Strength costs
In my experiences, fantasy hero characters are more combat effective and survive longer when playing a character with high strength scores, as it is relatively cheap and the extra points go into weapon skills. When something large strong, and wearing heavy armour goes up against skilled fencers with light armour and high dex, the combat usually ends with the first hit from the large opponent stunning the wily one, and it goes down hill from there.
I would give my vote for strength costing 2 per point.