Jump to content

Overkill

HERO Member
  • Posts

    33
  • Joined

  • Last visited

Everything posted by Overkill

  1. Here is an idea I have had...The Funkmaster! The character's abilities are based on the ability to harness his stench and sweat glands to revolting, heroic degrees based on a catastrophe when he agreed to be a test subject for subdermal/implantable deodorant and antiperspirant. It had the opposite effect and magnified the power 1000 fold. Ear-Watering Blast for Flash, Stinking Cloud for Darkness, Blast being his odor and sweat, the shield that he creates is a miasma of odor, Deflection, etc.
  2. Where is the Find Weakness skill? I knew it was a Power in 5th Edition.
  3. Wow, thanks a lot for that neat example! You've been a big help.
  4. Thanks. Those look pretty well-rounded. Yikes, 100 Stun in 1 hit?! Not sure if I could get away with +4 stun multiplier with my friend next week, pretty sure the kibosh would be on that. He looks really closely at those exclamation abilities. Do you suggest using a weapon OIF/OAF multipower or stay away from that?
  5. I'd like to build one but I don't really know how to go about it. What do you think are good Martial Arts skills to learn, how much Martial Damage Classes should be bought, how much should go to stats, what if any ranged abilities would you recommend and the like?
  6. Re: Silver Age/1950s Style Villains thanks a lot! sounds neat!
  7. Just curious if anybody had any experience with powers like Replay and the like. Are they balanced or broken? Would you allow them as is or change them significantly? Some of them are pretty interesting, like Replay and Probability Fields.
  8. Re: Silver Age/1950s Style Villains Thanks for the idea of the Iron Cross. I like that. The German character created a Mad Scientist With A Heart of Gold who is also a Powered-Suit character. Good rivalry!
  9. Re: Silver Age/1950s Style Villains You don't think governments that allowed a world war to occur for 17 years would be incompetent or that nearly 2 decades of world war wouldn't be a crisis? I think you'd wind up with people that make Mussolini, Hitler and Stalin look like pikers if that ever happened.
  10. Re: Silver Age/1950s Style Villains Wouldn't a 17 year long World War make it even more likely for some sort of Fascistic backlash, especially against a League of Nations that has numerous Communist countries in it? I do like the idea of stretching World War I out but I don't really know how to get there. Also one of the things I am going to try to do with the characters going into the past is that they will be the catalyst that kicks off a robot/drone/superhero/"Super-Soldier" First World War. Maybe the League of Nations will form after that. Thanks for the good idea!
  11. Re: Silver Age/1950s Style Villains Yay!
  12. Re: Silver Age/1950s Style Villains 6th edition sir, thank you.
  13. Re: Silver Age/1950s Style Villains I realize that. I think Fascism would have happened regardless of World War 1, just as an anti-leftist/anti-Socialist thing in Italy and Spain. I am not getting entirely into the nitty gritty, it is just an excuse for some players, one of which is from Italy and the other is from Germany, to play Italian and Germany guys in that time period without negative baggage.
  14. Re: Silver Age/1950s Style Villains Oh that would be a great help to me. I need a Powered-Suit Bad Guy Any type of Soviet/Japanese/Chinese villains A mentalist badguy for sure. Thanks!
  15. Re: Silver Age/1950s Style Villains Here is how the alternative timeline sort of happened, I'll try to keep it short. World War I did not occur because there were no defense pacts and the assassination didn't happen. All the players of the 1930s to 1950s survive. Mao, Stalin, Mussolini, Hitler and the like. Hitler manages to convince other nations to adopt National Socialism and the NSDAP bankrolls revolutions and coups the way the Soviets did. Greece, Norway, Denmark, Vichy France and Austria are the principle National Socialist nations. There is no World War II, labor camps or Holocaust because Germany is too busy fomenting and helping revolutions and there is an arms race in the 1930s and it all gets put into military technology and superhero creation. The Third Reich has several superheroes from every National Socialist country/client state. Black Sun succeeds in creating a group of strong Dark Magic users. The Manhattan Project and Paragon Initiative are American responses to the German Superhero programs and Black Sun activity. The Manhattan Project is 5 very strong superheros and the other is a Division of "supersoldiers." A superhero team was part of Chairman Mao's Great Leap Forward and was bankrolled by Stalin. The Bolsheviks sponsored, created and trained a team and supersoldiers of their own. Japan's program is similar to Germany's two pronged superhero/magic approach. Basically instead of World War 2 there is about a 20 year Superpowered Cold War occurring. I have decided against Aliens though, no Area 51 stuff or any of that. Magic a bit though.
  16. Re: Silver Age/1950s Style Villains I was thinking that yes, not a lot of the powers should be inherent. They should be gear, power suits, being superheroically good with a certain type of weapon, etc. Humbug will likely be the only character with some sort of inherent, blatant "superpower." One of the characters I thinking of doing is some sort of Zorro/Scarlet Pimpernel sort of character who is whip-based. One will have a special musket (Moschetto), the Dragon thing with the Chinese character is good.
  17. Re: Silver Age/1950s Style Villains Okay, that is hokey enough to work. So we have a Power Suit, a Martial Artist, Humbug (I'll have him be the cranky German school teacher sort as I have had plenty of those). Moschetto will be like Lazer or Hazard and Libro will be a book-themed sort of wizard with good Cramming skills, can read a book and get superhero powers out of it, etc. Thanks for the help!
  18. Re: Silver Age/1950s Style Villains Thank you. I am sort of setting it in an alternative time period in which the two World Wars did not occur. So I do have some sort of ideas. Fascist Italy still remains and they have a sort of "Hero" duo called Libo and Moschetto (Book and Musket, a sort of brains and brawn team) I don't really want to do Nazi stuff though.
  19. I am having a hard time coming up with a group of villains to oppose a superhero group. The setting will be 1954. I wanted that sort of feel and it is also the year when VIPER first forms. I can only really think of one villain that is mentioned in HERO to be around that time, Humbug, that I am sure that I want to use. He is a mental illusionist who also has the ability to inspire blah feelings and depression in his enemies. He'd be the sort of dapper, top hat and cane villain and the most human of them. I can't really think of anything else to go with him. I want to keep it sort of simple and not magic-based. Any ideas? Thanks.
×
×
  • Create New...