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6e Champions Powers query: Air Powers


GAZZA

Question

In Champions Powers, pp16, we have the Create Vacuum power defined as a 1 temperature level Change Environment that (according to the description) forces the drowning rules on targets in the area and in addition blocks Does Not Work In A Vacuum powers. Excluding the linked Darkness to Hearing effect, this is a 5 active point power.

 

In the same section, pp19, we have Suffocation II which is defined as using the advanced players guide rule for suffocation (aka the drowning rules). According the APG, this does not block vacuum-averse powers unless the GM rules otherwise. Even if we consider that the GM might well rule this way for the given special effect, this is a 20 active power power that does not even have the area effect advantage.

 

Is the create vacuum power in error?

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