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Peace

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  1. Re: What do you really think of Champions Online? I like the game. I started with the public beta and unless I'm away on vacation I'm in-game multiple hours a week and nearly every night. I am a pre-launch life time subscriber. Strengths: - Character creation from a powers point of view - Character creation from a costuming point of view - Cohesive content - Solid look and feel in the graphics Weaknesses: - Redundancy of missions from a mutliple Alt point of view - Challenge level of content is fairly low in most instances - Limited differences in designing the facial look of human characters - Lack of real archtypes limit need for teaming Prior to playing Champions Online I had played City of Heroes for most of five years. I actually like the older game's character costume/look design system better as I could get a greater variety of appearances in human characters. However, the power set design in CO is far superior. Still with that superiority comes the challenge that a person can design a balanced character that needs no other to do the missions in the game. An MMO without the need of teaming is less multiplayer and more just a game with a chat system. My thoughts. Your mileage may vary. - Peace -
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