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TheRealXenocide

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About TheRealXenocide

  • Birthday 09/07/1972

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  1. The first paragraph of the INDIRECT description reads: "A Power with this Advantage ignores or bypasses intervening barriers between the attacker and the target. These intervening barriers include walls, fences, and even Force Walls, but not personal defenses like Force Field or Armor. Barriers purchased with the Power Advantage Hardened affect an Indirect attack normally. Indirect attacks may receive a bonus for surprise the first time they are used against a particular character." That's the whole first paragraph. Now, let's note that one key sentence: "Barriers purchased with the Power Advantage Hardened affect an Indirect attack normally." That's the part that's the potential problem. If it's intended to work like artillery, than why is that sentence there?
  2. The first paragraph of the INDIRECT description reads: "A Power with this Advantage ignores or bypasses intervening barriers between the attacker and the target. These intervening barriers include walls, fences, and even Force Walls, but not personal defenses like Force Field or Armor. Barriers purchased with the Power Advantage Hardened affect an Indirect attack normally. Indirect attacks may receive a bonus for surprise the first time they are used against a particular character." That's the whole first paragraph. Now, let's note that one key sentence: "Barriers purchased with the Power Advantage Hardened affect an Indirect attack normally." If what you intended is as you said in your answer to my previous thread, then why was this seemingly contradictory sentence included in the 5th edition book description? On a side note, why do I have to start a whole new thread in order to ask a follow-up question?
  3. The problem is in the fact that whether or not Indirect ignores things like walls base on hardness, not location. The way it's written in the big book could be interrupted to allow a wall with hardness stop such an Indirect attack, even if the shot goes OVER THE BLOOD THING! Yet, a unhardened roof can't stop it, even though the roof is IN THE BLOODY WAY! I think you now see the problem. I suppose you could fudge it, but having something in writing would make such an attack easier to use in different with different GMs.
  4. I posted this on the Rules Question board before I read the part about how only Mr. Long could answer those. Oops. Therefore, I'm going to post here, in the hopes of getting thoughts from more people. I’m relatively new to non-Fusion Champions. I was reading the 5th Edition book, I ran into something that sparked a question. I was hoping that some of you veterans who own everything Hero could answer it. After reading the 5th edition book’s definition of Indirect, it’s clear that it does not work for creating tube artillery and similar attacks. An artillery shell arcs over top of a wall, missing it entirely. Therefore, it doesn’t matter if the wall is hardened or not, because wall and shell never come into contact. However, if something like a roof gets in the way, the shell will hit it, be it hardened or not. However, as Indirect is defined in the 5th Edition book, hardened matters, and wall vs. roof does not. Therefore, Indirect cannot be used to create a tube artillery type attack. My question is, is there an adder in print somewhere that DOES simulate a tube artillery attack?
  5. I’m relatively new to non-Fusion Champions. I was reading the 5th Edition book, I ran into something that sparked a question. I was hoping that some of you veterans who own everything Hero, or perhaps Mr. Long, could answer it. After reading the 5th edition book’s definition of Indirect, it’s clear that it does not work for creating tube artillery and similar attacks. An artillery shell arcs over top of a wall, missing it entirely. Therefore, it doesn’t matter if the wall is hardened or not, because wall and shell never come into contact. However, if something like a roof gets in the way, the shell will hit it, be it hardened or not. However, as Indirect is defined in the 5th Edition book, hardened matters, and wall vs. roof does not. Therefore, Indirect cannot be used to create a tube artillery type attack. My question is, is there an adder in print somewhere that DOES simulate a tube artillery attack?
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