Jump to content

tracer

HERO Member
  • Posts

    51
  • Joined

  • Last visited

Posts posted by tracer

  1. Re: No more Figured Characteristics?!

     

    If you have things you want to discuss about the removal of Figured Characteristics' date=' bring them up. If you just want to complain about them being gone, it's probably best to keep it to yourself -- we've been through that several times before.[/quote']

     

    Generally speaking, I actually LIKE the removal of figured characteristics.

     

    It does occur to me, though, that in the old rules, you could basically get +1 OCV and +1 DCV for 6 points, by buying 3 points of DEX. (I say 6 points, even though 3 DEX used to cost 9 points, because you got 3 of those 9 points back when you bought up your SPD.) In the new rules, you have to buy up OCV and DCV separately, for 5 points each. This will probably lead to a lot of characters with huge amounts of one but hardly any of the other. (I'm guessing it'll also increase the use of Combat Skill Levels.)

  2. Re: No more Figured Characteristics?!

     

    Lots of threads about this topic? That's odd.

     

    I originally posted this in the 6E Questions forum, after searching for threads there with "Figured" in the subject. (There were none.)

     

    When I came over here (to the HERO System Discussion forum), and looked for threads with "Figured" in their subject, there were only two from the last YEAR. Including this one.

  3. Back when I wrote The Intercontinental Union of Disgusting Characters, I'd never heard the term "munchkin" either. But I sure as heck knew the concept; it was what my gaming buddies all seemed best at. We were in the habit of coming up with the most obscenely overbalanced ultra-powerful characters we could get away with (especially easy in a game like AD&D, where so much of character creation was based on the luck of the dice), showing these characters to each other, and moaning: "That's disgusting!"

  4. Guys! Guys! Guys!

     

    Rogue's power of stealing others' powers has ALREADY BEEN WRITTEN UP in one of the published HERO Games Champions supplements!

     

    It's in The UNTIL Super Powers Database, page 262. It's called "Transference Touch."

     

    I'm surprised no one's brought this up in this thread yet.

  5. ahhhh..is 3rd ed as munkinable as it sounds???

    Well, consider this:

     

    In the D&D 3rd Edition Epic Level Handbook, there are tables for rolling up random epic magic weapons and epic magic armor. Although the rules state that there's no specific "treasure type" or "combined hoard" you can find that'll have one of these randomly-rolled epic magic items in it, the tables still exist.

     

    At the end of both of these tables, there is an entry for "roll again adding +10 to the result." This entry can be rolled over and over again. There is no upper limit to how high the "plus" on an epic magic weapon or a suit of epic magic armor can become. You can theoretically have a +infinity longsword or a +infinity shield.

     

    Of course, the question arises of what happens when an infinite Attack Bonus meets an infinite Armor Class....

  6. Plus, AD&D had all the other games beat in terms of bragging rights.

     

    Who else but an AD&D player could boast, "I got a +6 holy vorpal defender frost-brand flame-tongue sunblade luck blade longsword of wounding, sharpness, dancing, disruption, final word, slaying everything, thunderbolts, throwing, speed, quickness, all dragon slayer, life stealing, and nine lives stealing, with intelligence 17, speech and telepathy, ten non-alignment languages, eight extraordinary powers, eight special purposes, and all the artifact abilities in the Book of Artifacts supplement!"

  7. They have lots of cool ideas in the book. Sometimes it doesn't fit what is portrayed in the comics/cartoons, but they do the best they can with the science that's available. I give it a serious recommendation for anyone into that sort of thing.

     

    Here's the Amazon link: http://www.amazon.com/exec/obidos/tg/detail/-/0471024600/qid=1104813280/sr=8-1/ref=pd_csp_1/104-3342869-7126353?v=glance&s=books&n=507846

    Sorry, but I've bought that book, and I have to admit its treatment of the Flash left me somewhat underwhelmed. (They didn't do a very good job of explaining that "formula" for human running speed, either, or which of the variables you could change to run at super speed. The wording implied that it's physically impossible for a human with normal-length legs to run faster than 10 miles per hour. :rolleyes: )

  8. As I recall' date=' it doesn't matter on the first level.[/quote']

    I peg your bardon!

     

    If your defenses have one (1) level of Hardened, and are hit by an attack that has one (1) level of Armor Piercing plus one (1) level of Penetrating, you most certainly do have to worry about which of those two effects the Hardened counteracts. It'll stop one, but not both, and you have to define which one it'll stop when you buy the Hardened Advantage. (c.f. 5ER, p. 115)

  9. It has been shown that other atlanteeen's can communicate with fish (Garth & Vulton) [ ... ] Garth (aka Aqualad/Tempest) seems to be able to command them as a courtesy to there king

    Wait a minute ... the Aqualad of the 1960s clearly did not have aquatic telepathy. There was even an episode of the Aquaman cartoon show where this became a major issue. When did Aqualad start talking to fish?

  10. Re: Damage

     

    When it's all said & done' date=' the tank took 180 BODY. The crew took 129.[/quote']

    Yeah, but they took that 129 BODY in 4 or 5 separate attacks, each of which they got to apply their defenses against, so I'm sure they all survived. ;)

  11. I heard on the radio this afternoon that the 9.0 quake Christmas day released 23' date='000 times[/b'] more energy than the Hiroshima bomb of 12 kilotons.

    Hmmm ... if that's the case, then the underwater earthquake would only have produced 276 megatons. That's a lot of energy, to be sure, but it's not an "order of magnitude" more energy than the theoretical 100 MTon yield of the Tsar Bomb. (Unless we're talking Astronomy magnitudes, here.)

  12. page 123 of 5ER makes an exception for NCM adders. You only ever pay for the amount of combat movement you use.

     

    Any other adder increases the END cost.

    You're right! I should have noticed that.

     

    But then ... what about the additional Active Points attributable to the portion of his +1/4 Rapid Noncombat Movement Advantage that are applied to the NCM Adder? Basically, this +1/4 Advantage adds 72 Active Points to his 144" Running and 24 Active Points to his 19 levels of Improved Noncombat Movement. Obviously, those first 72 Active Points increase the END cost when he Runs, but do those last 24 Active Points also add to the END cost when he Runs?

  13. If you want them to cough and take in a little water' date=' you can always give them a couple D6 of NND with the appropriate Life Support for the phase they're stunned on top of whatever impact damage.[/quote']

    Speaking of impact damage:

     

    Just how much damage should a character take from hitting the water at high speed? People who jump off the Golden Gate Bridge, which is about 90 meters above the water, typically break their neck when they hit. (Such a 45" fall would result in a 21"-per-Segment impact velocity, for those of you keeping track at home.)

     

    Should a water impact be treated just like a regular impact, except minus (say) 8d6?

×
×
  • Create New...