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GSLamb

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Everything posted by GSLamb

  1. Re: Stunning the target without damaging it Borrowing from a City of Heroes (MMORPG) mod I worked on: Stun: 1/2d6 Entangle (1 BODY, 0 DEF with Standard Effect) Cannot Be Escaped With Teleportation[+1/4] Costs END Only To Activate[+1/4] Takes No Damage From Attacks: All[+1/2] Takes No Damage From Target: All[+1] Lasts Until After Target's Next Phase[+3/4] Cannot Form Barriers[-1/4] Active = 19, Real = 15, END = 2 *Takes No Damage From Target was created by simply doubling the Takes No Damage From Attacks advantage. *Lasts Until After Target's Next Phase used the (1 Turn) time modifer from continuous charges. Having the low AP total was required to allow for the various Stun/Disorient/Sleep mitigating powers bought as Dispel.
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