Re: Newish to the game, have a question.
Okay. Here we go. Please be gentle, this is the 1st character I've made in nearly twelve years.
Squidimus
30 STR 20
26 DEX 48
15 CON 10
15 BDY 10
17 INT 7
13 EGO 6
20 PRE 10
5 COM -2
12 PD 6
12 ED 9
6 SPD 24
10 REC 2
46 END 8
40 STN 2
10 Defense Maneuver 1-4
3 Acrobatics 14-
3 Breakfall 14-
3 Contortionist 14-
3 Climbing 14-
5 Rapid Attack
3 Security Systems 12-
3 Shadowing 12-
3 Stealth 14-
3 Tactics 12-
3 Teamwork 14-
2 TF:Spacecraft
Squid-Fu
4 Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 12d6 Strike
3 Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 10d6 +v/5, Target Falls
3 Martial Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 60 STR for holding on
4 Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4 Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 65 STR vs. Grabs
4 Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 60 STR to Disarm
16+4 HTH Damage Classes
17 Ink Cloud: Darkness to Sight Group 4" radius, Personal Immunity (+1/4) (50 Active Points); Increased Endurance Cost (x3 END; -1), No Range (-1/2), 4 Continuing Charges lasting 1 Minute each (-1/4), Costs Endurance (Only Costs END to Activate; -1/4)
16 Aquaticly Adapted: Swimming +8" (10" total) (x4 Noncombat), Reduced Endurance (1/2 END; +1/4) (16 Active Points)
8 Aquaticly Adapted: Life Support (Expanded Breathing; Safe in High Pressure; Safe in Intense Cold)
12 Rubbery Skin: Damage Resistance (12 PD/12 ED)
6 Tentecles: Extra Limbs (8), Inherent (+1/4) (6 Active Points)
25 Active Sonar (Hearing Group), Discriminatory, Increased Arc Of Perception (360 Degrees)
16 Stretching 4" (20 Active Points); Limited Body Parts (Tentecles only; -1/4)
8 Penalty Skill Levels: +4 vs. sweep penalties to with a tight group of attacks (Martial Arts)
15 Physical Limitation: Unfamiler with earth culture. (Frequently, Greatly Impairing)
10 Physical Limitation: Limited manipulation. Tenticles not made for using earth-type objects (Frequently, Slightly Impairing)
15 Distinctive Features: Slimy alien squid-thing. (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
5 Dependence: Water Takes 1d6 Damage (Very Common, 1 Hour)
20 Vulnerability: 2 x STUN Heat/Fire (Common)
15 Psychological Limitation: Enjoys Fighting (Common, Strong)
15 Hunted: Ordo Malleus 11- (As Pow, Limited Geographical Area, PC has a Public ID or is otherwise very easy to find, Harshly Punish)
10 Social Limitation: Public Identity (Frequently, Minor)
5 Unluck: 1d6
15 Psychological Limitation: Reluctant to Kill (Common, Strong)
10 Psychological Limitation: Homesick (Uncommon, Strong)
15 Watched: U.S. Department of Alien Affairs 8- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)
I was pointed to a program called hero designer to help, but I haven't regisitered it yet, so I had to copy/past all the info out of the demo version.