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Gwena Kitten

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About Gwena Kitten

  • Birthday 01/06/1982

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    Student at ASU, costumer, artist

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  1. Equity on hold Thank you Lemming and Durnin for the very helpful advice on posting art directly to the board. Now, all I have to do is get some more art scanned in…. Redmenace: Great job on these templates. They’re clean and concise. And the poses are very dynamic. The fix you made on the arms greatly improves the figure. It was really correct before, but without shadowing, the foreshortening of the arms was not apparent. Now it is much more clear and easy to use without much shadowing. : ) On your more recently posted work, “brick:†Fantastic job! I especially like the work on the background, hands, and ripped seams. His hands are very impressive. All of the angles in the picture point to them, drawing in your attention, and they are immense and exquisitely detailed. The detailed knuckles and arm hair adds to this, too. Those hands are just scary. I really like the background. It conveys a setting, and again your brick’s power, but does not draw attention away from your character. The lighter lines help with this. Lastly, I think you did a great job on the ripping seams. The way they are drawn in to me really conveys that they are ripping right now, which show action and makes the character even more impressive. The idea that he is this big, and still causing more rips to his clothing, indicating that his is still getting bigger, is very intimidating. The only think that seems to jar with the rest of the picture is his shoes. Somehow they don’t seem to fit. But if this is the kind of brick that grows, like the hulk, and he was originally wearing a business suit, then this makes perfect sense. ::smile:: A brink in business shoes. Warp 9: “I think that you are probably looking at a part of the forearm between the hand and the sleeve (which is covered in a white metallic glove). I should eventually try to fix the drawing to make that more obvious. And I don't know why I didn't put in the wrist-band on the left arm (like on the right arm), it should have been visible too.†Thanks for the clarification on your art. The 2D / 3D combination piece is great. I especially like the way the shirt came out. The coloration on that is fantastic. Also the face is done very well. The hands might benefit from some more attention, though. Or perhaps they are intentionally a little alien, like the face is? The pants seem not quite right in the knees. My favorite part would have to be the shadow that is cast by the figure. It gives the piece a very real and three-dimensional feel. Great work! To all: Sorry that I have not put other art on the page yet. I know that I said I would put up the colored-in version of Equity on Saturday morning, but the friend with the digital image has not gotten back with me yet. If all else fails, I should have it next Sat., but I may not. ::sigh:: Maybe I’ll just take it to Kinkos…. Anyway, thanks for sharing all of the art up here, and thanks for all the feedback! I’m looking forward to more. Gwena Kitten
  2. Character sharing - Redmenace "RE your mentalist looks great may I use her?" Thank you for the permission. You are welcome to use my mentalist picture and general concept, but I'm keeping my greedy little hands on her character sheet. ::grin:: It would be nice if you would mention me as far as the art goes when you use her. And that way, if any of your other players move to where I'm at, they won't think I stole her from you. : ) Gwena Kitten -------------------------------------------------------------------------------- Oh yeah you get all credit but that is limited to your screen name and avatar. I wouldn't steal." Ok I'm happy to share. Just mention Gwena Kitten and all is golden. Gwena Kitten
  3. Killer Shrike "I think we're on the same schedule -- sleep all day and up all night? Im still at work -- been here since 830 pm yesterday, and will prolly leave around 1130 for the day, 2 days of work out of the way." Yes, I think we've managed to line our schedules up with each other. : ) By the way, how do you post images directly to the thread as opposed to putting a link to another page with the image? Thanks for the help, Gwena Kitten
  4. Personal issues on public forums There have been a few posts on this list lately that many will agree do not belong on this discussion board. Simply put, dirty laundry should be taken to a Laundromat, not a public forum. Personal issues that people have with each other are best brought up in person, and resolved without irritating strangers with pettiness. Just a reminder as to the *actual* reason this post was created. "I'd like to start a thread where you can actually get honest feedback about your images, not just smile and nod praise. I'm looking forward to the help we can offer each other. Without input, *good and bad*, there is no way to improve on your work. I'm not trying to encourage "flame wars," but I want realistic feedback. Make sure to include both what you specifically liked about the art, and what you didn't. And hey, if someone's foot looks like a banana, and you really don't think that was his or her intention, by all means, say so! Artists can get wrapped up and miss details like that, and most should appreciate the chance to remedy those mistakes, if not in the current piece, then in the next one. All methods of art are welcome. I'd love to see some old favorites like line art, ink, colored pencil, and marker. I'd also love to see less conventional styles, like 3d generates, poser, watercolor, crayon : ), charcoal, paint shop, oils, airbrush, and doodles while at work or on the bus! : ) So post away! And please feel free to re-post images from the Superhero Images thread here for some honest feedback. One last warning! This list will include criticism as well as praise. If you can't stand the heat, stay out of the kitchen. And don't say I didn't warn you. : )" It seems that the majority of the people who have posted here have had satisfactory experiences. Those who do not appreciate the feedback from this thread always have the option to only visit the other image thread, "Superhero Images," where the tone is different. Far be it for me to choose for you. I hope to continue to see more people who enjoy this thread. Those who are not interested, I wish you the best of luck elsewhere. Gwena Kitten
  5. Killer Shrike characters I'm glad I could help you out with an outside opinion. Just a reminder; it's just my opinion, one of potentially very many opinions. The bottomline is that it's your work, so listen to your gut. : ) But if I managed to give you another view to examine your art from, great! It's very early Friday morning, and hopefully I will be able to post a colored-in version of Equity sometime today. Knowing my sleeping schedule of late, it will most likely be early Saturday morning. Gwena Kitten
  6. Responce to Killer Shrike - pg. 5 So much art, so little time! Unger: I like the tie and the frown. He kinda remindsme of Dick Tracy. : ) And very "Men in Black" sunglasses. Nice complimentary background. Rocketman?: I like the very alien look to this one. Nice complation of works. His head came out exceptionally nice. My main issue is that his boots are washed out by the darker background. Wu: Decent job modifying the leathers to get rid of the X design, but you can still make it out pretty easily. I really like the helmet, though, and until you mentioned it, I didn't notice that the top had been cut off. Nice Wren and Stimpy quote, though. ::grin:: Tenacious: Great job making him look similar but different from his father. I like the change in clothes, haircut and facial shape. But I really think he should be smaller. 16 year olds are usually a lot smaller than 20 year olds. Stretcher: Great job on the hand. It looks grossly out of size, but still in shape, a very hard thing to do. But I do agree with you on the shading. It hides a lotof the detail you workedso long on. Breakneck: Nice costume styling. I don't think that he looks "small, compact, but kinetic looking model." He's still too buff and broadshouldered for that. Also,the background really obscures the black sections of his costume, especially is right leg. Amp: I like the pattern on his costume, and his hand/ special effects are done very nicely. I also like the way only one of his legs are green. It's unexpected, and neat. But I think his face and hair could use some work. His hair kinda looks life french fries. Hope I didn't offend you with any of these responces. All of your work is in my opinion a fine example of this style. The shear number of the pictuers you've postedhere is also very impressive. I'm looking forward to seeing more of your work, but maybe spread out enough to breath in between? : ) Just kidding. Thanks again, Gwena Kitten
  7. Responce to Killer Shrike- pg. 4 Let me just start by saying, Wow! That is a lot of art in a little time. Judging by the time in-between your posts, you are very organized with your pictures, and a very fast typist. I really like the clean lines of the "DCU" style that you have with most of your pictures. It's definitely different, but very concise at getting across costumes and general looks of characters. Grey Ghost: I really like the way you can see through him to the city background. You put the transparency at just the right level to let the city shine through, and yet not so much as to distract you from the character portrait. Arkelos: I like the white highlights/ outlines used for his upper torso. It gives him a very distinctive look. I am a little confused about his thighs, though. There is a blue flange behind his thighs that I can't place. What is that shape representing? Rook?: Great job on the design for his costume with the rook/ castle motif. The face came out well for what you were attempting. But the back glow is really straining on the eyes. Perhaps it could be toned down a little? Chitin: Great job on the bug. I really like the mottled design you achieved on his exo-skeleton. And the kid is really cute, especially with the T-shirt. : ) Hype: Great job integrating the head in with the rest of the figure. I like the effect it has, highlighting his face above all else. And I like the speckled background, too. I tend to not include backgrounds in my pics, as they are time consuming and generally distracting. You have some great ideas on how to keep them from being that way. Great job. Agent X Hero: Great job fixing up the problems with the previous picture. I really like this one because it is so different from the usual character images. Gravitic: I like the costume design on this one - nice clean lines and complimentary colors. The background does not seem to go so well, though. Green Knight: Good job on the broach and shield. I am very fond of the metallic green you changed everything to. He blends in a little too much with his background though. Perhaps it could be a more different shade of green? Warman: I am fond of the colors you chose for this picture. It makes him look very angry and hot, and very formidable, especially when combined with the "from the boot" view. Major Savage: I own this toy, so I know exactly how it used to look. Great job on modifying this for your own tastes and character. It has a completely different look than the action figure above my computer. The nametag also really adds a lot to it. The Machine: I really like the hair from this picture. Combined with blue jeans, it does make him look like more of a bystander than an opponent. But PCs beware..... If anyone bothers to do up a picture of someone, they're *always* important. : ) I think he could use more definition in the shirt, though. It hard to get shoulders that big without the muscles to show for it. Bronto: The B motif is nicely done. The 5 o'clock shadow looks like more of a beard due to the shape of his jaw, though. Jackhammer: Great job on the face - he looks like a very stern kind of guy. Also, lots of good attention to his gloves and boots. The rest of him looks more like a silhouette than a costume, though. Thanks for all the pics! Gwena Kitten
  8. Resonces to art - pg. 3 To Lemming: I like the picture of Ice Pirate, a lot. ::shrug:: I don't know what it is about women with blue hair... I just like them. : ) Very good job with the hair and skin coloration. I also really like the weapon she has. Distinct and different. Her costume is reminiscent of Heavy Metal, but it compliments her coloration very well. I especially like the knee decoration on her boots. I think that perhaps her lower body might use a little modification. It seems a little on the small side compared to her upper half. Her feet could also use a little extra work. Perhaps you could study some pictures of high heel boots to get other ideas of their general shape. But you mentioned reducing or removing the heels anyhow. Thanks for posting her. : ) To Redmenace: Fantastic job on the female templates! I really like the variety that you've offered us. One standing pose, one in flight/ hovering, and one nicely muscled but still beautiful. I really like and appreciate these. The proportions are all fantastic, and since all of the major muscle groups and bone structures are emphasized, it makes it very easy to add or subtract for different figures. Exceptional hob on the positioning of the hands. Also, the sketch lines for body sections would make it very easy to apply costumes to them. Thank you again for the great selection. I am really looking forward to any other templates you are willing to show us. To Warp9: "Here is the a new version of the Combat Droid which I’ve been working on. . . . I'm probably going to use it when I redo the Kronos scene. Do you like it better or worse than the old version of the Droid?" I like this version a little better. It seems a little better shaded in light and dark than the first image. Nice differences in textures from one section to the others. I do miss the skull and crossbones and wording on the arms from the last picture, though. Perhaps they are on the backside of him in this shot? Thanks for all the great art posts, Gwena Kitten
  9. Responces to art - pg. 2 To Lemming: I really like the style of your picture with the fiery red head. Sorry that I did not catch her name. The pose you picked for her was a wise choice. I like the broiling flame effects on her costume, and it looks really good especially with the pose you chose. Had you picked a pose with her limbs closer to her torso, it would have been hard to see her silhouette. But as it is, it is nice and clean. I also like the way that her hair is pictured. It really compliments the style of the rest of her costume. The silhouette of her hand in white as a background for the white ball of energy looks great. Another idea might be to showcase your background in the same way through her force field / damage shield? I like her figure just the way it is. You don't need to be supermodel thin to be supermodel beautiful. : ) I like her expressive eyes, but her face might benefit from a little more detail. Good work in a style that I think really compliments this type of character. To Redmenace: "Thank you, I wanted make a build that was somewhere in between the Martial Artist and the Brick in Hero machine online generator. As to the pose it may have been a mistake. The original templates on hero chr sheets had anyone who wasn't flying just standing there. At the time I thought that was all wrong for a superhero game, but then I forget how hard it can be to judge and draw the lines of a costume in perspective. Several of my players have commented that the angle makes it hard to draw a costume onto it so maybe I'll make some versions with dotted lines for boots, masks, gloves etc." It can be hard to strike a balance between what is convenient, and what looks good. I think that your template is worth the extra work to draw the costume on. "The proportions are as you say altered, on purpose, to give it a bit more "larger than Life" super humanity to it and a template for any other genre would be more accurate and probably have some clothes. When I get done with a full set of templates there will be mostly exaggerated super types, a very mundane human build and something a bit in-between." I'm looking forward to seeing some of your other templates if you're willing to share them. Especially since you are planning on making such a great variety. "As to using it, thanks for asking and yes please use it, alter it etc. The way I figure it is that once it's on the web it stopped being mine. Thanks also for starting the thread. RE your mentalist looks great may I use her?" Thank you for the permission. You are welcome to use my mentalist picture and general concept, but I'm keeping my greedy little hands on her character sheet. ::grin:: It would be nice if you would mention me as far as the art goes when you use her. And that way, if any of your other players move to where I'm at, they won't think I stole her from you. : ) To Blue: "I'm checking my computer now to see if I have anything I want to offer up for critique... Looks like I have one. The only copy I have on hand is shrunk for the web. It's a combination of something I drew by hand (left), some poser (right), and some Corel photopaint compositing (the math & the glow). This is Audra Blue, "cybernaut" and her virtual form." This is a very nice multiple medium piece. I especially like the math and the glowing form to the right. That is a very striking use of Poser and Corel Photopaint. Simply beautiful. And it really conveys a virtual, or ghost form. Perhaps she is similar to a "cyberghost?" The hand drawn art on the right is done in a technique I've never seen before. It is very striking, but a little hard to recognize features through. Your later re-post greatly improves the picture. Perhaps you could work in a larger scale next time? To Warp9: "This image will hopefully give everyone a good idea about what I was trying to do with Kronos. And it will also serve as an example of my work in a different medium. There might also be some useful observations relating to the differences in the way I do work in different mediums. Note: in the colorization process of my sketch, I made a few different choices about hair and skin color than I did in the 3D model. I have already been given a number of useful suggestions. And any more good advice on making the next Kronos model look more like my sketch will be helpful." I really like the sketch of Kronos as a work of art in and of itself. The cosmic patterning came out just great - nice and clear, and very pleasing to the eye. Her face is very clear, but also alien, a just a little spooky. I like the style of her clothing - it's a nice change from all that spandex. : ) But spandex can be great, too. I also like the hairstyle you chose for this drawing. It compliments her face without detracting from her fabulous costume. As far as how to make the computer version look more like the drawn version, I would focus on her face. Her nose is very different from one version to the other. Also, the pattern on the costume was not as apparent. I like the hair color from the drawing better, but that should not be too hard to modify, if you choose. One question. There is a white dot near her left hand (on the right in the pic) that I can not place. What does it represent? Overall, a very nice pic. Best of luck with the modifications on the 3d version, if you decide to change anything. If you do, I'm looking forward to seeing the next version. : ) Gwena Kitten
  10. Catching up with responces - pg. 1 Wow! So many new posts! ::cracks knuckles:: Ok. I hope I can respond to them all tonight. I just can't believe that it's up to 5 pages already. Page 1: To Warp9: "Great job on the mentallist character. I like the pose, I like the detail on the belt and the bracelets. If there is anything at all which I could recommend to improve it, it might be nice to see just a little more detail in the neck area. Overall an awesome picture." Thank you for the suggestions on Equity. After I finished this picture I realized that I had completely left of the collar of her outfit. Sharp eye! : ) I'll see what I can do to improve on that for the colored-in version. I'm glad that my comments were helpful to you. Good luck on that Kronos scene you mentioned you might re-do. To Nucleon: "Equity has a great pose; maybe her legs are a little bit short for the genre, but that both refreshing and more real, so this is more an observation than actual fault." Thanks for the feedback. I try to portray my characters in the most realistic light possible, but really all art is stylized in some way. Actually, I used the "trace and reverse" method to get a basis for this art. For those who may not be familiar, trace and reverse is when you take another piece of art, photograph, or anatomy diagram, put tracing paper over it and copy the general shapes for a fast pose and accurate anatomy. You then take this pencil tracing, place it face down on another blank sheet of paper, and go over it with a soft pencil eraser, grease pencil, or crayon. This leaves a soft line for general placement of body parts, and then you draw the rest of the picture based on this frame. It's kinda like making your own personal template. I find that the easiest references for trace and reverse are those with skintight or no clothing, and my favorite place to borrow from are Playboy magazines. And yes, I also read the articles. ::grin:: This picture of Equity was also based on a playboy model, and if I remember correctly, the girl in the photo was around 5'6", the same height as Equity. There's the likely reason for the shorter limbs. "You do have talent for picturing what seems happy women; they look easy to approach. It this intentional in both cases I saw? They have quite simple costumes too. Overall they're great, and you must be an appreciated member of your playing group. I will wait for more." Thank you for the compliment. : ) I try to picture my characters the same way that any woman would pose for a photograph. Regardless of the situation around them, almost everyone tries to smile and flatter the camera during a photo op. In a way, character illustrations are a lot like glamour shots for them. It showcases all of the best, and leaves out undesirable features. Gwena Kitten
  11. Equity - submitted for your review Here is the character that I am currently playing. I have a version colored with pencils that I will put up soon, probably on Friday. She's a mentalist, but a very secretive one. She has told very few people about her innate powers, since in the campaign world she is in mentalism is looked at as the second worst and most feared set of powers, right after shape shifters. Nobody, agencies, heroes, villains, government, no one likes mentalists. So, she masquerades as a gadgeteer. Pictured is her utility belt with stun gun - NND electrical energy blast, defense is force field or armor that is not a part of the character (body armor, not hardened skin)- and bolos - entangles. Not pictured is her backpack with everything in it from smoke bombs to superglue, med kit to fishing twine, and of course, duct tape! You can never have too much of that. : ) My only "true hero," she is very hard to play with her no tolerance for any killing policy. All of my other heroes have been "dark heroes." Anyway, here she is, let me know what you think. Oh, and thanks to Pat for scanning her in for me. I really appreciate that. : ) Gwena Kitten
  12. Responces to some great art! To Starsong 2002: Thanks for the input on Glitter Dancer. You're right about the whips. On my next version of her I'll be sure to include them so that I can show what they look like extended. That may make an interesting pic, especially if I do it in movement, female flash style. About Arclight... The first striking thing that I see about him Fireg0lem put very elegantly, "Arclight: looks completely soulless." Having gamed in the same group with that character, I'm guessing that this was in fact Starsong's intention. But this is really not made clear in the picture. Perhaps you could draw a little more attention to his blank face? It looks more like omission than intention. His costume is done very well. I really like the contrast between the black and white, and the design is clear and concise, like a billboard. : ) But the belt seems to detract from the shape. The lighting bolt is beautiful; I really like the blue white glow. But as Warp9 said, "zigzag pattern of the energy blast looks a little to predictable for an electric bolt." My biggest suggestion for improvement would be to work on the background. I know that I am terrible about putting backgrounds into my pictures. I usually leave them out. But it's hard to tell where he is and what he is interacting with. Overall, great work! And I'm looking forward to seeing more. To Durnin: Doctored photos and other forms of art that show game characters would be great! I always like to see new ways to convey images. I'm looking forward to your posts. : ) To Korvar: I've worked with poser a little and I've noticed the same problem you have. It *is* hard to get the characters to not look like dolls. Even with expressions - facial and body - it is hard to make them "glow" like people, drawn or photographed. I have no clue on how to fix this, but even when you look at top of the line computer animation, like in Final Fantasy, you notice that they don't have the "spark of life" either. ::shrug:: I guess you can't have everything, huh? But I think poser is a fantastic medium for "trace and reverse" basics. You can choose a pose you like, have all of the anatomy at the chosen proportions, then print it out and go from there. Very convenient. Let me say that that is a really great piece you've posted here. I love the clean lines. It makes it easy to pick out all the details, even without the use of color. I know that those who use color regularly sometimes don't appreciate how hard it can be to make different sections and shade apparent without color. Black and white art and shaded grayscale art are very different from color in their applications and style. But I really do like it. I especially like the way his face came out. You can still see his expression through his mask, which can be *very* hard to do. The hair also looks very natural, which is hard in any medium. The cloak is flowing in a way that I would expect it to, considering the pose he is in and the direction of his movement. I am a costumer, so I know about how fabric drapes, and you did exceptionally well on this cape. Many people forget that cloth is dynamic. I have two possible places for improvement. One, I think his feet look a little too pointy. ::shrug:: Maybe he has pointy toed boots? Or pointy toes? ::grin:: Two, I'm not sure how, but his torso and groin are a little off. Nice abs, but the groin just doesn't quite fit. ::evil grin:: I must put a hot man in spandex and inspect to find out why...... Overall, very good comics style render. Thanks for showing it! To Redmenace: Thanks for the comments. I think that you're right about the lower extremities. They should be a bit longer. I was not completely happy with the cleavage on that pic. I wanted her to be larger than usual, to account of the space for the power generators, but they do not seem to match with the rest of the figure. I will try to improve on that next time. Your male template is fabulous! I love how defined each muscle group is, so that for those stronger characters you don't have to guess where that bicep ends. : ) The head is also very well done. The facial proportions are just right. It is easy to mistake on a figure with no hair, but you did very well. I also like the very dynamic pose. Not a standard standing pose. My only critique is not really anything that needs to be improved, just a personal preference. I think that the head is a little undersized compared to the hands and feet, but this is a standard comic trick to make a person look larger and stronger. It's all a matter of what you like. I would definitely use this for a strong male character. In fact, may I use this as a template? I don't want to take without asking. Thank you. To Warp9: You made all of these figures yourself?!? Fantastic work! They are very original and complete. I guess the best way to learn is to jump right in. I have yet to make a poser model, only to make and modify textures, and combine figures together for different looks. Congratulations on those figures. That takes some true talent! I think that your figures are along the same theme as poser models, but they do look very different. I think they look original and unique in a good way. I think that your style is in some ways superior to poser models. Your bots and aliens are exceptional. Kronos I think could use some work, though. Perhaps it is a bad shot of their face, but they look a little blocky. Also, from this angle, and with the restricted size of the picture, it is hard to tell if Kronos is male or female. I highlights you have achieved are fantastic. I really like the blue black on Kronos' costume, and the bright silver on the combat droid and Magnum 1. The alien textures might benefit from a little work. Perhaps increase the resolution of the picture you are stretching over the figure? The large alien looks too pixilated, except for the tongue, which looks exceptionally glossy and wet. Great job on that. Reflections and wet-looks are very hard to get right, at least for me. The street background looks great as far as the wall and sign are concerned, but the sidewalk could use some smoothing. It looks a little too bumpy. Overall Fantastic work, and a great representation of what you can create with these programs. Thanks to all for posting art, and I'm looking forward to seeing more of your great work. Also, when you get the chance, please rate the thread. And be honest. Thanks, Gwena Kitten
  13. Glitter Dancer This character is one I invented years ago as a break from a longer running character. She's cheesy and corny as h---, but that was my intention. : ) Overall, it was a nice break from my less aggressive standard character Castallia, but not a character that I would play long-term. The art for this character is modified and stolen directly from Starsong 2002's art from soooooo long ago. Effectively, only the colors are mine. It was a quickie modification for a quickie character, so it's ripe for criticism and modification. Oh! I should probably include some character info so that you know what I was *trying* to go for. This character has a battle suit comprised of "nano-scales" and "bio-plastics." Techno-babble aside, she's an ex-dancer that was run over by a Viper get-away truck after robbing a bank. Her admirer in school, an engineering/medical geek, made her a suit so that she could walk again, directly patching into her thought processes. How convenient, huh? : ) This suit was made very well, so that now with a few battle modifications, it can actually be used to fight crime! Or, as Glitter likes to use it, to reap vengeance on Viper. Added to the suit were monofilament streamers that extend from her wrists, ankles, and hair, when she chooses. Her favorite moves include superleap used sideways with acrobatics - see Olympic gymnasts - while doing a passing strike - martial arts - with killing attack whips extended. : ) Like I said, total cheese, and the reason why my GM banned the use of Martials with killing attacks. That and 12 DC's ::grin:: She slices, she dices, she makes Julian Viper agents! ::splat:: Here are my opinions of it: I really like the color it came out. This really helped me to envision what periwinkle hair really looks like! : ) The highlights really show off the slightly metallic qualities of her suit. I purposely gave her a "comic book figure," and explained it two ways. One, her geeky friend is comic fan. She's sooooo glad he's not an Evangeleon fan! Two, all of the power outputs are in the only place that isn't skintight..... Two power packs, actually. Roslyn is not that well endowed. ::grin:: But they just don't jiggle the same..... Anyway, please give me some input. I *will not* be offended by criticism, in fact, I would really like some helpful suggestions. This is not my most recent work, but most of my stuff isn't scanned in. I'll get to that soon. Thanks again, Gwena Kitten
  14. Superhero Images: Honest Critique I've started a new thread that may be of interest to those of you who frequent this one. This thread is a great way to get your art out into the community, but not the best for responses. As the original creator of this thread said, "This is not a critique thread. I'm not an artist and the images I post are simply templates with a bunch of cut and paste with some shoestring and leather attached. (8^D) Simply put, if you like the pictures, say so, if not, mum's the word." So the new thread is a good place to get *honest feedback* about your art, not just smile and nod praise. Please feel free to re-post any images there for more feedback. Hope to see you all there! Gwena Kitten
  15. I'm new to this forum, and though there is a great variety of message threads, there has only been one for super hero images. Unfortunately for those of us who like to improve our skills, that list has barred any critiques or suggestions for improvement. Here's the opening post from Superhero Images: "This is not a critique thread. I'm not an artist and the images I post are simply templates with a bunch of cut and paste with some shoestring and leather attached. (8^D) Simply put, if you like the pictures, say so, if not, mum's the word." That being said, I'd like to start a thread where you can actually get honest feedback about your images, not just smile and nod praise. I'm looking forward to the help we can offer each other. Without input, *good and bad*, there is no way to improve on your work. I'm not trying to encourage "flame wars," but I want realistic feedback. Make sure to include both what you specifically liked about the art, and what you didn't. And hey, if someone's foot looks like a banana, and you really don't think that was his or her intention, by all means, say so! Artists can get wrapped up and miss details like that, and most should appreciate the chance to remedy those mistakes, if not in the current piece, then in the next one. All methods of art are welcome. I'd love to see some old favorites like line art, ink, colored pencil, and marker. I'd also love to see less conventional styles, like 3d generates, poser, watercolor, crayon : ), charcoal, paint shop, oils, airbrush, and doodles while at work or on the bus! : ) So post away! And please feel free to re-post images from the Superhero Images thread here for some honest feedback. One last warning! This list will include criticism as well as praise. If you can't stand the heat, stay out of the kitchen. And don't say I didn't warn you. : ) Gwena Kitten
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