bafzoul Posted November 27, 2006 Report Share Posted November 27, 2006 Does anyone have a write up of this 2nd level spell? I am having difficulty figuring out how to write it up. Thanks Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted November 27, 2006 Report Share Posted November 27, 2006 Re: Rope Trick Rope Trick As an FYI you can google just about any core rules 3e spell and add Killershrike to the search criteria. Google Search Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted November 27, 2006 Report Share Posted November 27, 2006 Re: Rope Trick I forgot to mention, the Rope Trick Spell was hard to do as a 2nd level effect, and it requires a little hand waving to allow the "Gate" to the Rope Trick dimension to be closed by pulling the rope up, and later reopened to leave the Rope Trick dimension. I did this via the "Fuel" option on the Continuing Charge. The Gate of the XDM can be open for a full minute. If this time is exceeded, the Spell ends and everyone is ejected, so it can't be (ab)used as a fire base or murder hole for very long. This is "good enough" for me, but other GM's might differ on the details. Quote Link to comment Share on other sites More sharing options...
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