Jump to content

rehen

Members
  • Posts

    1
  • Joined

  • Last visited

rehen's Achievements

  1. Re: Building a Better Flashlight This may be tantamount to suicide, but I am the GM in question (ducking quickly!). My only reason for using the "free equipment pool" convention is I don't want my players loading up a truckload of gear and saying, yeah I always carry this! I want them to only have to pay points for really special gear. The rest is the switchable common gear that as my player stated, can be chosen for each mission. Maybe flashlights and camera's are too nitpicky (Is that a word?) though. My problem is Wealth is cheap, where do I draw the line on common gear? The characters can easily afford it, or I assume they will we haven't started yet. Suggestions are helpful.
×
×
  • Create New...