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Lestat

HERO Member
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About Lestat

  • Birthday 01/12/1978

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  1. What defenses are applicable against a Telekinesis "punch" BOECV (+1)? Mental defense or normal PD?
  2. What are the differences between Analyze Style and Analyze Combat Technique? What are the effects of this (sub) ability in combat?
  3. Can I dive for cover with non combat movement?
  4. 1) A character has 20" Running and the advantage Combat acceleration/deceleration (+1/4). Now he can accelerate/decelerate at a rate equal to his full inches of Combat Movement per hex (in this case, 20") instead of the standard 5"/hex. Can the character accelerate/decelerate at a rate minus than 20" per hex if he has this necessity, or he must always use the 20"/hex ratio? 2) A character can still move at velocity 0" (ex. because he has lowered to zero his velocity, but he has still some inches of movement)?
  5. A lot of DCV would be more expensive and don't give the sicurity to avoide every blow, that is what my player wants. I am not very expert with Hero System, this power construction is abusive?
  6. My player wants to create a speedster charactar. He wants to link Desolidification to Running (only non combat movement) to simulate the fact that is impossible to hit at this velocity. What kind of limitations would need Desolidification to create such power? The points are two: a) linked to movement (but only non combat velocity), and desolidification that works only for damage, not to walk through walls and object. Thanks.
  7. My player wants to create a speedster charactar. He wants to link Desolidification to Running (only non combat movement) to simulate the fact that is impossible to hit at this velocity. What kind of limitations would need Desolidification to create such power? The points are two: a) linked to movement (but only non combat velocity), and desolidification that works only for damage, not to walk through walls and object.
  8. The description of the manouver says "...to attack at the end of a Full Move by running right into his opponent". But also says that "If the attacker misses his target, he'll keep traveling in a straight line through the hex the target was standing in if he has any remaining inches of movement in his Full Move". I don't understand: if I must perform a Move Through at the end of the Full Move, how is it possible that I have some inches of movement too? At which point I must launch the attack? I have to finish my inches of movement or not?
  9. 1) Is it possible to buy 2 point CSL for a single manouver (es. strike, block etc...)? If yes, the bonus applies for any weapon/unarmed attack made with that manouver? 2) What about fists and/or kick? If I want a bonus with that attack forms, what CSL I need to buy?
  10. 5E 147 say that "Telekinesis can move an object a number of inches per Phase equal to the number of inches which the Telekinetic could throw the object with a Running throw." Can I move a person in such way? Is it necessary a Grab before?
  11. What are the differences between an Universal Focus like a gun, that anyone could use, and a Focus with the limitation Independent? Why I should take the Indipendent limitation if the normal construct of the power define it entirely?
  12. What is the value for "Only to Lift Objects" limitation on STR?
  13. Is it possible to change the special effect of an Adjustament Powers bought with Variable Effect (pag.75 5E) through the Variable Special Effets advantage? For example, I have Drain based on fire Powers, one power at a time (Variable Effect +1/4). Can I also take Variable Special Effect, and in fact increase the range of special effects that i can drain?
  14. 1) If I have a mental power with the mandatory effect (EGO+10) does this means that all my use of this power must reach the desired level of effect +10 or that I cannot use level effect minus that EGO +10 (in this case Greater than Ego)? 2) It is little unclear the class of attacks that you can purchase for Find Weakness, can you give me some examples? If I have this power only for one attack, this includes every manouver (martial or not) that I could do with it? How is considered the attack "fist"?
  15. What are the combat effects (bonus, etc...) of a sword that is invisible (bought with IPE)?
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