JmOz Posted April 10, 2006 Report Share Posted April 10, 2006 Divination Spells: Multipower, 15-point reserve, (15 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4); all slots Requires A Skill Roll (-1/2), Incantations (-1/4) Detect Poison: Detect A Class Of Things 16- (Smell/Taste Group), Discriminatory (15 Active Points); Extra Time (Full Phase, -1/2), Gestures (-1/4), Costs END (Only Costs END to Activate; -1/4) Farsight: +10 versus Range Modifier for Sight Group (15 Active Points); OIF (-1/2), Extra Time (Full Phase, Only to Activate, -1/4), Gestures (-1/4), Costs END (Only Costs END to Activate; -1/4) Truesight: +3 PER with all Sense Groups, Uncontrolled (+1/2) (13 Active Points); Only to Know the truth (-1/2), Costs END (Only Costs END to Activate; -1/4) Analyze Magic: Detect A Class Of Things 11- (Sight Group), Discriminatory, Analyze, Uncontrolled (+1/2) (15 Active Points); Costs END (Only Costs END to Activate; -1/4) Aim: Penalty Skill Levels: +5 vs. Hit Location modifiers with All Attacks (15 Active Points); OIF (-1/2), Incantations (-1/4), Costs END (Only Costs END to Activate; -1/4) Detect Lies: Detect Truth A Class Of Things 11- (Hearing Group), Increased Arc Of Perception (360 Degrees), Uncontrolled (+1/2) (15 Active Points); Extra Time (Full Phase, Only to Activate, -1/4), Gestures (-1/4), Costs END (Only Costs END to Activate; -1/4) Divine the answers: Penalty Skill Levels: +5 vs. Time Penalties with All Skills (15 Active Points); OIF Expendable (Easy to obtain new Focus; -1/2), Extra Time (Full Phase, Only to Activate, -1/4), Gestures (-1/4), Costs END (Only Costs END to Activate; -1/4) Sense Population: Mind Scan 1d6, +5 ECV (15 Active Points); Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4), Does Not Provide Mental Awareness (-1/4) Dodge: Missile Deflection (Arrows, Slings, Etc.), Uncontrolled (+1/2) (15 Active Points); Extra Time (Full Phase, Only to Activate, -1/4), Incantations (-1/4), Costs END (Only Costs END to Activate; -1/4) Dispel Illusions: Dispel Illuisions 2d6, Cumulative (192 points; +1 1/2) (15 Active Points); Extra Time (Full Phase, -1/2), Concentration (0 DCV; -1/2), Gestures (-1/4) Quote Link to comment Share on other sites More sharing options...
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