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Reality Czech

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Posts posted by Reality Czech

  1. Re: This Seems Busted

     

    Drilling is based on the concept that what one squirrel can't do' date=' dozens can. [/quote']

     

    Squirrelball: 6D6 EB, AoE 1 hex, penetrating, continous, uncontrolled.

     

    Nobody stands up to a mass of angry, biting squirrels forever.

  2. Re: What would your Master Villain do?

     

    Patience is the key.

     

    Plant a large bomb on the slope of the Canary Islands where it cause much of it to fall into the sea and cause a tidal wave devastating much of the East Coast of North America.

     

    Plant a virus in the various versions of Unix and time it to lock up all the computers that use it on a prepated date.

     

    On that date, at the same time:

     

    Plant EMP bombs at the worlds' major stock exchanges.

    Attack the department of desease (sp?) control and aquire the remaning samples of smallpox. Then position agents at major airports with the virus.

    Attack the president of the US to gain the "nuclear football."

     

    Inform the UN they have 15 minutes to make you master of the world.

     

    If nothing happens, detonate the Canary Island bomb and cause a tidal wave.

     

    Give the UN another 15 minutes.

     

    If nothing still happens, detonate the EMP bombs.

     

    Give the UN another 15 minutes.

     

    If nothing still happens, spread out the smallpox.

     

    Give the UN another 15 minutes.

     

    If nothing happens after that, start blowing up cities with the "nuclear football" codes and the President of the US.

     

    The problem I see with this is how long it takes the UN to make a decision... you might want to lengthen the interval beyond 15 minutes or you're going to be ruling a Tidal-waved, EMPd, smallpox-ridden, nulcear wasteland even if the UN would have said "yes" the first time you asked.

  3. Is there a better place to post stuff that's going to be a derail no matter what the existing topic is? I.E. this thing:

     

    Rejected Superhero Names

    The Amazing Steve Baker (Secret ID, Steve Baker)

    Dr.Evil

     

    Captain Takes Double Damage from Sonics

     

    Dr.Destroyer

     

    LMAO. what a great thing to find at 6:30 in the morning.

     

    Mook 1: "It's Captain Takes Double Damage from Sonics! Get him!"

    Mook 2: "I have this sonic pistol that Professor Sinister left for us to use if any heros showed up, I'll take him out!"

    Mook 1: "Wait, it could be a trick! How can we be sure he takes double damage from sonics?"

    Mook 2: "Well his name is..."

    Mook1: "Bah, that's obviously a ruse, who would advertise something like that if it were actually true?"

    Captain Takes Double Damage from Sonics: "Your feeble weapons are no match for my..."

    Mook 3: "What are you guys doing?"

    Mook 1: "I'm just trying to explain to Mister "I always have to be right" here that nobody would name themself after the best way to kill them!"

    Mook 2: "And all I'm trying to say is it's at least worth shooting him once or twice and see what happens. What if it's a double bluff and he actually does take double damage from sonics?"

    Captain Takes Double Damage from Sonics: "I have come to rescue the physicists from the evil clutches of..."

    Mook 1: "Every time you get some new experimental weapon from Professor Sinister all you want to do is shoot everything that moves! You're just looking for and excuse!"

    Mook 3: "Actually he has a point there, Phil. Remember when youe were sent home for three weeks without mook pay because you used the Titanium Hypervelocity Needler to nail that door shut?"

    Mook 2: "You always bring that up! What about the time you captured that kid "The Paper Boy?" He was the actual paper boy! You were parading him around the secret evil base for like 45 minutes before someone had the heart to tell you!"

    Captain Takes Double Damage from Sonics: "So I'll just head inside then? I shouldn't need more than a few minutes and I'll..."

    Mook 3: "He was not a real paperboy! That kid was at least 17 years old! Who ever heard of a 17-year-old paperboy? He was obviously either a hero or a sidekick in disguise!"

    Mook 1: "So your brilliant idea for dealing with this threat was to take the so-called "undercover hero" into the base and walk him around?"

    Mook 3: "I was just trying to take him to the holding area so I could..."

    Mook 2: "Wait, stop trying to change the subject! All I want to know is whether Captain Takes Double Damage from Sonics takes double damage from sonics or not, and I think the best way to work that out is if we shhot him with this sonic pistol."

    Mook 3: "I don't know, it does seem like a pretty obvious ruse, I mean It's not like Superman called himself "Terrified of Kryptoniote Man", and Batman didn't call himself "Person Who is Largely Helpless Without his Gadgets Man"... and with good reason! I mean, what superhero would just give something away like that?"

    Mook 1: "That's all I'm saying! I mean, if I had super powers, I can think of a lot of things I'd do differently, but I certainly wouldn't change my name to instructions on how to kill me."

    Mook 2: "Haven't you guys ever heard of the scientific method? All we have to do to put this entire arguement to rest is shhot him with this pistol. Look, I have it right here. It's easy to aim, the trigger works, hell, I even have an instruction manual in my pocket here if you two don't feel up to the task."

    Captain Takes Double Damage from Sonics: (With freed scientists in tow) "Thanks guys, it's time for us to go."

    Mook 3: "You read one copy of Scientific American in the coffee room and all of a sudden you're lecturing us on the scientific method?"

    Mook 1: "Pft, all he did was look at the pictures. If you had any real science skills you wouldn't have been turned down when you applied for the secret evil laboratory guard position last month."

    Mook 2: "That was such B.S. I swear, all the hiring around here is just a big popularity contest I'm going to talk to the union rep...."

     

    Tune in next week when our hero, Captain Takes Double Damage from Sonics tries to explain his name to the guy at the gas station while gassing up the Takes Double Damage from SonicsCycle!!!

     

    I was happy with it, but a "Fantastically stupid stuff" thread/area might reduce derails... Any thoughts?

  4. Re: Drain variable stat power

     

    The thing is' date=' thats all those things, [i']if they fit a specific SFX[/i]. So on any given character, you're likely to only be able to drain a handful of things, likely including few if any Characteristics. Even if your Drain is something broad, say, Versus Metagenetics, using the Champions as examples. . .

     

    I think what we're missing in this power build question is what the sfx/justification of this power concept.

     

    Ironclad, you could hit his Strength and Constitution, plus his Armor, Lack of Weaknesses, and maybe Leaping and STR/CON linked secondary characteristics, and thats it.

     

    Sapphire, you could zap either of her multipowers, her Flight, or her Force Field, and thats about it.

     

    And the rest of the Champions, you couldn't drain anything from them at all.

     

    With vs. Magnetics, yes, but if the drain were viral or something you could arguably hit any characteristic you wanted to. (Or justify the power build anyhow).

     

    Thats what you get for +1/4. Whereas for this character' date=' you could Drain vs thirteen things, on *any* character at all. I think its worth the +1/2.[/quote']

     

    This power is only useable against *any* character at all because the SFX haven't been specified yet, so there's no guideline on what it will and will not work against. (i.e. the power defense SFX have not been defined)

     

    I see where you're coming from, but this line of reasoning is only 100% vaild until you actually make this idea into a power, then it'll have inherent SFX limitations just like every other power. I think the cost has to be determined by the conceptual mechanics, not the SFX (or lack thereof).

  5. Re: OIF: Items of Opportunity

     

    ... SNIP...

     

    All in all, it came across as a rather twisted non-sequitur.

     

    Alright, I'm used to being in the company of people who can find humor in being literally shot at, and those are the sort of people I find enjoy humor of this kind. So admittedly I should have considered my target audience before posting that. I see where you're coming from regarding the pertinence and humor of my statement, and I agree you have a point. It was a joke that would only be funny to a few twisted folks like me, and while there was a sequitur, it was easy to miss.

     

    (I still think it was funny, however.)

  6. Re: Drain variable stat power

     

    To me, random should be at least a -1/4, since the power is eventually going to randomly Drain a stat that has little measurable effect on the target (Ego Drain when noone has an Ego attack to capitalize on the new, "softened" target, etc.)

     

    You also can't pick an attrubite that is probably a weak point for a specific target and Drain that, so no INT drain against SuperBrick or STR drain against EgoLad to hopefully incapacitate them.

     

    If the attacker (Professor I Cast Random Drains at Bad Guys) dosen't know which attribute has been drained other than through observing the effects, I'd say it's worth a bigger penalty. (If you Drain 3D6 STR from UltraBrick, you may not even notice the difference. In this case, you can't adjust your tactics to capitalize on his reduced ability)

  7. Re: OIF: Items of Opportunity

     

    The man is drunk' date=' and can't see strait, and sees the nun in the mostly black outfit and thinks "Ah! That's Batman!"[/quote']

     

    Thanks, I feel vindicated now that one person followed this joke... personally I think it's hysterical.

    Of course, being in the Army I've seen a lot of guys do things just this boneheaded when drunk, so maybe it made more sense to me than I should have reasonably expected to in general circulation.

  8. Re: OIF: Items of Opportunity

     

    I like this idea. A lot.

     

    Me too, but maybe that's just because I think hitting someone with a park bench is hilarious. :doi:

     

    A drunk man staggers out of a bar at closing time, and for some inexplicable reason the first person he sees is a nun. She's wearing a full habit, rosary... the whole nine yards.

    The drunk squints at her for a moment, then draws back and punches her right in the eye, knocking her down immediately. Then, while she's writhing helplessly on the sidewalk, he kicks her in the ribs and then throws a trash can on top of her.

    By now, a crowd has begun to gather, but so far noone is courageous enough to stop the rampaging man.

    The man then hauls the nun to her feet by the front of her habit, headbutts her, and then throws her under an approaching taxi, which screeches to a halt only a moment before running her down.

    The man staggers into the street and stands over the dazed, bleeding nun and yells: "You're not so &*$%ing tough, Batman!"

     

    Now that's a brick trick!

  9. Re: KA Vs Energy Blast

     

    To take from the same logic that caused the U.S. Military to go with the M-16 rifle (which is actually a low-lethality rifle):

     

    Killing an opponent takes out one enemy; wounding an opponent takes out three... One wounded, one to help him, and one to go for help.

    I won't say this is always valid reasoning, but it's a decent concept often enough that it's worth considering.

  10. Re: Stephen Hawking working on Supers/SciFi campaign...

     

    Imagine Hawking as your GM... :nonp:

     

    Gamer: I'm firing my 2d6 RKA at the robot's head.

    Hawking:The... aimed... shot... penalty... is a... minus... eight... bringing... your... OCV... to... a three...

    Gamer: *yawn* But I have four skill levels, plus I'm braced and set.

    Hawking: You... need... a... nine...

    Gamer: *rolling dice* Got it!

    Hawking: or... less... to hit... the... robot's... head. Oh... good...

    Gamer: *rolling dice* Ok, I got seven BODY and 14 STUN.

    Hawking: Now... roll... damage...

    Gamer: ...

     

    Man, any subject can be funny if you handle it right, LOL

  11. Re: Stephen Hawking working on Supers/SciFi campaign...

     

    I just like the idea that you wouldn't know what you were up against until someone started tossing stuff your way.

     

    You have a built-in possiblity for temporary alliances between 2 out of 3 factions to overcome a more powerful mutual adversary...

     

    Or lawmakers trying to regulate Mages/Supers/AIs...

     

    Groups trying to infiltrate each other...

     

    Regional spheres of influence...

     

    I'd love to run this as a campaign; I'd probably try to have everyone in the group fall into a single group, but maybe it'd be better to have some diversity (always assuming there's some premise for the to get along).

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