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bc.robert

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  1. Re: Flying into walls The character has 20 strength and 60m of flying he is extremely fast in the air. The problem with a H2H attack is that the person wants to do a half move through the wall and then make an attack. If he was to use the attack method he would break the wall for sure but then be stuck having to wait for his next phase to attack which he really doesn't want to do. Desolidification might work but I believe he wanted to tunnel so other people can follow him, now that I am thinking of this I am not sure if Tunneling naturally makes a hole for others to follow through or it fills in inherently (don't have book or pdfs available right now). The problem is really coming from the issue I should have stated in the original post that he wants to bust through most walls with a half move then make a seperate attack. Hence the original idea of using second mode of transportation. If there is another way to simulate this that you guys can think of I am open to suggestions just not sure how to simulate this or if you guys think this is a potentially unbalancing move I would love to hear why you think so.
  2. Re: Flying into walls Converting active points from flight to the defense it can go through is what I was thinking of doing also glad I wasn't the only one who thought that way and is probably the way I am going to go. The main reason for asking is this is the first time I have had a character want that advantage on a power and was unsure how it translated to something more complicated then Flight with Gliding or Swimming as second mode of transportation. Thanks again guys .
  3. Hey there, I don't normally post but have read the boards for awhile and had an interesting question arise in the game I GM for. I have a character who has a flight ability and he wants to also go through walls. Since his strength isn't great enough to go through them as quickly as he wanted he decided he wants to take Tunneling Usable as a Second Mode of Transportation on his Flight. I know as the GM for the game the final decision of whether he is allowed to take this or make him take some other power like Tunneling separately. I was just wondering how much PD/ED or def for 5th edition he would be able to go through or would you allow him to go through.
  4. Hey Steve, This is probably somewhere in the book and i missed it, but when one person has another individual in a grab is the grabber allowed to move and if so what are the effects that this imposes?
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