Re: Flying into walls
The character has 20 strength and 60m of flying he is extremely fast in the air. The problem with a H2H attack is that the person wants to do a half move through the wall and then make an attack. If he was to use the attack method he would break the wall for sure but then be stuck having to wait for his next phase to attack which he really doesn't want to do. Desolidification might work but I believe he wanted to tunnel so other people can follow him, now that I am thinking of this I am not sure if Tunneling naturally makes a hole for others to follow through or it fills in inherently (don't have book or pdfs available right now). The problem is really coming from the issue I should have stated in the original post that he wants to bust through most walls with a half move then make a seperate attack. Hence the original idea of using second mode of transportation. If there is another way to simulate this that you guys can think of I am open to suggestions just not sure how to simulate this or if you guys think this is a potentially unbalancing move I would love to hear why you think so.