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Dronf

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Posts posted by Dronf

  1. Re: The Emergence Of Superhumans

     

    I'm looking at historical changes as rocks tossed into the stream after a single big diversion of history occurs in 1000 AD with the advent of superhumans.

     

    If metahumans first show ~1000 CE you aren't dealing with "the world" but with a bunch of "worlds"----West Europe, East Europe/Byzantium, Islamic, South Asia, East Asia, Meso-America, Polynesia.

     

    There's such little communication that each of them is operating independent of each other. Metahumans may change one, but the others aren't changed. Unless #1 metahumans are supremely powerful and "world conquereres" or #2 metahumans only come to be on the "borderlands" between "worlds".

     

    EXAMPLE: A superduperman popping into existence in central India is not going to effect West Europe or Polynesia unless you create strange situation.

  2. Re: Supers: How'd they get that way (and why do so many of them wear long johns?)

     

    Another game I was in superpowers happened because a Hawking black hole went through the Earth. Going about .06c. Hit in the middle of Sumatra, exited through east edge of Glacier National Park, zipped around the moon, hit again in west edge Glacier Nation Park, existed through Aldabra Is. (Seychelles). Everyone close to the entrance/exit points got powers, the closer the stronger.

     

    All the PCs had been hiking in Glacier Nat. Park, but none knew each other. Kind of interesting set-up.

  3. Re: Would you allow the white knight defense?

     

    If I really want any character dead' date=' I have unlimited points, or the ability as GM to just say "His head falls off, and all of his internal organs grow little arms and legs and scamper out of his torso and away into the fields" and let the Players try to figure it out.[/quote']

     

    I gonna hafta remember that one. :eg:

  4. Re: Would you allow the white knight defense?

     

    If I really want any character dead, I have unlimited points, or the ability as GM to just say "His head falls off, and all of his internal organs grow little arms and legs and scamper out of his torso and away into the fields" and let the Players try to figure it out.

     

    I gotta remember that one. :lol::rofl:

  5. Re: The Emergence Of Superhumans

     

    I've given the science and mad science issue some more thought, and I think I've come up with a good solution that works pretty well.

     

    Science and technological development pretty much matched the real world until the 18th century. Up until then, men like DaVinci and Newton were the only type of scientists and technologists that the world knew. But in the 18th century, a new mutation of the superhuman gene came about, creating a new type of superhuman, the wondermaker. The concept of a wondermaker I'm borrowing from "Genius: The Transgression".

     

    A wondermaker has the ability to alter reality in their vicinty just enough to allow for weird science. DaVinci was an example of a wondermaker who didn't have an activated supergene that would allow his fantastic ideas to function.

     

    In the 18th century, the first active superhuman with the wondermaker gene manifested: Benjamin Franklin. His steam-powered battlesuits and other wonders enabled the Americans to successfully deal with the few British superhumans that were able to be sent to deal with the American rebellion. Others manifested across the globe over the next few years, and suddenly the natural-powered superhumans had competition. America became a special country though, as it seemed to have more wondermakers born than other nations. This gave it enough of an edge to maintain parity with nations gifted with natural superhumans.

     

    There are limitations to wondermaker technology. Typically, they are non-reproducible items that tend to break down or go berserk when they get into the hands of non-wondermakers. But those with latent wondermaker genes, while they can't create wonders themselves, help to allow wonders to maintain themselves in working order when used by normals. Also, wondermakers tended to isolate themselves in earlier centuries, mainly due to an inability to explain their wonders to normal scientists. So you'd have wondermakers working alone or with a few assistants in mountaintop castles, away on islands, or in isolated villages. Doctor Moreau or Doctor Frankenstein are examples of this isolation.

     

    There is also a side-effect created by the existence of the wondermaker gene, the paradigm window. These are gestalts created by the beliefs of those with the wondermaker gene, frequently beliefs that the rest of humanity do not share. So a wondermaker can travel to the North Pole and find a paradigm window that leads to Inner Earth, where dinosaurs dwell. If they build a rocketship and travel to Mars, they could find the paradigm window that leads to the ancient Martian Empire, instead of the barren rock that normal science has shown.

     

    And probably the most famous example of a wondermaker on this alternate Earth is a man by the name of Tesla. :D

     

    IOW, The Schimmelhorn Effect; Or, Supertech Depends On The Supertechnician :D

  6. Re: How to encourage RP?

     

    Another good one. The guy who roleplays talking to the (cop/stoolie/barista/whatever) gets him as a contact. The guy who says "I ask him about ____" and then roles dice doesn't get the contact.

  7. Re: Building a Motorcycle Mecha!

     

    It was an officially issued ruling on the HERO System 5th Edition Rules Questions board, IIRC. If not there, then in the FAQ. Either way, it came from Steve Long via an official channel as an official addenda. So it's a rule.

     

    Break it. :)

     

    I'm calling that attitude is elitism. Why?

     

    • Not everyone has a computer

    • Of those that do, not everyone has internet access

    • Of those that do, not everyone's signed up to these boards

    • Of those that are, not everyone knows how to use the search

    • Of those that do, how would they know its there to be searched for?

     

    But at any Hero System game, someone has the Big Book O' Rules (pat. pend.). TUV like everything besides the Big Book O' Rules (pat. pend.) is optional. So if its not in the Big Book O' Rules (pat. pend.), its not a rule.

     

    That's how every game I've ever played works. There's the realio-trulio rules, optional rules from supplements, and house rules. I've never heard of any game where the chattering of someone on some forum is official rules. That's how I do it, that's how everyone I ever played with does it, and I won't change.

     

    I have enuf probs getting my friends to play Hero. I tell them they have to go to some hole-in-the-wall forum to get the "official" rules, they won't ever play Hero again.

  8. Re: Effective builds

     

    Detect Defence Powers (No Sense Group), Sense, Discriminatory, Analyze: 17 points (5+2+5+5)

     

    Variable Special Effects (and maybe Variable Advantages) on an EB/RKA.

     

    Extremely useful: you know how to rip through your foes' defences, and you can. :eg:

  9. Re: 12 of the Deadliest Unmanned Killing Machines in Our Arsenal

     

    I am sure there is a solution - there must be frequencies that aren't poluted How would all the flying drones work if there weren't?

     

    Line of sight, like the article said.

     

    The writer knows <0 about encryption.

    The Army has also never explained what measures would be put in place to prevent nearby units from interfering with one another. If identical encryption protocols were being used by multiple units' date=' the accidental firing of a gun would be a very real possibility if each robot misinterpreted the order as its own.[/quote']

    Using the same protocol =/= using the same key.

  10. Re: Supers: How'd they get that way (and why do so many of them wear long johns?)

     

    2001, February, 13, 16:45 UTC. Most of the people on Earth simultaneously have a vision; those younger then 9-11 y.o., some of the most insane, and some in very very very bad health are the exceptions. OTOH, the asleep wake up.

     

    The vision is of a person(?) who hits the complete bottom of the Uncanny Valley, in clown clothes, rattling something in his/its hand. The things are tossed on a table; 6 d10's of different colors. The person(?) reads off the numbers in the native language of whoever's having the vision. Followed by "Sorry, not you"...

    ...

    ...

    ...except for those who got all zeros. They are the ones; the superpowered few---if you can call 5,367 few. They had a longer vision, where the person(?) rattled lots more dice, randomly picking the powers thru an unknown method.

     

    And that's where powers came from---in one game I played in. Kinda fun, playing someone who got powers by random chance. :)

     

    Why the long johns? Excessively influenced by comic books.

  11. Re: Building a Motorcycle Mecha!

     

    The problem is that this trespasses on an officially-forbidden build - battlesuit/powered armor as vehicle.

     

    Otherwise, it is a Vehicle with Multiform - one form is the motorcycle, the other form is the battlesuit/PA.

     

    There is such an example in TUV. Steve's ruling was made after TUV was published, and he specifically stated that the violating example in TUV was exactly that, a violation of his ruling that should not be taken as precedent. (Like the moving ranged martial arts maneuver in UMA that got retconned-, er, errata'd out.)

     

    Meh. Break the rule.

     

    If it's not in the Big Book O' Rules (pat. pend.), and not even in TUV, it's not a rule. So you don't have to break any rule at all. :D

     

    Multiformed Vehicle is exactly what Ragdoll needs. :D

  12. Re: Narf's Supers Stuff

     

    For a long time, creating supers characters was a mental block for me; I almost always ended up creating either a 'super-powered' fantasy or sci-fi character and my few 'supers' were kinda lame. I think, however, I've managed to beat that block and decided to put the result up here.

     

     

    You forgot the Mafia Contacts and the Rep: Union Goon

  13. Re: The Emergence Of Superhumans

     

    The farther back, the more the effect. Changes wouldn't "damp down" they'd accelerate.

     

    One 100-point flying blaster at Marathon and there's no Greece, no Rome. Persians and the following empires rule Eastern Europe, Carthage and its following empires rule Western Europe. No Christianity or Islam either. Gunpowder stays a propellant for rockets, guns aren't used, etc. etc.

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