Jump to content

Sytar

HERO Member
  • Posts

    19
  • Joined

  • Last visited

Contact Methods

  • Website URL
    http://

Sytar's Achievements

  1. Interesting way to look at it. I do like the idea of how to determine if someone with different levels can move through objects. As far as advantages, it seem that this is basicly Damage Reduction with the ability to move though objects, and you do less damage. Hmm. I don't see how the advantages seem to add up to 20 pts per level. To go Disoild you would need to pay 80 points, and to get 50% you would have to pay 40 plus the advantage on every power you have to actually effect stuff at normal levels. It seems that there needs to be a bit more to it to make it worth 20pts per level. The idea is solid, and I do like the write up, it is very well described and dosn't leave much to question. Good work.
  2. Hmm, sounds like a huge limitation rather then a power?
  3. I actually have a character with that exact power. I bought it in a few powers that were in a multipower that would all activate together. It also gave me the ability to adjust it a bit one way or another. To start I added Desity Increase. This is nice, but at low levels dosn't really seem too worth it, so I added Armor in there too. You can also add KBR to help, and extra Str. For decrease I had a few levels that I considered. From a bit lighter to almost a gas. I had Shrinking -Invisable power effects (Visable). It still had touch so you would get lighter, but not smaller. Add to this Damage reduction to represent that your body is a bit less dense so it is more malable. Running can be added to show that you are lighter and can run faster. Then the highest level of Desity Decrease would simply be Desolid.
  4. If I have Telekenisis and buy area effect raduis on it, when I set the TK up in an area as a grab I can grab every target in the area. But if they break out of the grab and leave that hex, do I get to regrab them each hex? I was looking at it similar to cover fire in the area. If you move into the hex you are hit, and in this case, grabbed.
×
×
  • Create New...