Re: What do you really think of Champions Online?
I like the game.
I started with the public beta and unless I'm away on vacation I'm in-game multiple hours a week and nearly every night. I am a pre-launch life time subscriber.
Strengths:
- Character creation from a powers point of view
- Character creation from a costuming point of view
- Cohesive content
- Solid look and feel in the graphics
Weaknesses:
- Redundancy of missions from a mutliple Alt point of view
- Challenge level of content is fairly low in most instances
- Limited differences in designing the facial look of human characters
- Lack of real archtypes limit need for teaming
Prior to playing Champions Online I had played City of Heroes for most of five years. I actually like the older game's character costume/look design system better as I could get a greater variety of appearances in human characters. However, the power set design in CO is far superior. Still with that superiority comes the challenge that a person can design a balanced character that needs no other to do the missions in the game. An MMO without the need of teaming is less multiplayer and more just a game with a chat system.
My thoughts. Your mileage may vary.
- Peace -