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Wish (Derrick Milton) Help me finish him


gmurie

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I just got this idea from an embarrassing situation from my past, when I would have done ANYTHING to be someone else, so I made a character out of it. It seemed like it might be fun to let you guys all throw out ideas for alternate forms for him, and then cherry pick the ones I liked the best.

 

Derrick Milton

Val Char Cost

15 STR 5

7 DEX -9

13 CON 6

40 BODY 0

23 INT 13

8 EGO -4

13 PRE 3

6 COM -2

 

20 PD 17

20 ED 17

2 SPD 3

10 REC 8

26 END 0

55 STUN 0

 

5" RUN -2

2" SWIM 0

3" LEAP 0

Characteristics Cost: 55

 

Cost Power

21 Wish Fulfilment: Multiform (350 Character Points in the most expensive form) (x8 Number Of Forms), Reversion (+0) (85 Active Points); Personality Loss First Roll After 1 Turn (-2), Limited Power Cannot Control Which Form He Changes Into (-1)

7 Rat's Nest of a Mind: MD (17 points total) (15 Active Points); Limited Power Only vs. Mind Scan and Telepathy (-1)

"Indestructible"

44 1) Healing 1 BODY, Can Heal Limbs, Resurrection, Reduced Endurance (0 END; +1/2), Persistent (+1/2), Decreased Re-use Duration (1 Turn; +1 1/2) (122 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2)

60 2) Hard to put down: +30 BODY

15 3) Instant Regeneration: Damage Resistance (10 PD/10 ED), Hardened (x2; +1/2) (15 Active Points)

25 4) Immortal: LS (Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal)

10 5) Natural Resistance: PowD (10 points)

Powers Cost: 182

Cost Skill

8 Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers, Mainframes and Supercomputers) 14-

3 Conversation 12-

5 Cramming

3 Cryptography 14-

3 Deduction 14-

3 Scholar

2 1) KS: Anime and Manga (INT-based) (3 Active Points) 14-

2 2) KS: Computers (INT-based) (3 Active Points) 14-

2 3) KS: Fandom (INT-based) (3 Active Points) 14-

2 4) KS: Games (INT-based) (3 Active Points) 14-

2 5) KS: Science Fiction and Fantasy (INT-based) (3 Active Points) 14-

2 6) KS: The Academic Community (INT-based) (3 Active Points) 14-

2 7) KS: The Hacker Community (INT-based) (3 Active Points) 14-

2 8) KS: The Scientific Community (INT-based) (3 Active Points) 14-

2 Language: Japanese (basic conversation; literate)

2 Language: German (basic conversation; literate)

3 Oratory 12-

3 Persuasion 12-

3 PS: Computer Programmer (INT-based) 14-

3 PS: Research Scientist (INT-based) 14-

3 SS: Stem Cell Research (INT-based) 14-

3 SS: Genetic Research (INT-based) 14-

3 SS: Chemistry (INT-based) 14-

3 Security Systems 14-

3 Streetwise 12-

2 Systems Operation (Communications Systems) 14-

Skills Cost: 74

Cost Perk

5 Money: Well Off

25 Numerous Contacts and Favors in criminal science and Fandom communities

Perks Cost: 30

Cost Talent

5 Eidetic Memory

4 Speed Reading (x10)

Talents Cost: 9

Pts. Disadvantage

15 Accidental Change: When threatened, stressed out, or angry 11- (Common)

10 DF: Morbidly Obese Nerd (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)

20 Hunted: Various Heroes and Law Enforcement Organizations 8- (Mo Pow, NCI, Capture)

15 Phys. Lim.: Morbidly Obese, significant penalties to many skills (Frequently, Greatly Impairing)

20 Psych. Lim.: Completely Immoral (Very Common, Strong)

15 Psych. Lim.: Passive Agressive (Common, Strong)

15 Psych. Lim.: Stereotype - Nerd, Geek, Dork, and Freak (Very Common, Moderate)

15 Psych. Lim.: Greedy (Common, Strong)

5 Soc. Lim.: Morbidly Obese Nerd (Frequently, Minor, Not Limiting In Some Cultures)

5 Susceptibility: When forced to run more than 3" in a phase or use more than 10 STR. 1d6 damage Instant (Uncommon)

Disadvantage Points: 135

Base Points: 200

Experience Required: 15

Total Character Cost: 350

BACKGROUND: Derrick Milton is every stereotype of the overweight computer nerd, except he takes it to the furthest extreme. He knows Japanese for anime and manga, and german for german board games. He's a research scientist, and when that wasn't enough money for his collecting he started working on the side for criminal organizations like ARGENT and VIPER.

 

In many ways, science just missed having a prominant and shining light. Derrick's interest was only in getting as much money as possible, and he had several pans in the fire when he was caught stealing from the university as well as violating several ethics rules. That was even before his connections to the criminal world came up.

 

The stress was too much, and Derrick had a the first of a few heart attacks right then and there. Fortunately for him, ARGENT was testing out a regenerative treatment, and decided that Derrick was a worthwhile test case. It worked well beyond their expectations, and for a few months the indestructible Bulk would accompany ARGENT teams on missions. He was, of course, quickly captured since he was still a short morbidly obese nerd despite being a nearly invulnerable one.

 

That was when things took a turn for the strange. Derrick turned state's evidence for a reduced term, and ARGENT gave up after several attempts to kill him. After it all Derrick was released from prison with no money, his collections had been liquidated and sold, and he had little prospect for employment even with his new identity. His life could go no lower. He wished at that moment that he could be ANYONE else, and then he woke up in a bed with two super models in a penthouse apartment. After much confusion and screaming Derrick ended up plummeting out of the apartment's window. What happened? He was doomed! Who could help him out of this mess?

 

He blacked out before he hit the ground....

 

... and woke up in a fleabag motel in a different state. Clothes were laid out for him in his size next to a briefcase full of cash. Next to it was a note giving him directions to drop off the case with certain people at a certain time and place. Too confused for words Derrick complied, after it was all done he had a comprehensive mental breakdown and blacked out again and again waking up in strange places all over the country.

 

Over time he pieced it together, and was able to keep himself together long enough to get back in touch with his parole officer and clear things up. He explained that he'd had a mental breakdown, but he was fine now, and he'd be checking in regularly. His parole officer was confused, since as far as she knew he had been checking in regularly!

 

It turned out that Derrick's regeneration abilities could reshape him body, mind, and soul. Exposed to enough stress and trauma he'd literally become someone else, the wish fulfillment of so many people. So far as he knows Derrick has at least four other people using him as a timeshare, and some of them must be sharp enough to know what's going on and somehow prevent the authorities from catching on that there's something different about Derrick these days.

 

Derrick's not in control of his own life any more. Whoever he becomes when he changes, more than a few of them are criminals, and at least one has been able to mentally dominate people. More than anything he wants to have full control over his powers, but the others take over too frequently for him to be able to research the problem.

 

Derrick doesn't have any power beyond being accursedly difficult to kill, and being able to turn into other people who are much more combat capable than him. He doesn't have tactics, he flees or cowers until someone else takes over. His resurrection can be prevented by destroying enough of his body to prevent regeneration from being possible.

 

Derrick should be a mystery to the PCs except maybe as a lab assistant or minion to lesser master villains. The fun of Wish is ruined if PCs know what is up with him too soon. He should not be made more or less powerful than he is now, except to make him more indestructible and less skilled as a scientist.

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Re: Wish (Derrick Milton) Help me finish him

 

Here's an example of what I have in mind, and is the one "keeper" that I've thought up so far.

 

Wish - Gordon Swales

 

QUOTE: "Hey baby, why don't you get that costume off and let me show you what a real man can do."

 

Val Char Cost

40 STR 30

23 DEX 39

30 CON 40

20 BODY 20

8 INT -2

8 EGO -4

30 PRE 20

30 COM 10

 

23 PD 15

23 ED 17

6 SPD 27

14 REC 0

60 END 0

55 STUN 0

 

11" RUN 10

0" SWIM -2

8" LEAP 0

Characteristics Cost: 220

 

Cost Power

15 Damage Resistance (15 PD/15 ED)

26 LS (Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Sleeping: Character only has to sleep 8 hours per week)

7 Rat's Nest of a Mind: MD (17 points total) (15 Active Points); Limited Power Only vs. Mind Scan and Telepathy (-1)

Powers Cost: 48

 

Cost Martial Arts Maneuver

Natural Talent at Fighting

8 1) +2 HTH Damage Class(es)

4 2) Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, 12d6 Strike

3 3) Martial Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 60 STR for holding on

5 4) Joint Break: 1/2 Phase, -1 OCV, -2 DCV, Grab One Limb; HKA 2d6 , Disable

4 5) Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort

4 6) Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, 12d6 Strike, Must Follow Block

4 7) Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 60 STR to Disarm

4 8) Reversal: var Phase, -1 OCV, -2 DCV, 65 STR to Escape; Grab Two Limbs

Martial Arts Cost: 36

 

Cost Skill

15 +3 with HTH Combat

3 Climbing 14-

3 Conversation 15-

11 Gambling 15-

3 Persuasion 15-

7 Seduction 17-

3 Streetwise 15-

1 TF: Two-Wheeled Motorized Ground Vehicles

Skills Cost: 46

 

Pts. Disadvantage

20 DF: Super Handsome, and never conceals it (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)

15 Hunted: GRAB 8- (As Pow, PC has a Public ID or is otherwise very easy to find, Beat the holy hell out of him)

20 Hunted: FBI 8- (As Pow, NCI, PC has a Public ID or is otherwise very easy to find, Capture)

10 Phys. Lim.: Super Dense, can't swim, weighs 150 kg. (Infrequently, Greatly Impairing)

15 Psych. Lim.: Overconfidence (Common, Strong)

15 Psych. Lim.: Selfish (Very Common, Moderate)

15 Psych. Lim.: Horndog (Common, Strong)

10 Reputation: Complete and Utter Bastard, 8- (Extreme)

10 Rivalry: Professional and Romantic (Any other super handsome criminal; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)

10 Soc. Lim.: Public ID - Gordon Swales (Infrequently, Major)

10 Soc. Lim.: Is actually a short fat nerd (Infrequently, Major)

Disadvantage Points: 150

Base Points: 200

Total Character Cost: 350

 

Gordon Swales is what every nerd wishes he was. Strong, handsome, and successful with women. Swales is also entirely selfish and lives moment to moment. When he's taken over in the past he'd leave Derrick in a bad spot whenever he went to sleep, like in a hotel room in Las Vegas with one or more strippers. He's already seduced and ripped off the girls of GRAB, and the FBI is building a case file on him, but this hasn't slowed Swales down any.

 

No one has yet managed to catch up with him long enough to connect him with Derrick or the others though, and Swales would be humiliated beyond reasoning if anyone did find out. He's starting to show more caution about when he does get around to nodding off.

 

Swales will steal money, spend money and seduce women, and then start over. He's not a complicated person, but to his credit he is not a rapist. With his PRE and COM he doesn't need to be, and he doesn't go after any single woman obsessively. For the most part he's a petty criminal, but occasionally he can be persuaded to help out with a big score. No matter how much money he gets his hands on it's usually spent or misplaced by the time Derrick's back in charge.

 

Swales is a martial brick with some hefty life support advantages and a skill set that lets him convince people of nearly anything. Some people have suspected (falsely) that he has mind control powers. He usually tries to use his PRE and skills to talk his way out of fights, but is more than willing to show off his skills.

 

People fooled by his too clean and groomed appearance will be surprised by how vicious he can be. As often as not he'll lead with a joint break, move it to a full martial Grab, and then pound on his victim until the way has been made clear. He's a canny fighter when confronted by more dangerous foes, and knows how to hold actions to surprise people with reversals and counter-strikes.

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