This is, as you will see, several questions at once - I don't know if this is ethical, but they all have the same origin, so I hope no body will mind!
I have found a few things in another game system (no names, but it's generic and universal) and I have been trying to translate them into Hero terms - and failed utterly!
Firstly, is there any way of emulating a terminal illness which the character starts with (a bit existential I know!). Obviously this would be a Disadvantage, but what sort (especially if drugs can slow it down, but not necessarily halt it)?
Next; the universally generic game system has a skill called Scrounging, which gives the character the ability to find (potentially) useful items (obviously different to the standard search when a character knows what they're looking for). Presumably this should be a very low powered luck with some limitation so it can only be used for such a purpose (does -1 sound OK?)
And finally, this other RPG has an advantage called Voice which gives the character a nice, clear voice that people respond well to - I intend to reproduce this with a 5 Point (+1 with similar) Skill Level. If, however, I wanted an annoying, unpleasant voice, what would be the best solution - or would Distinctive Feature cover both possibilities?