Jump to content

jblittlefield

HERO Member
  • Posts

    5
  • Joined

  • Last visited

jblittlefield's Achievements

  1. Just in case anyone's interested in picking up a classic that I'm sadly parting with (moving and all that). At least I have my 5ER and PH PDFs... http://search.ebay.com/_W0QQsassZminipainter_001QQhtZ-1
  2. Re: Pulp archtypes. Depends on the genre of pulp you're talking about... Academic Ace Reporter Acrobat Actor/Actress Amateur Detective Animal Handler Antique Dealer Architect Artist Athlete Bail Bondsman Bartender Beat Cop Big Game Hunter Bon Vivant Book Dealer Bookie Bootlegger Bored Civil Servant Bounty Hunter Buccaneer Burglar Burly Swede Bus Driver Businessman Callow Youth Career Criminal Charter Boat Captain Child Prodigy Clergyman Clerk Coach Con Man Coot Counterfeiter Cowboy Crackpot Inventor Crook on the Lam Crusading Journalist Daredevil Dedicated Physician Deep-Sea Diver Diplomat Driver Egghead Researcher Ethnic Sidekick Femme Fatale Fence Fireman Flying Ace Foreign Correspondent Foreign Legionnaire Forensic Specialist Forger Gambler Gangster Gentleman Spy Golf Pro Great White Hunter Grifter Hardboiled Gumshoe Hit Man Informant Judge Jungle Doctor Lawyer Librarian Loan Shark Magician Medical Technician Mercenary Merchant Marine Sailor Military Veteran Miner Missionary Moneyman Musician Mystic Guardian Native Guide Newspaper Editor Occultist Orderly Pharmacist Photojournalist Politician Psychiatrist Psychologist Punk Rabbi Race Car Driver Radical Radio Announcer Researcher Salesman Secretary Servant Shady Character Ship's Captain Shopkeeper Skilled Tradesman Smuggler Soldier of Fortune Spunky Kid Stage Actor Stalwart Lieutenant Stockbroker Stunt Man Surveyor Swimmer Switchboard Operator Talent Agent Taxi Driver Teacher Tennis Pro Thug Torpedo Troubleshooter Trusty Grease-Monkey Undertaker Union Activist Vagrant Venerable Sage Vigilante Western Lawman Wildman Winsome Stowaway Working-Class Hero Wrestler Writer Zookeeper
  3. As far as Damage is concerned, is a "1/2 D6" resolved simply by D6/2? So a Damage of 3.5D6 would be the total of D6 + D6 + D6 + D6/2.
  4. I just picked up a copy of the HERO Sidekick rulebook and I must say that I am quite impressed. The price ($9.99) was a definite incentive to take a shot at learning a system with such a "fearsome rep". I was actually surprised at how easy the system is. Within 5 days I was able to read the rulebook and whip up a little scenario. Great fun was had by all ... Oh yeah, the question! How do you handle "unskilled" attempts in HERO? If a character doesn't have an applicable skill I assume you can default to an Characteristic Roll. Is there any sort of "unskilled" penalty that is applied?
×
×
  • Create New...