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Generic Ranged Martial Arts


JmOz

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For my games I use the classic "Generic Martial Arts" for characters who are good fighters, but have no real style (I also use Commando Training and Dirty Infighting this way as well)

 

Well I have decided to do a ranged version and wondered what everyone here thought would be good manuvers for it

 

I am aiming for a 20 point package, and other than Dodge based manuvers do not want any HtH manuvers in it

 

Let see those ideas...

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