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Damage Negation and Move By / Move Through


MikeMitchell

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My apologies for taking so long to respond to your question — real life snuck up on me and got in a Surprise attacking, Knocking me Out for several Segments until I could recover. ;)

 

Good question. I don’t think I’ve addressed this issue before, but if I have, someone who remembers it please PM me.

 

In the case of Move By/Through damage that the attacker takes for performing the Maneuver, it’s up to the GM to determine how Damage Negation applies. Ideally, the third/half damage will neatly break out into a specific number of dice, and the GM can then randomly remove however many are necessary to account for the Negation. If the situation is more complicated than that, I suggest that the GM add up the total amount of damage the character would take and then reduce it by 4 points for each level of Negation that applies.

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