Re: Help needed designing a magical store catalogue
It gives a little more than a listing. It has pictures and descriptions as well.
Think of it more like a self-updating Sears & Roebuck catalogue.
I'm leaning right now for the only overtly magical property the catalogues themselves having when not being updated is that they don't wear out and they hold more pages than their physical size would permit. The pictures don't move (like Harry Potter pictures), the pages don't reformat dynamically to the user's wishes.
Now, the reason is due to expense and the level of sophistication used by the original Wizard who cast/created the item creation spell. I plan on having a merchant house that specializes in magical items/supplies, their catalogue (that shares many of the properties of the Rumpold & Lloyds catalogue) would have these extra perks, like dynamic pictures, auto-search, etc... But that's because Wizarding Clearing house like this would be targeting a more discerning clientelle.
Does the Access Perk describe a store catalogue? If it does, then I'll just slap OAF, Independant on it and call it a day.
In general, no, common people do not have access to Cantrips. This is a high magic campaign (Forgotten Realms and Greyhawk style mainly), so people know of magic. As the campaign is set in a more modern setting, due to modern process development and centralized planning, common people (unlike in Forgotten Realms and Greyhawk) due have access to magical items if they so choose to seek them out.
Magic User's however are still fairly rare, not everyone has the mental aptitude to learn how to practise magic/psionics (Wizards, Psionicists), the personal desire to devote their life to divine service (Priests), nor the physical/spiritual gifts to manifest magic or the Force (Sorcerers, Jedi)
However, mundane people are perfectly capable of using magical items, potions, ointments, etc... that don't require magical effort on the part of the user.