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Gnomish Racial Package


Thia Halmades

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This isn't the prettiest presentation - I hope it comes out vaguely well when it's up. This is my Gnomish package; I'll post the rest of them tomorrow, I need sleep and I have my first day of work at my new job. :D Unless Steve randomly starts paying me to write, which I doubt, as I haven't asked him too. This is my basic Gnomish package; some of it is still in shorthand but it should be clean enough to read. I'll post additional one tomorrow.

 

This is just a straight conversion from the d20 Gnome, with my own adjustments thrown in because I've already modified them slightly. I'm open to suggestions, as always.

 

VAL STAT BASE PTS ROLL

9 STR 10 2 -2 11-

10 DEX 10 3 11-

12 CON 10 2 4 11-

10 BODY 10 2 11-

10 INT 10 1 11-

10 EGO 10 2 11-

8 PRE 10 1 -2 10-

10 COM 10 1/2 11-

 

2 PD 2 1

2 ED 2 1

2 SPD 2 10

4 REC 4 2

24 END 24 1

21 STUN 21 1

 

10 Hard to Hit, +2 DCV

5 Gnomish Eyes; Ultraviolet Perception

3 Easily Hidden; +2 Concealment (-1/2 Self Only)

1 Gnomish Longevity; 200 years

1 Bump of Direction

3 Alchemist's Nose: +1 PER with Smell/Taste Group

-10 Pointed nose, 4 nostrils, pointed features - Distinctive Feature (not easily concealable)

-5 Minute (1/2 Human Size)

-4 On Gnomish Legs -2" Running

Total Package Cost: 4 CP, before Spell Like Abilities.

Optional Powers

 

Dancing Lights; Sight Group Images, -1 PER, Mobile, ground movement only (+3/4), AOE Rad (+1/4) (14 AP), Only to Create Light (-1), Set Effect (-1) (Only to create a set of globes) Gestures (-1/4), Incant (-1/4), One Charge lasting one minute (-1) 3 Real Points.

 

Ghost Sound; Sound Group Images (5), Complex Sound (4), +2 PER Rolls (6) (15 AP) Gestures (-1/4), Incant (-1/4), One Charge lasting one minute (-1) 4 Real Points.

 

Prestidigitation, Total 13 Active Points, 4 Real Points.

 

1d6 Cosmetic Transform (5 AP), No Combat Effects (-1/2), 1 Charge Lasting One Hour (-1/4), Gestures (-1/4), Incantations (-1/4) (2 Real Points)

 

PLUS, Telekinesis 2 STR (3 AP), No Combat Effects (can neither throw nor deal damage) (-1/2), Effective STR -20 (-1/2), Gestures (-1/4), Incantations (-1/4), 1 Charge lasting one hour (-1/4), Requires Concentration to Move Object (1/2 DCV) -1 (1 Real Point)

 

PLUS Summon (5 AP), Inanimate Objects Only (-1), No Combat Effects (-1/2), Only For Decorative Purposes (-1/2), Gestures (-1/4), Incantations (-1/4), One charge lasting one hour (-1/4) 1 Real Point

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