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JBPuffin

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  1. I'll just copy-n-paste from the other thread, since it can go in both places. As with so many game systems before, I'm taking a stab at HERO; unlike most, however, I'm kind of struggling on the exact crunch to use to end up with what I want the character to be. Basically I want someone who belongs on the Avengers in power level, with the difference being that he comes from a world filled with supers of that caliber already which puts him somewhat in the background by comparison. Thread's Title refers to, as no doubt quite a few supers fans might have recognized, Worm, the web serial written by Wildbow (which I loved until the ending, whereupon I cast it from my Olympus of Literature in memory of my beloved Taylor). This character's powerset is practically identical, but its cause and his origins are quite different. Here's what I've got so far. Full Bio Zoltán’s world began and ended with his studies; his family shipped him away to America at a young age “for his sake,” which left him in a small immigrant community with nothing but his book and street smarts to keep him afloat. He survived by picking through trash, which is how he discovered his innate rapport for insects. This connection and his astonishing grades paved the way for his doctorate of forensic entomology at 25. Zolt thought that this would be enough for him to live on, but after working for several years for the local crime scene investigation unit, he realized that bringing justice to the dead simply wasn’t enough. So, he’s taken to the streets again, only this time it’s to clean them up. Zolt’s most recent excursion was a simple job with a twist. Thanks to his swarm, he was able to locate a hub of mobsters meeting in an abandoned warehouse. He sent in a preliminary wave of insects – roaches, flies, nothing special – and smiled inwardly from his nearby outpost at the lack of serious danger to his minions. Donning his costume of black-brown accented with acid green and grabbing his spear, Sokaság walked up to the entrance and knocked on the door. His greeter, a burly goon, was taken out with a single jab of the butt of the spear into his heavyset jaw. The bullets flew shortly afterward, but soon dissipated as Sokaság brought out the scorpions, recluses, and hornets to take his assailants down. He made his way to the focal point of the meeting, stepping over writhing thugs absentmindedly as he focused on his insects’ perception of the world – and groaned as they detected the presence of Chroma, one of his associates, bound and unconscious in the middle of a circle of criminals. Gripping his weapon more tightly, Zolt burst into the room shortly after his bugs infiltrated it. Their guns were no match for his carapace-suit and quickly fell from their owners’ hands as the stings piled up. Once his foes had received their comeuppance, Zoltán cut Ashleigh’s rope bonds, put his spear on his back, and rode his swarm out, Chroma fast asleep in his arms. Sokaság is of extraordinary intelligence and conditioned, but no natural athlete; what ability he does have has been channeled into spearfighting and parkour. He’s somewhat shy in conversation and doesn’t have many friends outside his superhero team – his “hive” – but holds firm to them with immense ferocity. On an ethical level, Zolt reacts emotionally rather than by any sort of code; he doesn’t steal or lie or act lewdly, but violence is natural in the insect world, and retaliation is survival for many of his swarm. His connection to the minds of bugs has also made him more “primal”, as his apathy towards violence shows. Instinct is his bread and butter, and his CSI training in combination with this makes him a decent detective. From a superhuman perspective, Sokaság’s primary ability is his connection with insects; he can control them from a distance, use their sensory organs to scout out locations, and order them to attack and otherwise cooperate with each other to accomplish tasks. On top of this, he has a decent amount of cash from his job and a custom-built combat carapace (wings not yet included) that is bullet-resistant and light enough to allow for Sokaság’s freerunning. Thanks for any help y'all can provide this novice . Here's what Lucius hooked me up with powers-wise: So, what I'm most in need of is some ranges for Skills and Characteristics; I can do the math from there and will do so happily, but I'm not sure what the numbers really entail. Also, optimization tricks - the kinds of stuff only an experienced player could normally use properly. Nothing world-shattering, but efficient. Thanks to Hyper-Man for getting me to this part of the board, and to you for reading and providing whatever level of aid you will. Thanks .
  2. @Hyper-Man - Ah, that makes sense. I think I'll do that. However, @Lucius - That is suuuuper helpful. In all honesty, that powerlist covers everything I'd imagine Sokaság doing at this level anyway. Thanks! I'll copy it to his bio-file as soon as possible (Character sheet's too small to write all that jazz in the box. >.>)
  3. I find it incredibly amusing that I need this for a character you commented on earlier...Yoink!
  4. As with so many game systems before, I'm taking a stab at HERO; unlike most, however, I'm kind of struggling on the exact crunch to use to end up with what I want the character to be. Basically I want someone who belongs on the Avengers in power level, with the difference being that he comes from a world filled with supers of that caliber already which puts him somewhat in the background by comparison. Thread's Title refers to, as no doubt quite a few supers fans might have recognized, Worm, the web serial written by Wildbow (which I loved until the ending, whereupon I cast it from my Olympus of Literature in memory of my beloved Taylor). This character's powerset is practically identical, but its cause and his origins are quite different. Here's what I've got so far. Full Bio Zoltán’s world began and ended with his studies; his family shipped him away to America at a young age “for his sake,” which left him in a small immigrant community with nothing but his book and street smarts to keep him afloat. He survived by picking through trash, which is how he discovered his innate rapport for insects. This connection and his astonishing grades paved the way for his doctorate of forensic entomology at 25. Zolt thought that this would be enough for him to live on, but after working for several years for the local crime scene investigation unit, he realized that bringing justice to the dead simply wasn’t enough. So, he’s taken to the streets again, only this time it’s to clean them up. Zolt’s most recent excursion was a simple job with a twist. Thanks to his swarm, he was able to locate a hub of mobsters meeting in an abandoned warehouse. He sent in a preliminary wave of insects – roaches, flies, nothing special – and smiled inwardly from his nearby outpost at the lack of serious danger to his minions. Donning his costume of black-brown accented with acid green and grabbing his spear, Sokaság walked up to the entrance and knocked on the door. His greeter, a burly goon, was taken out with a single jab of the butt of the spear into his heavyset jaw. The bullets flew shortly afterward, but soon dissipated as Sokaság brought out the scorpions, recluses, and hornets to take his assailants down. He made his way to the focal point of the meeting, stepping over writhing thugs absentmindedly as he focused on his insects’ perception of the world – and groaned as they detected the presence of Chroma, one of his associates, bound and unconscious in the middle of a circle of criminals. Gripping his weapon more tightly, Zolt burst into the room shortly after his bugs infiltrated it. Their guns were no match for his carapace-suit and quickly fell from their owners’ hands as the stings piled up. Once his foes had received their comeuppance, Zoltán cut Ashleigh’s rope bonds, put his spear on his back, and rode his swarm out, Chroma fast asleep in his arms. Sokaság is of extraordinary intelligence and conditioned, but no natural athlete; what ability he does have has been channeled into spearfighting and parkour. He’s somewhat shy in conversation and doesn’t have many friends outside his superhero team – his “hive” – but holds firm to them with immense ferocity. On an ethical level, Zolt reacts emotionally rather than by any sort of code; he doesn’t steal or lie or act lewdly, but violence is natural in the insect world, and retaliation is survival for many of his swarm. His connection to the minds of bugs has also made him more “primal”, as his apathy towards violence shows. Instinct is his bread and butter, and his CSI training in combination with this makes him a decent detective. From a superhuman perspective, Sokaság’s primary ability is his connection with insects; he can control them from a distance, use their sensory organs to scout out locations, and order them to attack and otherwise cooperate with each other to accomplish tasks. On top of this, he has a decent amount of cash from his job and a custom-built combat carapace (wings not yet included) that is bullet-resistant and light enough to allow for Sokaság’s freerunning. Thanks for any help y'all can provide this novice .
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