Other Genres
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What mixed-genre premises would you find disturbing? Here's an example: "Mel Brooks and Akira Kurosawa collaborating on one movie." (Mixing Ninja Hero with extreme doses of comedy) Let's see what ideas you can come up with? Edit: This was just something that came to me totally at random.
Last reply by Asperion, -
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https://variety.com/2023/tv/news/dungeons-dragons-free-streaming-fast-channel-eone-launch-1235609856/ I could see myself running this channel 24 hours a day. Of course, part of that is that my streaming service disconnects from my TV every time I turn it off so that I have to leave the TV running. But the rest of it is that I totally will be watching this.
Last reply by archer, -
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Hey everyone! I'm always on the lookout for new and exciting genres to explore, and I thought it would be great to hear about some of your favorite "other genres" that don't quite fit into the typical categories. Personally, I've been really into interactive fiction and text-based adventure games lately. I love how they challenge me to use my imagination and think outside the box, and the fact that they don't rely on fancy graphics or flashy animations makes them all the more impressive. What about you? Do you have a favorite "other genre" that you think more people should know about? Maybe you're into puzzle games, educationa…
Last reply by GDShore, -
[b]Mongo - [/b] [table] [tr] [td="align: center"][b]VAL[/b][/td] [td="align: center"][b]CHA[/b][/td] [td="align: center"][b]Cost[/b][/td] [td="align: center"][b]Total[/b][/td] [td="align: center"][b]Roll[/b][/td] [td="align: left"][b]Notes[/b][/td] [/tr] [tr] [td="align: center"]30[/td] [td="align: center"]STR[/td] [td="align: center"]20[/td] [td="align: center"]30[/td] [td="align: center"]15-[/td] [td="align: left"]HTH Damage 6d6 END [3][/td] [/tr] [tr] [td="align: center"]12[/td] [td="align:…
Last reply by Lord Liaden, -
Martial Hero 1 2 3 4 10
by GhostDancer- 3 followers
- 240 replies
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Show us your martial arts articles, builds, heroes, finds, pics, villains, etc. Diamond Dragon Technique Cost Maneuver OCV DCV Notes 5 Diamond Dragon Technique -2 +1 1/2d6 HKA Wong Yan Lam 王隱林 was the son of a Shaolin Kung-Fu master known as Wong Ping. Wong Ping was something of a local legend, known as "the bronze foot", and was fond of demonstrating his kung-fu in public. Because of this he came to the attention of Sing Lung*. One day Sing Lung came down from the mountain and had an opportunity to observe Wong Ping's kung-fu. He was impressed by Wong Ping's skill and tried to tell him so but because Sing Lung's Chinese …
Last reply by steriaca, -
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Does anyone remember the OCV/DCV matrix that was a short cut for new players, and where it is located? I've been looking for it and can't seem to find it.
Last reply by C.R.Ryan, -
- 5 replies
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What it says on the tin;-). I pretty much have everything else squared away but I'm not sure how to do the Pip-boy's mapping function and VATS. The core of it is as a wearable computer. VATS I was thinking some combination of CSLs usable by other (with an end reserve), but the mapping thing I'm not sure 'bump of direction' fits very well or if there is a better solution. Thoughts?
Last reply by Khymeria, -
- 1 follower
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A friend of mine was discussing a scenario he's working on which would include ninja (probably in a semi-comic way, but I'm not certain). Something be mentioned was the cliché of one ninja being almost unstoppable while a horde of them are individually rather hopeless weaklings, leading another friend in the discussion to point to The Conservation of Ninjutsu trope. And at that point the chat moved on to which system would handle it best and how. I suggested Hero, thinking offhand that a communal VPP might be possible: all the ninja can access it, but can only use points not currently being used by someone else, so more ninja means fewer points available to e…
Last reply by Christopher R Taylor, -
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Someone suggested this on Twitter/YouTube. It's a site where you can look up Tanks/Aircraft/Naval Ships/Weapons etc by Era as well as by weapon I believe. Probably usable for Western and Pulp Hero along with Deark Champions. It boasts 5,500 entries. https://www.militaryfactory.com/
Last reply by Asperion, -
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As I've been reading the 6th ed rulebook getting ready for my game, I see a few requirements that players need: In order to run Bioware (not any old cyberware), they need the Bioware Compatible talent (p.11). In order to run cyberware needs a Cyberbrain (p.10). Cyberbrains replace EGO, OMCV, and DMCV with their own stats and are independent of the character (p.41). In order to show this correctly, I think a character has to sell their EGO (etc) back to 0, then buy a cyberbrain. However, the NPCs in the book don't always seem to jive with that. Examples: Agrees: Replicates (p.205) <They have -2 EGO (p.75) but shouldn't the Cyberbrain not refle…
Last reply by Kealios, -
- 1 follower
- 10 replies
- 363 views
Can anybody point me to any decent overhead Stagecoach plans that I could print out? 28-32 mm ideally.
Last reply by Duke Bushido, -
- 7 followers
- 200 replies
- 6.4k views
The manuscript for Western Hero is at Hero HQ and being worked over, with a new cover being created for it. I don't know any realistic release date but I hope it will be out by Christmas. This is to be an official Hero Games product, not a Hall of Champions fan bit or self pub job like my other work. I have a few release ideas set up for it, when it hits the shelves including an adventure module. As I get more news and information I'll pass it along here. So stay tuned, pardner.
Last reply by Christopher R Taylor, -
- 3 followers
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So I've started a campaign with my home group that takes players from low-powered near normal Victorian heroes through the Golden Age and on to the Iron age. Power levels increase each time and they can create characters with connections to what has come before or something entirely new. It is something of an exercise in collaborative world-building. To start they created 225/50 heroes with normal characteristic maxima. The setting is London in the late 1880s/early 1890s. Victorian Heroes Everyman Skills - I used the list out of 6e Skills with just a couple of changes. Home City Knowledge 8- Native Language Idiomatic w/Literacy Profession or Tra…
Last reply by Mr. R, -
- 1 follower
- 6 replies
- 283 views
Standard times: Draw weapon - 1/2 Phase Cock a single action revolver - 1/2 Phase Fire - 1/2 Phase So, as most revolvers are single action, a character without Fast Draw skill cannot fire the same Phase as they draw and cock. That gives anyone with Fast Draw a huge advantage. (A double action revolver cocks and fires in the same 1/2 Phase Action.) Using the GM Permission note on p. 73, "a character can make a DEX or Fast Draw roll to cock a pistol taking zero phase, or to do so while on the move. A failed roll results in no special penalty, it just takes the usual Half Phase to cock." I'd allow a DEX roll at -3 (seems a…
Last reply by Christopher R Taylor, -
- 2 followers
- 10 replies
- 656 views
In the book, it says that "Selected from any number of pre-designed packages" and that replicants have models. But we have just the general template... How should I create those packages?
Last reply by Scott Ruggels, -
- 1 follower
- 3 replies
- 418 views
Along with all my other projects, I am going to be doing a 1 player Kazei 5 game from time to time. While the supplement and website have a great deal of info for major NPCs/Player examples there is not as much in the way of generic enemies. Smalltime gang members, corpo security and the like. I was hoping to avoid having to create all of that and so wanted to see if anyone had resources I could tap into for help.
Last reply by Susano, -
- 11 replies
- 378 views
Giant Steam engines, Aeronaught Gyrocopters, Zeppelins air craft carriers, men in three piece suits and women in old style long dresses where a scandal is showing too much ankle. What makes for a good Steam Punk Game and what rules capture the Zeitgeist of the books and stories of the genre. I read a book that explained why you could have some modern advances but still be Steam Punk. Essentially you accepted that physics as understood in the 19th century were real. Space was not empty but filled with a medium called the Ether and that is how gravity and light propagated. What we called atoms are not protons and neutrons orbited by electrons. Instead Atom…
Last reply by Michael Hopcroft, -
- 0 replies
- 150 views
After digging around on the Wayback Machine and trawling through the forum here I’ve found enough information to interest me in The Kandris Seal from Hart-Felt Productions but not quite enough to answer a couple of questions about it. So: 1) Does anyone know a source for the free downloads (maps, character sheets etc) which used to be available from the now defunct Hart-Felt Productions website? The only file I could retrieve from the Wayback Machine was a PDF preview of the main book. 2) Does the supplement Steam, Savants and The Kandris Seal contain Hero stats? On balance I don’t think it does, but RPGgeek.com says otherwise. If not, do you think…
Last reply by BigJackBrass, -
- 1 reply
- 206 views
I have no idea how I missed the existence of this for so very long, but....
Last reply by SCUBA Hero, -
- 4 replies
- 208 views
Bought a copy of Western Hero and am reading through it (thank you, Christopher R. Taylor!). Do any of the Western Herophiles have or are interested in making 6E WH character sheets for: 1. Marshall Matt Dillon (Gunsmoke) 2. Lucas McCain (The Rifleman) 3. Ben, Adam, Hoss, and Little Joe Cartwright (Bonanza)
Last reply by Christopher R Taylor, -
- 0 replies
- 209 views
Basics of conversion ==================== 1. Skill rolls get modified to x5% per point, so a skill roll of 11- becomes a skill roll of 55%. Maximum skills are 100% in very rare cases. Average starting characters have skill rolls of 11- (55%) or above. 2. Combat rolls: OCV Becomes a combat bonus of 5% per point of OCV. DCV creates a penalty to attackers Total Combat Value. Total Combat Value equals 55% plus OCV (OCV x5%) bonus. Combat Roll equals Total Combat Value minus opponents Defense Bonus and modifiers. - Cover modifiers of -2 (10%) to -8 (40%) are added to combat roll procedure. - Range modifiers: 4 to 8 metres = 0 9 to 16 metres = …
Last reply by bpmasher, -
- 1 reply
- 168 views
Abandoned building in Japan. Is that the roof or a stagnant pool? What was it used for? Was it a medical lab? A robotics company? What secrets are burried inside it?
Last reply by Duke Bushido, -
- 1 reply
- 235 views
A place to come if you want a random challenge to get your creative juices going. The rules: The thread should always have at least one "unstated" character image Add to the thread by commenting on the existing characters, or by providing stats (+ optionally name and background) for the last image. If you provide stats, you are also responsible for providing the next image Create an image by going to Hero Forge Go to the species tab and hit the random dice button Go to the clothing tab and hit the random dice button Go to the colour tab and pick body and theme colours (Completely optional) Add some e…
Last reply by m.mavnn, -
- 1 follower
- 16 replies
- 730 views
While visiting Supermegatopia I came across these. Only of intreast to people who are into Furry super-heroes or anything close. (Note to Steve, if Hero Games ever decides to create a furry hero book I highly suggest the artists here for interior work and the cover) All art belongs to Supermegatopia
Last reply by Sketchpad, -
- 1 follower
- 7 replies
- 385 views
I was cleaning and came across some of my old books and one was Champions New Millennium. Now as i was flipping through it,. I thought they had stats for Firefist in the book but I do not see them. have i gone blind and missed seeing them or am I remembering it showing up someplace else or am I completely wrong?
Last reply by Mr Neko,
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