammates from a hail of agent fire (assuming non-energy weapons...hard to catch plasma.) I've built the power as Missle Deflection, up to Bullets and Shrapnel, and selected the Full Range option w/ MD, w/ the SFX being that I can run around the group catching all ranged attacks fired at them, and would start my next phase from the same point where I started deflecting (since the running around part is built as SFX.) Will that work the way I built it? What is the shape of the "Range" on Ranged Deflection? Does the " shown denote a radius? A line? Ideally...it would be a Radius..if not, then I would need to by AoE Radius on my MD, and drop the "Full Range" from my MD....which would be (I believe...no FREd here) more expensive, but I'll do it if it more accurately describes the SFX I want.
Thanks!!!
-T
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