tcabril Posted February 22, 2012 Report Share Posted February 22, 2012 First of all this is a great book! Wish I found it years ago. Question: the Super-Skills listed from pages 106 - 150 are very cool - but obviously Dark Champions was written for 5th Edition. Since I am using 6th Editon to run my game does anyone know (or has anyone done any conversion analysis) as to whether these can taken as read (no need to convert them to 6th Edition - ie re-point them out) or should one go through them and figure out the new (if any) point cost for each of them? Am I making too much of a big deal about this? The rest of the book can be taken pretty much as is - use the combat rules for 6th which are very comprehensive and add in material from the 6th Editon Martial Arts book and the Equipment Book. Thanks Todd Quote Link to comment Share on other sites More sharing options...
Hida Tsuzua Posted February 22, 2012 Report Share Posted February 22, 2012 Re: Technical Question regarding Dark Champions After a quick skim to refresh my memory, the majority of the powers should be fine out of the box. The vast majority of powers between 5 and 6th editions are the same or close enough to might as well be the same (for example remember 1" = 2m). Powers that use aid, hand attack, endurance reserves, and/or area of effects will likely need to be repriced but otherwise work the same. Lack of Weakness related powers will have to be ignored. Unbreakable Will no longer provides "free" mental defense equal to EGO/5 but is otherwise the same. Overall, a quick double check is all you need. Dissent 1 Quote Link to comment Share on other sites More sharing options...
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