Jump to content
  • 0

1/2d6, 1 pip and adding adders


mmshah

Question

Firstly is 1/2d6 or 1 pip of a power an adder (Such as Energy Blast)? In Hero Designer its listed as an adder but I couldn't find it in the main book.

 

Secondly if it is an adder suppose I have the following 2 powers:

 

Aid 1d6 to Energy Blast (Can Apply adders Advantage)

Energy Blast 5d6 + 1/2d6

 

Now with the Aid if I roll a 2 then I can add +1 pip to the Energy Blast so does it become 5d6 + 1/2d6 + 1 pip? Or does this add like Damage Classes do?

 

Or if I roll a 3 on Aid then I can add 1/2d6 to the Energy Blast so again does it become 5d6 + 1/2d6 + 1/2d6 or is it simply 6d6? Or are there other rules for adding them together?

 

 

Or if instead of the Energy Blast Being 5d6 + 1/2d6 Base if it was 5d6 + 1 pip base, then rolling a 2 for Aid I could add +1 pip again so would it become then 5d6 +2 pips? or 5d6 +1/2d6? Or something else?

 

Thanks

Link to comment
Share on other sites

1 answer to this question

Recommended Posts

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...