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(more) combat luck exceptions


secretID

Question

Is the rules' list of instances in which Combat Luck doesn't work meant to be exhaustive, or is "depends on the character's ability to dodge, block, or otherwise avoid damage" broader than that? If it is broader, could you clarify a little further? For example:

 

1) The character is tied tightly to table and shot in the chest, point blank. That doesn't fit on the list, but I think I'd have to say the Combat Luck doesn't apply.

2) An AOE attack. I think most GMs would apply the Combat Luck, but maybe we're wrong.

3) Standing on an empty salt plain, at ground zero of a 1-mile radius AOE.

4) A current question in my campaign: Damage after the first phase from an Uncontrolled RKA with a fire sfx (i.e., the character is on fire).

 

A bright line would be that Combat Luck applies against any attack that could normally be affected by Dodge, Block/Missile Deflection, or Dive for Cover. That would cover my examples 1 and 2, but not 3 or 4.

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