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David Michael Felt

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Posts posted by David Michael Felt

  1. I can only comment on the heroes in Champions: The Live-Action Roleplaying Game as it is the book on the shelf right next to me, but the following are heroes that appear in the book with ones submitted by backers in italics. The othe heroes may be from previous works, I apologize for not knowing where they may have come from or who deserves proper credit for these awesome guys.

     

    Aurum, The Alchemist Frank Cho

    Mighty Mite, Dean Anderson

    Vanguard

    Gemma Suzan

    Demon Hunter, James Holt

    Ankh, Professor Celene Garfield

     

    Defender, James Harmon IV

    Ironclad, Drogen Lar

    Kinetik, Brendan Grant

    Sapphire, Corazon "Corrie" Valenzuela

    Witchcraft, Bethany Duquesne

    Dr. Silverback

  2. Sorry to get back to you all this late, we've had a lot of things going on at the office and I've been getting answers to these questions and more information for those interested in Champions: The Live-Action Roleplaying Game, potential future titles, and related works.

     

    Currently I'm revising a few posts on the basics of the system, the history behind how it was made, and other things that look to be fun. I'm hoping to get these posts up in the next few days, though this mostly depends on if the right people are free to speak or contribute. I am really looking forward to talking more with each of you!

  3. That's just a more complicated 1d10.

     

    So once you grab him, how do you get him to talk?

     

    Lucius Alexander

     

    The palindromedary suggests asking nicely, like: Sir, would you like to tell us more about this fascinating rules system you have developed?

    Designed for the purpose of simulating a 1d10 roll in a couple of seconds, it has worked pretty well in my experience keeping combat running at a high pace and maintains the feel of superhero combat. I'm going to get someone who worked on the book to talk about the rules system- if you or anyone has any questions please feel free to ask!

  4. So, what kind of roll do you make to grab your boss? In standard Hero System it would be roll 3d6 under 11 + (your OCV-2) - Boss's DCV (and your DCV is at -2 too)

     

    Lucius Alexander

     

    Palindromedary Enterprises

     

    Trick question, we do not use dice in our system. In the live action system it would be a Power Check + Half My OCV vs Boss's DCV. Stopwatch click, quick math, and then the action is resolved.

     

    The system was designed for very quick combat for the fast action of superhero fights.

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