Jump to content

Two Worlds - Divided Settings


jtelson

Recommended Posts

I'm finding that many of the setting ideas I've had of late are divided containing 2 (or more) worlds (In my head I say bifurcated but I've yet to convice me that that's an accurate use of the term). The easiest example of what I mean would be a cyberpunk type game where everyone was a netrunner and a significant portion of the game was spent netrunning but there are an increasing number of other setting ideas to where that sort of thing happens.

 

A time travel game where, while in the past, characters posses special abilities.

 

A Wuxia game where the characters pass back and forth between the 'real' modern world and a version of Jianghu where it's possible for them to have different abilities in each world.

 

A setting similar to The Matrix.

 

An 'It Came fron the Late Late Show' knockoff centered around 100 Nights and a Night rather than movies.

 

Hopefully you get the idea - So my question is has any one run this kind of setting, if so how did it play out, and did you/how did you model it in Hero. My thoughts on the subject range from simple (flat limit on single world abilities based on intention of usefullness) to complex (Multiform - different character in each world) but I'm curious what others have done or considered doing.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...