Okay, I had an idea for a modern military RPG similar to Call of Duty: Modern Warfare. The way I want it, it would use a modified version of the HERO System(Something I am still new to, I only have the 5th Edition Sidekick Book), but I was thinking of having factions like the White Wolf games such as Vampire: The Masquerade. Each faction could have a strength and a weakness. These are what I want for playable faction choices, so I could use some help in gameplay for these factions(Strengths, Weaknesses, Starting Equipment). I've listed the faction and the country of origin next to it for equipment references. The faction would function similar to how races function in D&D.
The Factions
Delta Force(USA)
Special Air Service(Great Britain)
Spetsnaz(Russia)
Red Guard(China)
Israeli Defense Force(Israel, d'uh!)
PSIA Sector 9(Japan)
Hamas(Palestinian Rebels)
Padrosa Cartel(Brazilian Rebels)
White Army(Russian Monarchist Rebels)
Red Army(Russian Communist Rebels)
Army of Liberty(Chinese Rebels)