Clovis Posted July 10, 2008 Report Share Posted July 10, 2008 Let me be a little more specific about the powers that I'm looking to simulate. The player wants the ability to change the size of non-organic objects. Which is the easy part, but the way he wants to use in in combat made my head hurt trying to think what would be the best way to do it. He wishes to me able to touch an object, shrink it to a size he can lift, then throw it. Right before it leaves his fingertips he will not just return it to the size it was before, but make it bigger without loosing the velocity of the throw. I racked my brain on this for awhile and haven't really come up with anything I believe would be an effective representation of the ability. Thanks, Clovis Quote Link to comment Share on other sites More sharing options...
archermoo Posted July 10, 2008 Report Share Posted July 10, 2008 Re: Object Changing Powers Let me be a little more specific about the powers that I'm looking to simulate. The player wants the ability to change the size of non-organic objects. Which is the easy part, but the way he wants to use in in combat made my head hurt trying to think what would be the best way to do it. He wishes to me able to touch an object, shrink it to a size he can lift, then throw it. Right before it leaves his fingertips he will not just return it to the size it was before, but make it bigger without loosing the velocity of the throw. I racked my brain on this for awhile and haven't really come up with anything I believe would be an effective representation of the ability. Thanks, Clovis Appropriate attack power (Energy Blast or Killing Attack) with Focus: Objects of Opportunity (-1/2) as a limitation. Quote Link to comment Share on other sites More sharing options...
Clovis Posted July 10, 2008 Author Report Share Posted July 10, 2008 Re: Object Changing Powers I was thinking something like that. Maybe with another limitation for different sizes, while the amount of dice would serve as a cap, however I was thinking that there might be a better way to do it. Maybe extra str for throwing objects. Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted July 10, 2008 Report Share Posted July 10, 2008 Re: Object Changing Powers How about extra strength only for lifting and throwing with the sfx that the object appears to shrink then grow again when he throws it? Actually making it shrink is possible but of dubious utility. Quote Link to comment Share on other sites More sharing options...
archermoo Posted July 10, 2008 Report Share Posted July 10, 2008 Re: Object Changing Powers I was thinking something like that. Maybe with another limitation for different sizes, while the amount of dice would serve as a cap, however I was thinking that there might be a better way to do it. Maybe extra str for throwing objects. Possibly another limitation that the damage is capped by how much damage could be done with the object in question. But since he can make the objects grow, that doesn't seem to be much of a limitation. Breaking the power down in to what game effects it has, it doesn't really seem to be anything other than a ranged attack with interesting special effects. Quote Link to comment Share on other sites More sharing options...
CTaylor Posted July 11, 2008 Report Share Posted July 11, 2008 Re: Object Changing Powers Extra Strength or TK to throw things with the special effect "shrinks things temporarily" would work, yeah. The combat effect is bashing people with big things, the special effect is making them teeny enough to lift and throw for a moment. I have a spell built that works the way archermoo suggests, in reverse: you pick up an ordinary pebble, throw it, it gets huge, does physical damage, then shrinks. OIF local rocks, HTA vs PD, with range (so you add strength). Quote Link to comment Share on other sites More sharing options...
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