This really needs some more explanation when it comes to the item rules. I really don't understand how it's supposed to work, if it's the cost for crafting or buying ... I'm looking over the sample items trying to figure out the details, but I'm not getting it. It has remarkable potential, and I do appreciate the work that went into it, but it really needs more information, and maybe an example or two when it comes to item costs.
For example, the first chart lists the ranking (apprentice, journeyman, master, grandmaster), along with the maximum AP and then the cost per Real Point. But after that, there are two columns of numbers that I have absolutely no idea what they are for.
Eberron Conversions
in HERO System 6th Edition Documents
90 2Posted
This really needs some more explanation when it comes to the item rules. I really don't understand how it's supposed to work, if it's the cost for crafting or buying ... I'm looking over the sample items trying to figure out the details, but I'm not getting it. It has remarkable potential, and I do appreciate the work that went into it, but it really needs more information, and maybe an example or two when it comes to item costs.
For example, the first chart lists the ranking (apprentice, journeyman, master, grandmaster), along with the maximum AP and then the cost per Real Point. But after that, there are two columns of numbers that I have absolutely no idea what they are for.