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United Superheroes of America


Cassandra

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Lady Liberty

 

Val Char Cost

50 STR 40

18 DEX 24

25 CON 30

10 BODY 0

13 INT 3

18 EGO 16

15 PRE 5

20 COM 5

15 PD 5

15 ED 10

4 SPD 12

15 REC 0

50 END 0

45 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

2 AK: New York City 11-

3 Combat Piloting [Combat Aircraft] 13-

2 KS: Aviation Industry 11-

2 Lang: Fluent French

5 Money: Well Off

3 Navigation [Air] 12-

2 PS: Aviator 11-

2 Rep: Patriotic Superhero 11-

2 Rep: World Famous Aviator 11-

2 TF: Large Aircraft, Small Aircraft

Total Skills Cost: 25 Points

 

Cost Powers

10 Damage Resistance 10 rPD 10 rED

25 Multipower (50 Points) OAF: Torch (-1)

2 u) EGO Attack 5d6

2 u) EB 10d6

2 u) Mind Control 10d6

1 u) Transform: Instant Change [Any]

5 ES: RPT, Gestures, (-1/4), Flashed As Hearing As Well As Radio (-1/4), IAF: Crown (-1/2)

20 Flight 10", VA (+1/2), [Megascale 1km, or 1/2 END Only (-1/4)], IIF: Sandals (-1/4)

7 FF +5 rPD +5 rED, OIF: Shield (-1/2)

3 Images AE 1"r, Only To Create Light (-1), OAF: Torch (-1)

1 LS: Longevity [200 Points]

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

15 Hunted: Fifth Column (As Powerful/NCI) 8- (Axis Super-Agent Group)

10 Hunted: Leopard (As Powerful) 8- (American Super Villainess)

20 PsyL: Code Of The Hero (Very Common/Strong)

10 PsyL: Must Live Up To Family Reputation For Achievement (Uncommon/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity [Laura Lockhart] (Occasionally/Major)

15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

Total Disadvantages Cost: 250 Points

 

 

Origin:  World Famous Aviator Laura Lockhart was flying around the world when she came upon a secret Axis Air Base.  A fighter plane was sent to shoot her down, and both planes flew into the Realm of the Ancients.  They read the minds of both pilot and recognized the threat of the Axis.  They offered Laura powers so she could fight the Axis, and she agreed to do so as Lady Liberty.

 

Appearance:  Laura Lockhart is a tall women with red hair and blue eyes.  As Lady Liberty she wears a white off the shoulder gown with a gold belt, spiked crown, belt, bracelets, and sandals.  She also carries a golden book shaped shield, and a golden torch with a crystal flame.  Although in her nineties she appears to be thirty five years old.

 

Current Status:  Active.  

 

Trivia:  There was a 1970s TV Show based on her exploits.  One fiction created was the loss of her powers should anyone remove her Crown.  Since then more then one villain has thought he captured her by grabbing her crown, and would later learn to regret it.

     She was played by actress Regina Saetta, who ironically is the super heroine Juno.  In the show her character's Secret Identity was Military Intelligence Office Lt. Libby T. Bell.

     Laura's father was famed World War One ace Jimmy Lockhart.  She is married to U.S. Air Force Chief of Staff General James "J.J." Davenport Jr..  They have one daughter, DiDi, who has become the super heroine named Liberty.   Both Laura's sisters, Marla and Nancy, have superpowers as well.

     Laura was unaware of it at the time, but the reason she was able to fly into the Realm of the Ancients was because her mother Kathy was a former Ancient herself, and Laura inherited her powers.

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Ultraman

 

Val Char Cost

50 STR 40

15 DEX 15

25 CON 30

14 BODY 8

13 INT 3

10 EGO

20 PRE 10

18 COM 4

25 PD 15

15 ED 10

4 SPD 15

15 REC 0

50 END 0

52 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

2 AK: New York City 11-

10 Money: Wealthy

3 Navigation [Air] 12-

2 KS: U.S. Politics 11-

2 PS: Industrialist 11-

2 Rep: Industrialist 11-

2 Rep: Superhero 11-

2 SS: Astronomy 11-

Total Skills Cost: 25 Points

 

Cost Powers

10 Damage Resistance 10 rPD 10 rED

15 EC [solar Energy]-15 Points

17 1) EB 8d6, 2x END (-1/2)

12 2) Flight 10", VA (+1/2), [Megascale 1km, 1/2 END, or Use Underwater Only (-1/4)]

5 ES: RPT, Flashed As Hearing As Well As Radio (-1/4), Gestures (-1/4), IAF: Concealed Radio (-1/2)

5 ES: UV Sight

11 LS: Extended Breathing [1 END/Turn], High Pressure, High Radiation, Intense Cold, Intense Heat, Longevity [200 Years], Low Pressure/Vacuum

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Blitzkrieg (As Powerful) 8-

15 Hunted: Fifth Column (As Powerful/NCI) 8-

10 Hunted: Mastermind (As Powerful) 8-

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity [bradley Taylor] (Occasionally/Major)

10 Vuln: Magic Attacks, 1 1/2x STUN (Common)

5 Vuln: Radiation Attacks, 1 1/2x STUN (Uncommon)

Total Disadvantages Cost: 250 Points

 

 

Origin:  Bradley Taylor is the one of two children born to an American Industrialist, and Hera, Queen of the Olympian Pantheon.  His mother had been in robbed of her memories and believed herself to be an American Archaeologist.  Bradley and his younger sister Brooke both inherited superhuman powers from her.  When an out of control German Dirigible threatened New York, he went into action and was filmed while doing so.  The Press dubbed him "Ultraman", despite the fact that he had already chosen to call himself the "Stalwart."

 

Appearance:  Bradley Taylor is a tall, well build man with brown hair and blue eyes.  As Ultraman he wears a white bodysuit with a red cape, and blue mask and boots.  Although nearly a century old he appears to be in his early forties.

 

Current Status:  Reserve Member.  Inactive for a decade during his successful run for the Presidency.  He recently went on a mission to attempt to qualify for active membership, but was failed by Liberty.

 

Trivia:  Ultraman has dated a  number of women who would become super heroines, including his high school sweetheart Leslie North (Starlet), his fiancee Julie Barrett (Dryan), his superhero partner Dr. Ashley Tate (Black Cat), and his best friends twin sister Dr. Katherine Clark, who he would ultimately marry.  He is on good terms with all of them.

     Ultraman was also known as a "Super Villain Creator".  Mastermind is a scientist whose receiving of the Nobel Prize was eclipsed by Ultraman's first appearance.  This caused him to hate both the Press and Ultraman.  The only Newpaper that he doesn't hate is the New York Eagle do to it's Publishers decision to cover both Ultraman and the Scientist equally.   Ironically the publisher is Bradley Taylor himself.  Blitzkrieg, on the other hand, was a Nazi Fifth Columnist who attempted to blow up a chemical plant owned by Bradley Taylor, who as Ultraman slammed him into a electrified fence after he was dosed with experimental chemicals, causing to gain electrical powers.

     When he was President his Secret Service code name was "Manhattan".

     Just before he became Ultraman Bradley had built the Taylor Tower, the world's tallest building.  This served as the headquarters for Taylor Industries, and Bradley lived on the top floors.  His personal quarters including his own private planetarium spurned by his life long interest in astronomy.

     Bradley and Katherine  have two children, twins Courtney and John.  Courtney is a Medical Doctor, and John took over Taylor Industries after Bradley went into politics.

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United Superheroes of America

 

Villain File 1

 

Ice Maiden

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

9 REC 4

46 END 5

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

6 Combat Luck +3 rPD +3 rED

2 Deep Cover

3 Interrogation 12-

4 Lang: Native English

0 Lang: Native German

3 Paramedic 13-

2 PS: Nurse 11-

3 SS[iNT]: Genetics 13-

2 SS: Medicine 11-

Total Skills Cost: 25 Points

 

Cost Powers

50 Multipower (50 Points)

5 u) EB 10d6

5 u) Entangle 5d6 DEF 5

5 u) Force Wall 10 rPD 10 rED

3 u) HA +7d6, HTH Attack (-1/2), 1/2 END (+1/4)

5 ES: RPT, Gestures (-1/4), Flashed As Hearing As Well As Radio (-1/4), IAF: Concealed Radio (-1/2)

15 EC [Cold/Ice]-15 Points

15 1) Force Field +12 rPD +12 rED, 1/2 END (+1/4)

15 2) Running +12", 1/2 END (+1/4)

2 LS: Intense Cold, Longevity [immortal]

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Firecracker (As Powerful) 8-

20 Hunted: United Superheroes of America (More Powerful/NCI) 8-

20 Normal Characteristics Maxima

15 PsyL: Obsessive (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

10 SocL: Secret Identity [Dr. Ilsa Madchen, Ph.D./Lisa Madison, R.N.] (Occasionally/Major)

10 Vuln: Fire/Heat Attacks, 1 1/2x STUN (Common)

Total Disadvantages Cost: 250 Points

 

 

Origin: Dr. Ilsa Madchen was a Nazi Geneticist who was also a superhuman with ice based powers.  She was a key member of the Fifth Column during World War Two, and battled the United Superheroes of America on many occasions.  Her name nemesis is Firecracker, a patriotic fire based powers heroine.  Ice Maiden experimented on captive Allied Superheroes during the war in order to duplicate their powers.  Due to her cold metabolism Ice Maiden doesn't age.  Her cover identity in the United States is private nurse Lisa Madison.

 

Appearance:  Ilse Madchen is a coldly beautiful tall blonde woman.  She appears to be in her early thirties.  Her costume is a blue bodysuit with jagged white trim.

 

Current Status:  Active.  Although she no longer believes in the Nazi cause, Ice Maiden is both a villain and scientist for hire.

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United Superheroes of America

 

Watch File 1

 

Soryu

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

18 Combat Luck +9 rPD +9 rED

3 Combat Pilot [Combat Aircraft] 13-

3 Concealment 13-

5 Cramming

3 Disguise 13-

2 FB: Japanese Naval Officer

4 Lang: Native English 

0 Lang: Native Japanese

8 Martial Arts DC +2

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

3 Mechanics 13-

3 Navigation [Air] 13-

3 Navigation [Ground] 13-

5 Offensive Strike

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Systems Operation 13-

Total Skills Cost: 100 Points

 

Cost Powers

10 Clinging 20 STR

29 EB 8d6, Invisible [Hearing] (+1/4), 2x END (-1/2), Gestures (-1/4)

3 Leaping +5, Requires Acrobatics Roll (-1/2)

1 LS: Longevity [200 Years]

6 Running +3"

1 Swimming +1"

Total Powers Cost: 50 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Sally Sakai, Sister (Normal) 8-

5 Hunted: Columbia (As Powerful/Watch) 8-

10 Hunted: Fifth Column (More Powerful/NCI/Watch) 8-

5 Hunted: Nighthawk (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Honorable (Common/Total)

20 PsyL: Japanese Patriot (Common/Total)

10 SocL: Secret Identity [Cmdr. Sukune Sakai, Japanese Naval Intelligence] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

Origin: Sukune Sakai was a half American Japanese Naval Officer who fought the United States during World War Two.  On a mission to disrupt a meeting in Washington, D.C., he was captured by Nighthawk and Columbia.  A U.S. Naval Intelligence Office, Columbia broke and turned Sakai, who provided important information about Fifth Column activities to her.  After the War he wandered the Earth protecting Japan's interest despite being officially dead.  

 

Appearance:  Sukune Sakai wears a red and white costume that resembles the Imperial Japanese Naval Flag.  He is a handsome Japanese man who appears to be in his earlier thirties.

 

Current Status:  Active.  No one is sure whose side he is really on now.

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Nightingale

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

20 PRE 10

18 COM 4

7 PD 4

7 ED 3

4 SPD 10

7 REC 0

36 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Los Angeles 11-

3 Breakfall 13-

3 Bureaucratics 13-

6 Combat Luck +3 rPD +3 rED

3 Conversation 13-

3 Criminology 13-

3 Fast Draw 13-

1 FB: Registered Nurse

1 Lang: Basic Italian

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Money: Well Off

5 Offensive Strike

3 Paramedic 13-

2 PS: Chef 11-

2 PS: Nightclub Owner 11-

2 PS: Nurse 11-

3 Shadowing 13-

3 Stealth 13-

3 Streetwise 13-

1 TF: Small Aircraft

Total Skills Cost: 75 Points

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

27 Multipower (40 Points) OIF: Weapons Belt (-1/2)

1 u) Darkness AE 3", [12c/Duration 1 Turn] (+1/4), OAF: Smoke Bombs (-1)

2 u) EB 8d6, [8c/4 Clips] (-0), OAF: Pistol (-1)

2 u) Entangle 4d6 DEF 4, [16c] (-0), OAF: Bolas (-1)

2 u) EB 3d6, NND [LS: Self Contained] (+1) w/Flash [sight] 2d6, [16c] (-0), OAF: Tear Gas (-1)

1 u) HA +5d6, HTH Attack (-1/2), No END (+1/2), OAF: Nightstick (-1)

5 ES: RPT, Gestures (-1/4), Flashed As Sight As Well As Hearing (-1/4), IAF: Concealed Radio (-1/2)

3 ES: UV Sight, OIF: Mask (-1)

1 LS: Longevity [200 Years]

2 Running +1"

14 Running +5, 8x NCM, Use Simultaneously (+1/2), 1/2 END (+1/4), Only On Appropriate Terrain (-1/2), OIF[bulky]: Sportcar (-1)

5 Swinging 10", OAF: Swing Line (-1)

Total Powers Cost: 75

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Sgt. Maj. Ethan Hastings, U.S.M.C., Father (Slightly Less Powerful) 8-

15 Hunted: Fifth Column (As Powerful/NCI) 8-

20 Normal Characteristics Maxima

10 PsyL: Must Live Up To Family Reputation For Achievement (Uncommon/Strong)

20 PsyL: Protective Of Innocents (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity [Eve Hastings Clark Whitney] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

Origin: Eve Hastings was a nurse who for personal reasons entered a marriage of convenience with war hero and entrepreneur Stephen Decatur Clark.  She would learn that he was the crime fighter known as Nighthawk, and became interested in joining him. After all, Eve's father was a Marine Sergeant Major and Medal of Honor recipient, and her cousin was an L.A.P.D. detective, so she thought it was time for her to join the family business.  She became the crime fighter known as Nightingale, a name picked not only in honor of her then husband, but also because he was a Registered Nurse.  After Eve divorced Stephen she purchased a nightclub she renamed Eden, and often cooks her famous apple pies there.

 

Appearance: Eve Hastings is a woman who appears in her thirties with red hear, green eyes, and an impressive figure.  Her costume is dark blue with black trim, cowl, and cape.  

 

Current Status: Active.  

 

Trivia:  Nightingale has been the partner of a number of superheroes and crime fighters including Nighthawk, Ultragirl, Ultraman, and Raven.  Her most recent ex-husband is former CRISIS Director James Whitney.

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Starlet

 

Val Char Cost

50 STR 40

18 DEX 24

25 CON 30

10 BODY 0

13 INT 3

11 EGO 2

20 PRE 10

18 COM 4

20 PD 10

20 ED 15

4 SPD 12

15 REC 0

50 END 0

48 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

3 Acting 13-

3 Bump of Direction

5 Money: Well Off

3 Navigation [Air] 12-

3 Navigation [space] 12-

2 PS: Actress 11-

2 Rep: Actress 11-

2 Rep: Superheroine 11-

2 SS: Astronomy 11-

Total Skills Cost: 25 Points

 

Cost Powers

10 Damage Resistance 10 rPD 10 rED

10 EC [Cosmic Energy]-15 Points, OIF: Star Crystal (-1/2)

17 1) EB 8d6

9 2) Flight 10", VA (+1/2), [Megascale 1km, 1/2 END, or Use Underwater Only (-1/4)]

5 ES: RPT, Flashed As Hearing As Well As Radio (-1/2), Gestures (-1/4), IAF: Concealed Radio (-1/2)

4 FTL Travel 1 LY/Year, Concentrate 0 DCV (-1/2), Cost END Only To Activate (-1/4), OIF: Star Crystal (-1/2)

20 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Longevity [200 Years], Low Pressure/Vacuum, Self Contained

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Stevenson Barton, Movie Star (Normal) 8-

15 Hunted: Fifth Column (As Powerful/NCI) 8-

10 Hunted: Swashbuckler (As Powerful) 8-

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 PsyL: Showoff (Common/Moderate)

10 SocL: Secret Identity [Leslie North] (Occasionally/Major)

5 Vulnerability: Darkness, 1 1/2x STUN (Uncommon)

Total Disadvantages Cost: 250 Points

 

 

Origin:  Leslie North was the daughter of a New York Stage Actress and a World Famous Astronomer.  While she followed her mother into acting, it was Leslie's interest in her father's work that led her to becoming a super heroine.  She was taking some time off after her first movie at an observatory, and caught sight of a meteor.  Leslie drove to it's impact point, and was just as she was approaching it's impact point it exploded, showering her with a strange energy.  When she recovered her senses she found a small crystal like meteor, and discovered it gave her fantastic powers.  Seeking advise, she went to her old high school boyfriend Bradley Taylor, who she happened to know had powers.  They had just started talking when another meteor impact was reported, but this time it was a hostile alien ship.  Bradley, as Ultraman, flew off to battle it, and was soon aided by Leslie, who after it was over introduced herself as "Starlight".  The reporters misheard her however, and since then she has been known as Starlet, much to her annoyance.

 

Appearance:  Leslie North is a lovely looking woman with blonde hair, blue eyes, and a friendly smile.  As Starlet she wears a dark blue leotard, long gloves, thigh high boots, and mask.  She wears a red sash, and a white star on her chest.

 

Current Status:  Active

 

Trivia:  Unknown to her at the time, the meteor is actually a weapon used by the future intergalactic peacekeeping force known as the Star Rangers.  The meteor actually travelled through time during a failed mission to prevent the alien invasion.  Her son would eventually become the first Star Ranger.  Stevenson Barton was her frequent co-star, and she often had to save him.

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Ares

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

15 PRE 5

18 COM 4

6 PD 2

4 ED 0

4 SPD 12

10 REC 4

50 END 5

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

2 AK: New York City 11-

3 Combat Piloting [Combat Aircraft] 13-

3 Electronics 13-

2 KS: U.S. Air Force 11-

3 Mechanics 13-

3 Navigation [Air] 13-

5 Money: Well Off

2 Rep: Powered Armor Hero 11-

2 SS: Aeronautical Engineering 11-

Total Skills Cost: 25 Points

 

Cost Powers

30 Armor +15 rPD +15 rED, OIF: Powered Armor (-1/2)

10 EC [Advanced Technology]-15 Points, OIF: Powered Armor (-1/2)

23 1) EB 10d6

9 2) Flight 10", VA (+1/2), [Megascale 1km, Invisible [Hearing], 1/2 END, or Use Underwater Only (-1/4)]

10 3) STR +30

27 ES: HRRP, Telescopic Sight +2, 360 Degree Sight, UV Sight, OIF: Powered Armor (-1/2)

3 Flash DEF [sight] 5 Points, OIF: Powered Armor (-1/2)

13 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained,

OIF: Powered Armor (-1/2)

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: T-2000 (Less Powerful/NCI) 8-

10 Hunted: U.S. Air Force (More Powerful/NCI/Watch) 8-

20 Normal Characteristics Maxima

10 PsyL: Must Live Up To Family Reputation For Achievement (Uncommon/Strong)

20 PsyL: Protective Of Innocents (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity [Douglas Clark] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

Origin:  Douglas Clark was the son of the crime fighters Nighthawk and Lioness, so adventuring was in his blood.  Joining the U.S. Air Force as a Fighter Pilot his career came to an unexpected end due to an crash.  Taking over the family's Aerospace wing, he built the Advanced Reconnaissance Excursion Suit, code named ARES, for the Air Force.  The Soviet Powered Armor mercenary T-2000 attacked New York, and Douglas went into battle defeating him.  Enjoying the experience, Douglas kept the ARES for himself, and joined the United Superheroes of America.

 

Appearance:  Douglas Clark is a handsome well built man with blond hair and blue eyes, and looks to be thirty five years old.  The ARES is blue with red and white trim.

 

Current Status:  Active.  

 

Trivia:  Currently partnered with Morningstar, and Morgan Le Fey, and is in a complicated relationship with both of them.  Served with Liberty's Los Angeles based team for awhile.

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Minuteman

 

Val Char Cost

20 STR 10

23 DEX 39

20 CON 20

12 BODY 4

13 INT 3

11 EGO 2

15 PRE 5

18 COM 4

6 PD 2

4 ED 0

6 SPD 27

10 REC 4

50 END 5

32 STUN 0

Total Characteristics Cost: 125 Points

 

Cost Skills

2 AK: Boston 11-

6 Combat Luck +3 rPD +3 rED

3 Lightning Calculator

3 Navigation [Ground] 13-

2 Rep: Scientist 11-

2 Rep: Speedster Patriotic Superhero 11-

4 Speed Reading

3 SS[iNT]: Nuclear Physics 13-

Total Skills Cost: 25 Points

 

Cost Powers

15 EC [superspeed]-15 Points

25 1) Desolid [superspeed]

10 3) Flight 10", VA (+1/2), [Megascale 1km, or 1/2 END Only (-1/4)], Only In Contact With A Surface (-1/4)

15 4) FF +12 rPD +12 rED, 1/2 END (+1/4)

15 5) HA +6d6, HTH Attack (-1/2), 1/2 END (-1/4)

5 ES: RPT, Flashed As Hearing As Well As Radio (-1/4), Gestures (-1/4), IAF: Concealed Radio (-1/2)

8 Healing: Regeneration 1 BODY/Turn

7 Transform: Instant Change [One Set Of Clothes]

Total Powers Cost: 100 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

15 Hunted: Fifth Column (As Powerful/NCI) 8-

10 Hunted: Grey Ghost (As Powerful) 8-

10 Hunted: U.S. Government (More Powerful/NCI/Watch) 8-

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity [Dr. John Parker, Ph.D.] (Occasionally/Major)

5 Vuln: Ice Attacks, 1 1/2x STUN (Uncommon)

10 Vuln: Unexpected Collisions, 1 1/2x STUN (Common)

Total Disadvantages Cost: 250 Points

 

 

Origin:  Dr. John Parker was a physicist who was exposed to a strange form of radiation during an experiment.  The radiation gave him super speed powers, which he decided to use against the racist who were terrorizing his people.  Despite seeing the worst in some people, Parker was proud to be an American, and was actually a descendent and namesake of the leader of the Minutemen at Lexington.  Taking the name Minuteman, he took on the racist in the South and was back in Boston in less then an hour.  His activities came to the attention of the Confederate themed villain known as the Grey Ghost, and they have clashed man times.

 

Appearance:  Dr. John Parker is a handsome black man who looks to be in his late thirties.  As the Minuteman he wears red, white, and blue costume honoring his namesake.

 

Current:  Active.  

 

Trivia:  Minuteman is currently partnered with his wife, attorney Mary Chase Parker.

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Columbia

 

Val Char Cost

50 STR 40

18 DEX 24

25 CON 30

10 BODY 0

13 INT 3

11 EGO 2

20 PRE 10

18 COM 4

20 PD 10

20 ED 15

4 SPD 12

15 REC 0

50 END 0

48 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

2 AK: Washington, D.C. 11-

3 Cryptography 12-

2 FB: U.S. Navy Officer

1 Lang: Fluent French

1 Lang: Fluent German

1 Lang: Fluent Italian

1 Lang: Fluent Japanese

1 Lang: Fluent Russian

3 Linguist

3 Navigation [Air] 12-

3 Navigation [sea] 12-

2 PS: Intelligence Officer 11-

2 Rep: Patriotic Seagoing Super Heroine 11-

Total Skills Cost: 25 Points

 

Cost Skills

10 Damage Resistance 10 rPD 10 rED

15 EC [Magic]-15 Points

12 1) EB 8d6, OAF: Trident (-1)

10 2) Flight 10", VA (+1/2), [invisible (Hearing), Megascale 1km, 1/2 END, or Use Underwater Only (-1/4)]

8 ES: Telescopic Hearing +2, UV Sight

5 ES: RPT, Flashed As Hearing As Well As Radio (-1/4), Gestures (-1/4), IAF: Concealed Radio (-1/2)

6 HA +2d6, HTH Attack (-1/2), No END (+1/2), OAF: Trident (-1)

9 LS: Breathe Underwater, High Pressure, Intense Cold, Longevity [200 Years]

Total Skills Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

15 Hunted: Fifth Column (As Powerful/NCI) 8-

5 Hunted: Poseidon (As Powerful/Watch) 8-

10 Hunted: U-Panzer (As Poweful) 8-

10 Hunted: U.S. Navy (More Powerful/NCI/Watch) 8-

20 PsyL: Protective Of Innocents (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity [Cassidy Young] (Occasionally/Major] (Occasionally/Major)

10 SocL: Subject To Orders (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

Origin:  Cassidy Young was a U.S. Navy Intelligence Officer assigned to recruit the superhuman Neptune into the Allied cause.  When he was attacked by the Nazi super villain U-Panzer and Fifth Column agent Cassidy tried to protect him and was wounded in the process.  Neptune's father Poseidon arrived and took his wounded son back to Atlantis to heal.  For her efforts he granted Cassidy superhuman powers so she could battle the Axis as Columbia.

 

Appearance:  Cassidy is a tall well built woman with red hair and blue eyes.  Her costume is a blue swimsuit with white star on her chest, and red trim.  She wears blue slippers and a small mask, and carries a golden trident.  Although active since the Second World War she appears to be in her late thirties.

 

Current Status:  Reserve Member.  Currently living in Atlantis as Queen after marrying Poseidon.  She was the last Director of CRISIS before the agency was disbanded.

 

Trivia:  Cassidy Young is a member of a long serving naval family.  She is close friends with Nighthawk, and the British sea going heroine Britannia.  For the longest time she had trouble coming up with a code name until one was suggested by Miss Freedom, who pointed out that Columbia was "the gem of the ocean."

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United Superheroes of America

 

Villain File 2

 

T-2000

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

15 PRE 5

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

10 REC 4

50 END 5

32 STUN 0

Total Characteristics Cost:100 Points

 

Cost Skills

2 AK: Russia 11-

3 Combat Driving [Tracked Vehicles] 12-

3 Electronics 12-

2 KS: Russian Army 11-

2 Lang: Fluent English

0 Lang: Native Russian

3 Mechanics 12-

3 Navigation [Ground] 12-

2 Rep: Powered Armor Russian Mercenary 11-

2 SS: Mechanical Engineering 11-

3 Tactics 12-

Total Skills Cost: 25 Points

 

Cost Powers

30 Armor +15 rPD +15 rED, OIF: T-2000 Armor (-1/2)

13 100 END 10 REC, IAF: Reactor (-1/2)

10 EC [Powered Armor]-15 Points, OIF: T-2000 Armor (-1/2)

23 1) EB 10d6

10 1) Running +15"

10 2) STR +30

12 ES: Nightvision, RPT, Telescopic Sight +2, OIF: Armor (-1/2)

3 Flash DEF [sight] 5 Points, OIF: T-2000 Armor (-1/2)

3 KNB Resist -2", OIF: T-2000 Armor (-1/2)

11 LS: High Radiation, Intense Cold, Intense Heat, Self Contained, OIF: T-2000 Armor (-1/2)

Total Powers Cost: 125 Points

 

Total Cost: 200 Points

 

150+ Disadvantages

10 Hunted: Ares (More Powerful) 8-

15 Hunted: Russian Army (More Powerful) 8-

15 Hunted: UNLESS (More Powerful) 8-

20 Normal Characteristics Maxima

15 PsyL: Greedy (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

10 SocL: Secret Identity [Mikhail Ivanoff] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

Origin:  The T-2000 powered armor was created by a group of Soviet scientist to counter the growing number of U.S. superheroes.  When the Soviet Union collapsed the armor was stolen by ex-tank designer Mikhail Ivanoff who has worked as a mercenary ever since.  Ares was the first American superhero to battle T-2000.  Both the Russian Army and the United Nations Law Enforcement & Security Service (UNLESS) are hunting the armor down.

 

Appearance:  The T-2000 is a large man sized set of red powered armor.  It appears bulkier then it actually is.

 

Trivia:  The Russian Army designates their tanks with a "T-" followed by the year it entered service.  The T-2000 was supposed to be the prototype of the next generation of Russian Armor Forces.  The project was cancelled with the collapse of the USSR. 

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United Superheroes of America

 

Watch File 2

 

United Nations Law Enforcement & Security Service (UNLESS)

 

Typical Agent

 

Male Char Female

13 STR 8

11 DEX 13

13 CON 13

10 BODY 10

13 INT 13

10 EGO 10

13 PRE 13

10 COM 10

3 PD 3

3 ED 3

3 SPD 3

5 REC 4

26 END 26

24 STUN 21

Total Characteristics Cost: 25 Points

 

Cost Skills

UNLESS Basic Training

2 AK: Home Country 11-

2 CSL: EB +1

2 CSL: HA +1

5 FB: International Police Powers

2 KS: International Law 11-

2 Lang: Fluent English (Other is English Native Language)

10 Points of Special Training

UNLESS Anti-Terrorist Assault Command (ATAC) Training

2 KS: Terrorist Organizations 11-

3 Concealment 12-

2 PS: Solidier 11-

3 Stealth 12-

UNLESS Special Protection Intelligence (SPI) Training

2 KS: Criminal Organizations 11-

3 Criminology 12-

2 PS: Police Officer 11-

3 Streetwise 12-

Total Skills Cost: 25 Points

 

Cost Powers

UNTIL Basic Training

3 HA +1d6, HTH Attack (-1/2)

2 Running +1"

45 Points of Special Equipment

UNTIL Anti-Terrorist Assault Command (ATAC) Equipment

10 Armor +7 rPD +7 rED, 14- (-1/2), OIF: Body Armor (-1)

25 Multipower (25 Points) OAF: Rifile (-1)

2 u) EB 8d6, [12c/4 Clips]

1 u) HA +6d6, HTH Attack (-1/2), 1/2 END (+1/4)

2 ES: Nightvision, OAF: Goggles (-1)

5 ES: RPT, OAF: Radio (-1)

UNTIL Special Protection Investigator (SPI) Equipment

12 Armor +7 rPD +7 rED, 14- (-1/2), IIF: Concealed Body Armor (-1/4)

24 Multipower (30 Points), IIF: Concealed Weapons Belt (-1/4)

1 u) EB 6d6, [8c/4 Clips] (-0), OAF: Pistol (-1)

1 u) HA +4d6, HTH Attack (-1/2), No End (+1/2), OAF: Club (-1)

7 ES: RPT, IAF: Concealed Radio (-1/2)

Total Skills Cost: 50 Points

 

Total Cost: 100 Points

 

50+ Disadvantages

10 Hunted: Home Country (More Powerful/NCI/Watch) 8-

10 Hunted: UNLESS (More Powerful/NCI/Watch) 8-

10 PsyL: Internationalist (Uncommon/Strong)

10 PsyL: Loyalty to UNLESS (Uncommon/Strong)

10 SocL: Subject To Orders (Occasionally/Major)

Total Disadvantages Cost: 100 Points

 

 

Origin:  The United Nations Law Enforcement & Security Service (UNLESS) was created in the early 1960s to deal with the rise of international super villain threats.  Both the United States and the Soviet Union agreed that superhuman terrorism was becoming a problem, and crossed idealogical and national lines.  In the beginning UNLESS served as an example of international cooperation.  However, as time went on it became more and more corrupt, and less and less effective in dealing with super villains.  Finally in the 1970s it began going after American superheroes on a regular basis for "violating international law".

     During the 1980s the U.S. Government scaled back it's support of UNLESS, and created the Crisis Response Intelligence Security & Investigation Service (CRISIS) to take it's place.  Further more the United Superheroes of America, the most powerful group on Earth, refused to cooperate with UNLESS outside of an emergency situation.  Relations were brought to the lowest point between them when UNLESS kidnapped the USA member Ultraman and attempted to put him on trial for breaking international law.  The U.S. Government authorized the USA to rescue Ultraman, and then expelled UNLESS from American territory.

     Recently UNLESS was invited back into the United States by the current administration, although it's allowed only it's old base at the United Nations Building in New York City.  The current director of UNLESS Anti-Terrorism Assault Command is Col. Henri Petain of France, and the current director of UNLESS Special Protection Invesgators is former U.S. Presidential National Security Adviser Tony Harpe.  Both men report to the Secretary General of the United Nations.

     UNLESS does serve a useful purpose in dealing with supervillains in nations that lack the resources to do so themselves.  Often, however, UNLESS will use it's position to interfere with that nations internal politics.  Further, all nations with UNLESS bases must pay a special "Tax" for the organizations support.

 

Appearance:  UNTIL ATAC Agents wear a United Nations Blue Uniform.  UNTL SPI Agents wear street clothes appropriate to their assignment.

 

Current Statis:  Active.

 

Trivia:  Tony Harpe is the son of the controversal 1940s Diploman Alistair Harpe, who was secretly the villain Turncoat.  UNLESS hires mercenary super villains to bolster it's ranks when taking on American superheroes.  The organization maintains based in all participating Nation's capital cities.

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  • 2 weeks later...

Morningstar

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

9 REC 4

46 END 5

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

6 Combat Luck +3 rPD +3 rED

3 Criminology 13-

3 Forensic Medicine 13-

1 FB: Medical License 

3 Navigation [Air] 13-

3 Paramedic 13-

2 PS: Physician 11-

2 Rep: Super Heroine 11-

3 SS[iNT]: Medicine 13-

Total Skills Cost: 25 Points

 

Cost Powers

50 Multipower (50 Points)

5 u) EB 10d6

5 u) EB 5d6, NND [LS: Intense Heat] (+1)

5 u) Force Wall 10 rPD 10 rED

3 u) HA +7d6, HTH Attack (-1/2), 1/2 END (+1/4)

1 u) Transform: Instant Change [One Set Of Clothes]

7 ES: IR Sight, Sight PER +1

5 ES: RPT, Flashed As Hearing As Well As Radio (-1/4), Gestures (-1/4), IAF: Concealed Radio (-1/2)

15 EC [Fire/Heat]-15 Points

12 1) Flight 10", Variable Advantages (+1/2), [Megascale 1km, 1/2 END, or Invisible [Hearing] (-1/4)]

15 2) Force Field +12 rPD +12 rED, 1/2 END (+1/4)

2 LS: Intense Heat

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Fury [Kirstie Revelle] (Slightly Less Powerful) 8-

10 Hunted: Ice Maiden (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Protective Of Innocents (Very Common/Strong)

5 Rivalry: Morgan Le Fey (Romantic)

10 SocL: Secret Identity [Dr. Kimberly Drake, M.D.] (Occasionally/Major)

10 Vuln: Water/Cold Attacks, 1 1/2x STUN (Common)

Total Disadvantages Cost: 250 Points

 

 

Origin:  Kimberly Drake developed heat and fire control powers in her teens.  She decided to become a doctor to help her understand her powers.  After witnessing at attempt by the super villainess Ice Maiden to kidnap a young superhuman named Kirstie Revelle, Kimberly used her powers for the first time and defeated her.  Kimberly later became a freelance expert on superhuman crime and forensic medicine.  She joined the United Superheroes of America under the code name Morningstar.

 

Appearance:  Kimberly Drake is 5'8" tall and weight 130 lbs., and has red hair and blue green eyes.  Her costume is a yellow body suit with red mask, gloves, boots, and belt.

 

Trivia:  Kimberly is currently part of a love triangle with fellow USA members Ares (Douglas Clark) and Morgan Le Fey (Jacqueline McKenna).

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Liberty

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

2 Eidetic Memory, Audio & Visual Only (-1/2), IAF: Crown (-1/2)

2 KS: USAF 11-

1 KS: Tarantulas 8-

5 Money: Well Off

3 Navigation [Air] 12-

3 Persuasion 12-

2 PS: Writer 11-

2 Rep: Patriotic Superheroine 11-

3 Tactics 12-

2 TF: Large Aircraft, Rollerskates

Total Skills Cost: 25 Points

 

Cost Powers

15 Armor +5 rPD +5 rED

6 DEX +5, NFC (-1/2), Linked [FF] (-1/2), OIF: Shield (-1/2)

25 Multipower (50 Points) OAF: Torch (-1)

2 u) EGO Attack 5d6

2 u) EB 10d6

2 u) Mind Control 10d6

1 u) Transform: Instant Change [Any]

15 EC [Magic]-15 Points

10 1) Flight 10", Variable Advantages (+1/2), [Megascale 1km, or 1/2 END Only (-1/4)], IIF: Sandals (-1/4)

10 2) FF +10 rPD +10 rED, No END (+1/2), OIF: Shield (-1/2)

15  ) STR +30

8 ES: HRRP, IAF: Crown (-1/2)

7 HA +3d6, HTH Attack (-1/2), OIF: Shield (-1/2)

3 Images AE 1"r, Only To Create Light (-1), OAF: Torch (-1)

4 KNB Resist -4", Linked [FF] (-1/2), OIF: Shield (-1/2)

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Monarch (As Powerful) 8-

10 Hunted: Rampage (As Powerful) 8-

10 Hunted: USAF (More Powerful/NCI/Watch) 8-

10 PsyL: Must Live Up To Family Reputation For Achievement (Uncommon/Strong)

20 PsyL: Protective Of Innocents (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity [DiDi Davenport] (Occasionally/Major)

10 Vuln: Gas Attacks, 1 1/2x STUN (Common)

Total Disadvantages Cost: 250 Points

 

 

Origin: DiDi Davenport is the daughter of two superheroes, American Eagle (James Davenport, Jr.), and Lady Liberty (Laura Lockhart).  When she was 16 she developed poweres like her mother.  Training for two years she becan a career as a superheroine code named Liberty.  For five years she battled evil, and mysteriously disappeared.  Liberty recently returned after five years when she saved the White House from an attack by a pair of alien supervillains. 

 

Appearance:  Liberty wears a short blue tunic styles dress, with gold crown, torch, bracelets, belt, shield, and sandals.   She has blonde hair and blue eyes, and dresses conversatively in her secret identity.  DiDi has an impressive figure, but at 5'5" she consider herself too short to be taken seriously as a superheroine.

 

Trivia:  Liberty used to date the superhero Stalwart.  Her best friend is the crime fighter Nemesis.  Due to being a "Torch Bearer of the Light of Truth" she is honest, but never volunteers personal information.  Her name DiDi is a nickname, and so far no one has guessed her real name.  She has written three best selling books, STAROM 2100 that was made into a movie, the Sunworshipers, a fictional behind the scenes look at a movie studio, and the Neptune Odyssey, where an ocean liner capsizes after being hit by a tidal wave, and it's survivors have to deal with zombies while trying to escape.

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Juno

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acting 12-

3 High Society 12-

4 Lang: Native English

4 Lang: Native Italian

0 Lang: Native Latin

5 Money: Well Off

3 Navigation [Air] 12-

3 Paramedic 12-

Total Skills Cost: 25 Points

 

Cost Powers

15 Armor +5 rPD +5 rED

40 Multipower (40 Points)

4 u) EB 8d6

4 u) STR +40

1 u) Healing: Regeneration 1 BODY/Turn

4 u) Mind Link: Any Willing Mind, 8x Minds, No LOS

4 u) Telepathy 8d6

1 u) Transform: Instant Change ]Any]

5 ES: RPT, Flashed As Hearing As Well As Radio (-1/4), Gestures (-1/4), IAF: Concealed Radio (-1/2)

15 EC [Magic]-15 Points

12 1) Flight 10", Variable Advantages (+1/2), [Megascale 1km, or 1/2 END Only (-1/4)]

15 2) FF +10 rPD +10 rED, No END (+1/2)

5 LS: Longevity [immortal]

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Fifth Column (As Powerful) 8-

10 Hunted: Gladiator (As Powerful) 8-

10 Hunted: Monarch (As Powerful) 8-

10 Hunted: Turncoat (As Powerful) 8-

15 PsyL: Noblesse Oblige (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity [Regina Saetta] (Occasionally/Major)

Total Diasdvantages Cost: 250 Points

 

 

Origin:  Juno is the former Queen of the Roman Pantheon.  When the Pantheon when their seperate ways, she began exploring the world, and ended up in Ameirca during the Revolution.  She met George Washington, and was one of the first superhumans to become an American Citizen.  Known as Lady Lightning during most of her career, she as recently returned after a twenty year retirement.

 

Appearance:  Juno is a very tall and beautiful with brown hair and green eyes.  She wears a long sleeveless textured red dress and black gladiator sandals.  She appears to be in her mid-thirties.

 

Trivia:  Regina Saetta is her stage name as an actress, and literally means "Queen Thunderbolt" in Latin and Italian.  She starred in the 1970s Lady Liberty TV show.

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