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Margin & Damages


Crypt

Question

optional rule page 382 : "Or, for every point by which a character makes his Attack Roll, increase the average damage of his attack by 10%"

 

thus do you think this fast table would be ok ? :

 

heroDmg_2.jpg

 

eg:

9(2) for normal dmg = 9 Stun and 2 body

9(2) for killing dmg = 9 body

 

Here average values start at margin 2 instead of 0.

Do you think starting it at 0 would be better ?

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Re: Margin & Damages

 

As with your previous question, this really isn't the appropriate board for this sort of thing. Only I can reply here, and I don't answer "what do you think?" or game design/philosophy sorts of questions. I'd suggest posting this on the Discussion board; you'll get plenty of feedback, trust me. ;)

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