hyperion_x91 Posted October 8, 2009 Report Share Posted October 8, 2009 Okay... I do not have the game so my suggestion is based on pure speculation of the CO.com forums, of which I cannot post on. People are saying TP is op in pvp and whatnot and keep suggesting drastic changes that will completely ruin it for pvp. My suggestion is simple, TP needs to leave the person standing there until they let go of the travel power button, then it instantly tp's them to the location. This would allow them to be killed if they were low on health or if they played it right they could only make it a small distance away in time,... and would still follow what TP should actually be instant travel, not invisible fly with immunity. Please post ur thoughts! Quote Link to comment Share on other sites More sharing options...
rayoman Posted October 8, 2009 Report Share Posted October 8, 2009 Re: Teleport To "fix" TP all they have to do is allow the teleporter to be targeted. I believe once the TPer press the button targeting is dropped. I am wondering if Tunneling has the same issue? Quote Link to comment Share on other sites More sharing options...
hyperion_x91 Posted October 8, 2009 Author Report Share Posted October 8, 2009 Re: Teleport People aren't just complaining about the detargeting though. Quote Link to comment Share on other sites More sharing options...
slikmar Posted October 9, 2009 Report Share Posted October 9, 2009 Re: Teleport yeah, the other problem is that the person with TP who is a Regen usually also is regenerating while teleporting. TP lasts for about 4-5 seconds, most regen chars can regain their full health in that time. Quote Link to comment Share on other sites More sharing options...
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