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GalacticCmdr

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  1. Re: So, are Bricks more expensive in 6th Edition? Here is an entry for a character that will be in my GenCON 2010 game. I have upped the points because the heroes in the convention game are 225 points. He is not a man of fancy fighting. You will notice that he is very low on END/REC - and while his "powers" run off his END Reserve his STR and Movement does not. The low end is because he is terribly out of shape and is gasping for air even after a very brief fights - especially if he has to move towards his opponents. Tonne VAL CHA Cost Roll Notes 20 STR 10 13- HTH Damage 4d6 END [2] 13 DEX 6 12- 20 CON 10 13- 11 INT 1 11- PER Roll 11- 9 EGO -1 11- 20 PRE 10 13- PRE Attack: 4d6 8 OCV 25 8 DCV 25 3 OMCV 0 5 DMCV 6 4 SPD 20 Phases: 3, 6, 9, 12 10 PD 8 10/15 PD (0/5 rPD) 10 ED 8 10/15 ED (0/5 rED) 8 REC 8 35 END 0 15 BODY 5 38 STUN 8 Movement Cost Meters Notes RUNNING 1 13m/26m END [1] SWIMMING 0 4m/8m END [1] LEAPING 0 4m 4m forward, 2m upward Characteristics Total: 150 Cost Powers Energy to Matter, END Reserve - END= 50 1) Create Mass: Growth (+30 STR, +10 CON, +10 PRE, +6 PD, +6 ED, +6 BODY, +12 STUN, +3m Reach, +24m Running, -12m KB, 801-6,400 kg, +4 to OCV to hit, +4 to PER Rolls to perceive character, 5-8m tall, 3-4m wide) - END=5 15 2) Thicken Epidermis: Damage Negation (-3 DCs Physical, -3 DCs Energy) (30 Active Points); Linked (Create Mass; -1/2), Costs Endurance (-1/2) - END=3 13 3) Thicken Dermis: Resistant Protection (6 PD/6 ED/6 Power Defense) (27 Active Points); Linked (Create Mass; -1/2), Costs Endurance (-1/2) - END=3 5 4) Thicken Subcutaneous Tissue: Density Increase (700 kg mass, +10 STR, +2 PD/ED, -4m KB) (8 Active Points); Linked (Create Mass; -1/2) - END=1 26 5) Rebuild: Regeneration (2 BODY per Turn) (32 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) - END=3 Matter to Energy, all slots Unified Power (-1/4), Personal END - END= 6 1) Matter Eater: Drain BODY 2d6 (20 Active Points); Limited Power Power loses about half of its effectiveness (Not vs. the Living; -1), Extra Time (Full Phase, -1/2), No Range (-1/2), Unified Power (-1/4) - END=2 20 2) Matter Conversion: Aid Endurance Reserve 6d6, Trigger (Activating the Trigger is an Action that takes no time, Trigger resets automatically, immediately after it activates; when character uses Matter Eater; +1) (72 Active Points); Only to Aid Self (-1), Limited Power Power loses about half of its effectiveness (Can only gain 2x END of BODY Drained; -1), Linked (Matter Eater; -1/4), Unified Power (-1/4) - END=7 21 Energy Furnace: Endurance Reserve (75 END, 5 REC) Reserve: (23 Active Points); REC: (4 Active Points); Limited Recovery (Must eat high-calorie food; -1) - END=0 10 Justiclar Suit: Resistant Protection (5 PD/5 ED) (15 Active Points); OIF (-1/2) - END=0 Powers Total: 166 Cost Skills 24 +3 with HTH Combat 3 Defense Maneuver I 3 Analyze: Combat 11- 3 Breakfall 12- 5 Computer Programming 12- 3 Teamwork 12- 3 Electronics 11- 3 Traveler 1 1) AK: France (2 Active Points) 11- 1 2) AK: Japan (2 Active Points) 11- 1 3) CK: Hong Kong (2 Active Points) 11- 1 4) CK: Tokyo (2 Active Points) 11- 1 5) CuK: Otaku (2 Active Points) 11- 3 Linguist 0 1) Language: English (idiomatic) (4 Active Points) 1 2) Language: French (fluent conversation) (2 Active Points) 2 3) Language: Japanese (completely fluent) (3 Active Points) 1 4) Language: Mandarin (fluent conversation) (2 Active Points) 3 Scholar 1 1) KS: Anime (2 Active Points) 11- 2 2) KS: Science Fiction (3 Active Points) 12- 4 3) KS: Video Games (5 Active Points) 14- 0 Acting 8- 0 Charm 8- 0 Concealment 8- 0 Conversation 8- 0 Deduction 8- 0 Paramedics 8- 0 PS: Student 11- 0 Shadowing 8- 0 Stealth 8- Skills Total: 69 Cost Perks 2 Positive Reputation: Justiclar (A large group) 11-, +1/+1d6 5 Vehicle/Base Points: 10 5 Follower/Contact Points: 10 3 Computer Link Perks Total: 15 Value Complications 25 Physical Complication: Very High Metabolism (All the Time; Slightly Impairing) 20 Social Complication: Obese Very Frequently, Major 15 Social Complication: Lazy Very Frequently, Minor 5 Vulnerability: 1 1/2 x STUN Sonics (Uncommon) 5 Vulnerability: 1 1/2 x BODY Sonics (Uncommon) 5 Enraged: END Reserved less than 25% full (Uncommon), go 8-, recover 14- Complications Points: 75 Base Points: 400 Experience: 0 Experience Unspent: 0 Total Character Cost: 400 DESCRIPTION Lets face the facts. even without your powers running you are morbidly obese. The fact that you are in a team of athletic and fit superheroes just makes you stand out even more. Furthermore you are the only minority, which leads to many of your friends back home teasing you about being a token, but you rarely feel that way on the team. None of them have made a remark about the color of your skin, but several have remarked about the unhealthy lifestyle you live. A life of fast food, Mountain Dew, Anime, and Video Games is not exactly the normal one for a superhero. Well they just better get used to it. ORIGIN You grew up in a working class neighborhood with two working parents. Your mom works as a CPA for the local IRS branch, while your dad is a cop for the city. They both work long hours leaving you as a traditional latchkey kid growing up. Unlike other kids in the neighborhood you never wanted to shoot some hoops or just hang out - instead you played video games and watched anime. Thus it was nobody's surprise that you began to gain weight and by the beginning of high school was the largest kid in your class. What did surprise everyone was when your superpowers manifested themselves. Some seniors were picking on you in the gym when all of a sudden you grew to over 12' in height easily sending the bullies running for their lives. PERSONALITY Lazy, uncommitted, and completely unconcerned with things happening around him outside of his interests - video games, anime, and cult films. His is not a wall-flower, just mixes with a different crowd. He attends Otaku conventions, GenCON, Pax, and other "fringe" gatherings - he has even entered some costume contests (winning thanks to Thespian working on the costumes). He has a large collection of friends at these gatherings it is just that the Justiclars find it all rather strange. Not that it bothers him in the least, okay maybe just a little acceptance would be nice. TACTICS You may not be the strongest member of the Justiclars, but you can take more punishment than the entire team and still remain standing - even if you are now famished. QUOTE "I have torrents running that are more important that you second-rate thugs"
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