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[character review] 2 characters for review


JmOz

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The first one is a young lady, who has issues with other people's property, so she has disguised herself as a man and joined the King's guard to avoid arrest

 

Player:

 

Val Char Cost

13 STR 3

18 DEX 24

13 CON 6

10 BODY 0

13 INT 3

11 EGO 2

13 PRE 3

16 COM 3

 

3/5 PD 0

3/5 ED 0

3 SPD 2

6 REC 0

26 END 0

24 STUN 0

 

7" RUN 2

2" SWIM 0

2 1/2" LEAP 0

Characteristics Cost: 48

 

Cost Power

5 Elven Sight: IR Perception (Sight Group)

2 LS (Longevity: 200 Years; Sleeping: Character only has to sleep 8 hours per week)

Powers Cost: 7

 

 

Cost Skill

6 +2 Blades

3 Climbing 13-

3 Concealment 12-

1 Cryptography 8-

3 Deduction 12-

3 Disguise 12-

1 Language: Tradespeak (basic conversation)

3 Lockpicking 13-

3 Paramedics 12-

3 Sleight Of Hand 13-

3 Stealth 13-

1 Streetwise 8-

2 Survival (Temperate/Subtropical, Urban) 8-

1 Tactics 8-

3 Teamwork 13-

1 Trading 8-

5 WF: Common Melee Weapons, Common Missile Weapons, Sling

Skills Cost: 45

 

 

 

Cost Equipment (Equipment costs do not actually figure in Total Cost. They are included here for reference only.)

$0.50 SP: 5

$0.17 CP: 17

$1.60 Short Sword

$5.00 Heavy Leather Armor (2 PD/2 ED)

$0.80 Small Sling

$1.00 Sling Bullets (10)

$0.50 Backpack

$0.50 Rations (5)

$0.05 Whetstone

$4.00 Poor Lockpicks

$0.80 Waterskin

$0.08 Flint & Steel

Total Character Cost: 100

 

Pts. Disadvantage

0 Normal Characteristic Maxima No Age Restriction

15 Soc. Lim.: Subject to Orders (Frequently, Major)

10 Soc. Lim.: Secret (Occasionally, Major)

15 Psych. Lim.: Curiosity (Very Common, Moderate)

10 Psych. Lim.: Cleptomaniac (Common, Moderate)

10 Hunted: Orcs 8- (Mo Pow, Limited Geographical Area, Harshly Punish)

10 Rivalry: Professional (; Rival is As Powerful; Rival is a Player Character; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)

5 Unluck: 1d6

Disadvantage Points: 75

Base Points: 25

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

 

 

The Second one, part of the same unit is a prince who's father has sent to learn about his people, and to mellow some

 

 

 

Player:

 

Val Char Cost

15 STR 5

14 DEX 12

13 CON 6

11 BODY 2

13 INT 3

11 EGO 2

13 PRE 3

14 COM 2

 

5/8 PD 2

5/8 ED 2

3 SPD 6

6 REC 0

26 END 0

26 STUN 0

 

6" RUN 0

2" SWIM 0

3" LEAP 0

Characteristics Cost: 45

 

 

 

Cost Skill

9 +3 Blades

0 Acting 8-

3 Animal Handler (Canines, Equines, Raptors) 8-

0 CK: The Kingdom 8-

0 Climbing 8-

0 Concealment 8-

0 Conversation 8-

0 Deduction 8-

3 High Society 12-

3 Linguist

1 1) Language: Dwarven (basic conversation; literate) (2 Active Points)

1 2) Language: Elven (basic conversation; literate) (2 Active Points)

0 3) Language: Native (idiomatic; literate)

2 4) Language: Tradespeak (fluent conversation; literate) (3 Active Points)

3 Oratory 12-

0 PS: Rulership 11-

3 Paramedics 12-

0 Persuasion 8-

0 Riding 8-

3 Scholar

1 1) KS: Hereldry (2 Active Points) 11-

2 2) KS: Nobility (INT-based) (3 Active Points) 12-

1 3) KS: World History (2 Active Points) 11-

0 Shadowing 8-

0 Stealth 8-

1 Streetwise 8-

2 Survival (Temperate/Subtropical, Urban) 8-

0 TF: Equines

3 Tactics 12-

3 Teamwork 12-

1 Trading 8-

5 WF: Common Melee Weapons, Common Missile Weapons, Off Hand

Skills Cost: 50

 

Cost Perk

4 Contact: Master Arwin (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has useful Skills or resources) 8-

1 Fringe Benefit: Latent Royal

Perks Cost: 5

 

 

Cost Equipment (Equipment costs do not actually figure in Total Cost. They are included here for reference only.)

$0.40 SP: 4

$0.17 CP: 17

$7.50 Hard Leather Armor: Armor (3 PD/3 ED)

$0.05 Whetstone

$0.80 Waterskin

$3.60 Fine Long Sword

$0.90 Dagger

$0.40 Knife

$0.60 Rations (6)

$0.50 Backpack

$0.08 Flint & Steel

Total Character Cost: 100

 

Pts. Disadvantage

10 Hunted: 8- (Mo Pow, NCI, Watching)

0 Normal Characteristic Maxima

10 Psych. Lim.: Noble Obligation (Common, Moderate)

15 Psych. Lim.: Overconfident (Very Common, Moderate)

5 Reputation: Snobish, 11- (Known Only To A Small Group)

10 Rivalry: Professional (; Rival is As Powerful; Rival is a Player Character; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)

10 Soc. Lim.: Secret (Occasionally, Major)

15 Soc. Lim.: Subject to Orders (Frequently, Major)

Disadvantage Points: 75

Base Points: 25

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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