dugfromthearth Posted October 19, 2003 Report Share Posted October 19, 2003 I was working out how to do drills in HERO. Basically killing attack, lots of extra time, OAF. steel tips being armor piercing diamond tips being penetrating I would add "real weapon" limitation so they don't blow a hole in the wall when you use them. But I wanted to have the hole be round and smooth, not some jagged hole like stabbing a spear through a wall. A similar desired effect would be for a scalpel which only cuts what you want it to cut. So I thought of "conforming" from AOE, a +1/2 advantage. For AOE conforming makes it not affect walls and other things. This seemed like basically the effect I wanted. So does conforming make sense for precision cutting instruments? Quote Link to comment Share on other sites More sharing options...
JTesla Posted October 19, 2003 Report Share Posted October 19, 2003 I would think that it would simply be a matter of special effects without adding any type of advantage. If wielded in combat, you won’t have precision with a drill. Perhaps once you hit a location it could act like a continuous attack but if you leave a nice round hole or a messy jagged hole it doesn’t matter to the person, wall, vehicle etc.. A hole is a hole. Now if you are talking about a super long drill bit, would AOE line fit more closely? Quote Link to comment Share on other sites More sharing options...
dugfromthearth Posted October 19, 2003 Author Report Share Posted October 19, 2003 suppose you want to drill a hole through a vault door. it might take a 4d6 killing attack to penetrate it. But you don't just buy a drill as 4d6 killing. You buy it with extra time: 5 minutes, or 1 hour or whatever. So it is not usable in combat. Using a drill in combat (aside from being unwieldy) would be like wielding a very small knife. Quote Link to comment Share on other sites More sharing options...
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