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gorman

HERO Member
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About gorman

  • Birthday 11/26/1970

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  1. I seem to remember, from a long time ago, to have read somewhere a detailed analysis about how many points would be needed to create the starting point of Hero's character creation (movement, 10 in all primary, can see, can hear, can manipulate, and so on and so forth). Am I dreaming this or it did get published somewhere?
  2. gorman

    Hero or M&M?

    Re: Hero Designer is good I have already bought it. I was just too curious to see how it would work. So I do have it. Factor that in when you give me your advice.
  3. gorman

    Hero or M&M?

    Re: Aha! Me too, which is why I wasn't afraid of putting this thread both here and on Green Ronin's boards. Anyway, I'm really attracted system-wise by Hero's ability of recreating everything within the system (which is incidentally where GURPS lost me). I'm only afraid I won't be up to the task of GMing the game. I'm afraid that generating villains will take me too much time, afraid that combats will take too long. Afraid that Hero does not have the mechanics to allow one to pull power stunts (at least not as elegantly as M&M).
  4. gorman

    Hero or M&M?

    Four color, I love the Marvel Universe. I would be striving for that "look and feel".
  5. gorman

    Hero or M&M?

    I live in Italy... I will have to wait for other's opinions on various boards. It won't be easy to get a copy of Inquest here...
  6. gorman

    Hero or M&M?

    I'm reading your comments. Would be very interested in learning the final outcome of Alien Knight. Unfortunately I don't have enough time to start playing with two different systems (let alone convincing players to learn two different systems instead of one). Anyway, I've played GURPS for years (abandoned it in the past year, they really ought to do a new edition), don't particularly love d20 games (nor dislike them, mind). Liked a lot the "flow" of V&V combat.
  7. gorman

    Hero or M&M?

    Hi to everybody! First of all, this is not meant as flame bait. I'm genuinely interested in having people's opinions on the decision I'm about to take. I have bought all 3 major superheroes games out there (Hero, SAS and M&M) and want to decide which one to start GMing. I plan on buying pretty much all supplements for the three lines, money is not (luckily) an issue here. I've narrowed down the choice between Hero and M&M. But I really can't decide between the two. Since I inquired on Green Ronin's forum I thought... why not here? I already bought Hero Designer, if that could help explaining your reasoning. Thanks to everybody for their input.
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