October's draft is the first ever dungeon draft and is brought to you by Death Tribble with grateful assistance from Cancer who proof read the original transcript and amended it. Here is what you need to know
You are a sage and explorer, member of the Universal Geographical Society (UGS). You are convinced you have found the most astonishing place in the world, and are trying to impress upon others that you deserve to be selected to receive this millennium's UGS Positronium Medal for Discover of Vast Previously Unknown Edifices at the next UGS Conclave.
You are investigating, and publishing your findings about, a dungeon in your world. You do not have to fully map the dungeon to publish your findings. Nominally, you are working with all of the other sages, with the goal being to document labyrinths in the same world. The competing/cooperating sages, and the dungeons they are exploring, all exist at the same time (though the dungeons need not have originated at the same time).
The setting is completely blank. You need not (should not) describe the world anywhere except within, and immediately surrounding, your dungeon.
Here's what you'll need in your labyrinth.
Location, Location, Location. Where is the labyrinth? Recall the Tomb of Horrors created by Gary Gygax this was in the Vast Swamp and quite inaccessible. But yours can be a city empty or otherwise, beneath a city or in a volcano for example. The location pick is where the entrance will be that players characters would normally force their way in. The location pick need not be exclusive so you could have two demi-dungeons side by side like pyramids just not connected. You can have one floating in the atmosphere and another at the bottom of the ocean.
Who is in charge? This place was built for someone, but maybe now they are gone so just who is running the place now? You can give sketchy details like ‘The Lich Maurice now controls the dungeon’ or you can give more details. This is a single exclusive choice.
Why go there? Dungeons are built to hurt people so why in the name of the Abyss would anyone want to go there. There has to be a reason such as an oracle, someone who has been kidnapped and is being held there, an artifact or vast wealth. This again has to be exclusive.
Five different featured highlights. Here you will list five specific areas in the dungeon and what makes them special. Here you can place monsters or traps and you can list treasure. The traps and monsters need not be exclusive but if your ensemble is novel enough, you can make it so if you wish and declare this to be unique in the world (so that other draft participants cannot claim a copy). The outside world may or may not know anything about these locations prior to your picks. The Draft Despot has Grimtooth’s Traps and various Monster Manuals so I should be able work out what you are plagiarising if at all.
Goals of the architect. Simply: why was the place built in the first place? It is perfectly acceptable for the original purpose to be something besides punishing enemies; the corruption into a punishing pit would then have been retrofitted onto the original structure. For example: Derek, King of the Swingers had a new Palace built underground which was then occupied by a Lich.
Who Built it. This isn't the patron or the project manager; those folks don't do the actual excavation or construction. Needed here is the identity of the person who supervised the construction on the site, and the nature of the labor that went into the construction. That latter could be legions of nameless human (or not human) slaves, hordes of fanatically devoted followers, or a specific architectural firm, for example. These overseer-and-grunt specifications need not be exclusive, but a describing them should take into account the environment in which the construction happened. As examples, if building was in a vast empty desert, or at the bottom of the ocean, puts special demands on those doing the construction. You could identify the constructor as the same entity as the patron, but this puts demands on that patron, such as being an Archmage and a commitment of time and effort to putting the edifice in place. The first person to post a particular builder can specify who they are. This may by implication limit others wanting you use the same grunts and site boss; for example, an ordinary human cannot usually have built dungeons three hundred years apart.
Mythic Monster or Guardian or History. You can specify a unique monster or guardian for the dungeon. Alternately you can lay out an occupation history of the place. For example: Derek King of the Swingers moved in first; after he died High Priest Philip ran it; then Maurice the Lich turned him into a shrivelled toad, threw him out, and took over for a century or two, until he got too cocky, and Infernal Octopus Reginald found his immured heart and banished him forever. Then the Japanese factory ships caught Reginald, turned him into tako sushi without realising what they'd done, and the place has lain empty since.
Round one will be your Location, but the rest can be selected in any order.
We will begin Thursday October 3, Five in the afternoon British Time which is Noon Eastern in the States. We take the weekends off.