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Value of: Costs Long Term ENDurance (LTE)?


Hierax

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Re: Value of: Costs Long Term ENDurance (LTE)?

 

I'd base it on Side Effect.

 

Say you're using it on a 60 point power.

This will cost 6 END, which is 3 points of END.

That's the equivalent about 1d6 of Drain, which 10 points.

But this drain recovers per 5 hours (about), which is 5 steps on the time chart, or a +1 1/4 Advantage. Now this is a 22.5 point effect.

 

So, that's about a -1/2 Side Effect (close enough).

Which automatically occurs when the power is used (2x value) making it a -1 Limitation.

But also has a predefined amount of damage (1/4 less limitation) making it about -3/4.

 

If the power is constant and you have to pay LTE every phase, then it will be 1/4 greater limitation (equivalent to having to risk an activation roll (and SE) every phase) then the limitation is 1/4 greater again, or -1.

 

In addition to taking END, as a limitation.

 

So :

"Takes END" = -1/2

"Takes LTE" = -3/4 on Instant Powers, to -1 on Constant ones.

 

Taking Both = -1 1/4 Instant, -1 1/2 Constant.

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