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[Character] The Scrapper


OctoberRaven

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My newest PC in the champion's game I'm in. He's a powered armor character with gadgets made from recycled materials.

 

Val Char Cost
30* STR 0
20 DEX 30
25* CON 10
15 BODY 10
25 INT 15
15 EGO 10
10 PRE 0
10 COM 0
30 PD 8
30 ED 7
4 SPD 10
10 REC 10
40 END 5
40 STUN 12
3" RUN -6
2" SWIM 0
3" LEAP -3

*=See Powers for details

Cost Power
40 Power Armor: Armor (20 PD/20 ED) (60 Active Points); OIF (-1/2)
7 Power Armor: Power Defense (10 points) (10 Active Points); OIF (-1/2)
10 Power Armor: +20 STR (20 Active Points); OIF (-1/2), No Figured Characteristics (-1/2)
10 +10 CON (20 Active Points); No Figured Characteristics (-1/2), OIF (-1/2)
3 Power Armor: Damage Resistance (10 Power Def.) (5 Active Points); OIF (-1/2)
8 Psionic Resistance Helmet: Mental Defense (15 points total) (12 Active Points); OIF (-1/2)
5 Psionic Resistance Helmet: Damage Resistance (15 Mental Def.) (7 Active Points); OIF (-1/2)
3 Goggles (IR Mode): Infrared Perception (Sight Group) (5 Active Points); OIF (-1/2)
7 Goggles (X-Ray Mode): N-Ray Perception (Blocked By Lead) (Sight Group) (10 Active Points); OIF (-1/2)
7 Goggles (Binoclear Mode): +7 versus Range Modifier for Sight Group (11 Active Points); OIF (-1/2)
7 Goggles: Sight Group Flash Defense (10 points) (10 Active Points); OIF (-1/2)
3 Goggles: Damage Resistance (10 Flash Def.) (5 Active Points); OIF (-1/2)
52 CO2 Powered Energy Cannon: Energy Blast 12d6, STUN Only (+0), Reduced Endurance (1/2 END; +1/4), Armor Piercing (+1/2) (105 Active Points); OIF (-1/2), Beam (-1/4), Limited Power Power Cannot Be Bounced (-1/4)
27 Jetpack: Flight 20", Reduced Endurance (0 END; +1/2) (60 Active Points); Fuel Dependent (Helium) (fuel is Very Common; must refuel Once per 6 Hours; -3/4), OIF (-1/2)
3 Sleep? Bah! Just give me more coffee.: Life Support  (Sleeping: Character does not sleep)
80 It's Amazing What You Can Do With Things People Throw Away: Variable Power Pool (Gadget Pool), 60 base + 20 control cost,  (90 Active Points); VPP Powers Can Be Changed Only In Given Circumstance (Needs a worktable and tools; -1/2)
0 1) Superglue Grenade: Entangle 2d6, 2 DEF, Takes No Damage From Attacks All Attacks (+1/2), Area Of Effect (3" Radius; +1) (50 Active Points); 4 Charges (-1) Real Cost: 25
0 2) EMP Gauntlet: Hand-To-Hand Attack +8d6, No Normal Defense ([Defense Is Being A Living Being Without Electronic Prosthetics]; +1/2) (60 Active Points); Hand-To-Hand Attack (-1/2), OIF (-1/2), 12 Charges (-1/4) Real Cost: 27
0 3) Pepper Spray Gun: Negative Combat Skill Levels (-6 to opponent's OCV), Ranged (+1/2) (45 Active Points); OAF (-1), 12 Charges (-1/4), Beam (-1/4) Real Cost: 18
0 4) Projectile Deflection Shield: Missile Deflection (Any Ranged Attack) (20 Active Points); Will Not Work Against Heavy Missiles (-1/4) Real Cost: 16

Cost Skill
3 Scientist
6 1)  SS:  Chemistry 18- (7 Active Points)
6 2)  SS:  Engineering 18- (7 Active Points)
6 3)  SS:  Robotics 18- (7 Active Points)
4 Language:  English (Russian Native) (completely fluent; literate)
11 Inventor 18-
8 Systems Operation (Communications Systems, Environmental Systems, Medical Systems, Metal Detectors, Radar) 14-
8 Electronics (Communications Systems, Environmental Systems, Medical Systems, Metal Detectors, Radar) 14-
6 Penalty Skill Levels:  +4 vs. Range Modifier with C02 Powered Energy Cannon
8 +4 with C02 Powered Energy Cannon
20 +4 with DCV
3 Teamwork 13-
3 Breakfall 13-
Skills Cost: 92
Cost Perk
10 Money:  Wealthy
Perks Cost: 10

Pts. Disadvantage
15 Social Limitation:  Secret ID (Nicholai Romanov) (Frequently, Major)
20 Psychological Limitation:  Code Against Killing (Common, Total)
15 Physical Limitation:  Lame Right Leg, Needs A Cane Or To Be In Power Armor To Walk (Frequently, Greatly Impairing)

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