Jump to content

HERO System 6th Edition Documents

60 files

  1. The Fantasy HERO Formulary

    Herein, you will find all sorts of things. Many of them are incomplete, stupid, or just too weird to keep in my head any longer. So here you are. A glimpse into my Fantasy HERO campaign. If you like it, remember that it is the work of years, slaved over and pounded upon until it has reached the incomplete state you find it in. 
     
    If you do not like it, note that I slept a great deal during those years, some if almost certainly while typing. 

    12 downloads

    0 comments

    Updated

  2. King Arthur, Queen Guinevere, and Sir Lancelot

    Attached are the Hero Designer Files and Adobe PDFs for King Arthur, Queen Guinevere, and Sir Lancelot from British legends. Some designer notes:
     
    1) I adapted this version of King Arthur Pendragon from some stories I read where part of his lineage is from the Fae through his mother, Igraine. As a result, Arthur has a longer lifespan than mortal men and has the ability to transform into a raven. This transformation enabled him to travel indiscreetly to scout out the best knights of the realm to recruit into his ranks at Camelot.
     
    2) Sir Lancelot of the Lake is equipped with an enchanted sword known as Arondight.
     
    3) Queen Guinevere is depicted as blonde, as the versions I read described her with golden blonde hair like sunlight.

    12 downloads

    0 comments

    Updated

  3. Error Code: Doragon-Ken

    I got bored. Started writing. Made a PDF of extreme martial arts moves one might find in an episode of Dragon Ball Z (or worse). 12 pages, more than 60 Techniques, some jokes and a hint of a campaign unplayed. 

    4 downloads

    0 comments

    Submitted

  4. The Greatest Guns Who Never Were

    A compilation of the greatest guns in fiction, from books, plays, movies, and television.  From Artemus Gordon to Raylan Givens, Kwai Chang Caine and beyond, here are over 40 famous fictional western-themed characters for you to enjoy.  Use them as inspiration for a character build, as NPCs in a campaign, or just for fun.  Hero Designer files included.

    23 downloads

    0 comments

    Submitted

  5. Western Hero Character Sheet

    The fillable blank Character Sheet for Western Hero, also included in the book.  I designed this to be clean and simple, with interaction on the front and combat on the back.

    20 downloads

    0 comments

    Submitted

  6. DC and Marvel Sample Heroes

    A selection of DC and Marvel heroes created in Hero Designer and laid on a simple RTF character sheet with a lot of the technical text edited out to make it simpler to read but also to have a character sheet of a single page (except for Batman. Because he's Batman). The sheet uses Calibri Light font. Section titles are size 10, capitalized. Standard characteristic names are size 9, bold. The rest is size 9 with flavor names in bold-italic. I have never printed it so it might look terrible on paper but it looks nice on the screen. Most characters were built using a combination of the Super HERO gallery, my own ideas but also ideas mined from these forums. The exception is Colossus which comes 99% from The HERO System Book of Templates by Christopher Hackler (which you can buy from this site). The file contains:
    Justice League 
    Aquaman (700pts) Batman (800pts) Cyborg (600pts) New Flash (700pts) Green Lantern (700pts) Superman (800pts) Wonder Woman (700pts) Titans
    Beast Boy (400pts) Donna Troy (400pts) New Nightwing (400pts) Omen (400pts) New Raven (400pts) Starfire (400 pts) Tempest (400pts) New Marvel
    Colossus (400pts) Daredevil (400pts) Spider-Man (400pts)  
    All the Hero Designer files are included (except Colossus which you ca find in the HERO System Book of Templates) New

    59 downloads

    0 comments

    Updated

  7. The Greatest Guns of History

    From Bass Reeves to Wyatt Earp, and all points in between, this is a file packed with dozens of real-life gun fighters, lawmen, Native American heroes, and much more.  This packet includes a folder full of Hero Designer files as well as a pdf with all the write ups and as a bonus, the details of how the special talents in Western Hero were constructed.
     
    GMs can use these as NPCs of history the players encounter  and templates for NPCs under different identities. Players can use them as examples of how various types of characters can be built or inspiration for their own character.
     
    This is a companion file with the Greatest Guns Who Never Were, free for use and play with Western Hero!

    40 downloads

    0 comments

    Submitted

  8. Terra Prime - Hero Designer Files

    This download is for the Terra Prime mini-setting, available for purchase from the Hall of Champions program from DriveThruRPG.
     
    Included in this download:
    Over 120 spells in a prefab Race and Ancestry Templates 6 playable characters  

    24 downloads

    0 comments

    Updated

  9. HERO6e_CharSheetDeluxe_TreChriron_FormFill

    This sheet has form fields! The lined areas are multi-line text fields that allow for rich text formatting. The printed lines were removed to accommodate the text fields.
     
    This is a 3 page character sheet I whipped up for HERO 6th Edition. Here is a summary of the pages;
     
    Profile - characteristics, movement, senses, points, perks and talents and finally complications. All skills and powers / equipment. Combat profile - vitals tracking, to-hit chart, defenses, combat values, references and maneuvers.  
    Design goals;
     
    I wanted a sheet that was more "newb" friendly. So I tried to include the full names of characteristics with abbreviations. I also wanted it to be easier on ink, hence the various watermarks.
    I also like my personal info at the top of the first sheet. I feel this approach makes it easier to use.
     
    During social or interpersonal scenes, you can have sheet 1 and sheet 2 face up. During combat, you can have sheets 2 and 3 face up.  
    This allows for 2 sheets face up side-by-side depending on the focus of the "scene".

    195 downloads

    0 comments

    Updated

  10. HERO6e_CharSheetDeluxe_TreChriron

    This is a 3 page character sheet I whipped up for HERO 6th Edition. Here is a summary of the pages;
     
    Profile - characteristics, movement, senses, points, perks and talents and finally complications. All skills and powers / equipment. Combat profile - vitals tracking, to-hit chart, defenses, combat values, references and maneuvers.  
    Design goals;
     
    I wanted a sheet that was more "newb" friendly. So I tried to include the full names of characteristics with abbreviations. I also wanted it to be easier on ink, hence the various watermarks.
    I also like my personal info at the top of the first sheet. I feel this approach makes it easier to use.
     
    During social or interpersonal scenes, you can have sheet 1 and sheet 2 face up. During combat, you can have sheets 2 and 3 face up.  
    This allows for 2 sheets face up side-by-side depending on the focus of the "scene".

    92 downloads

    4 comments

    Updated

  11. Fantasy Hero Basic

    This is a simplified version of the 6th edition Fantasy HERO Complete rules and is intended for players new to HERO System. It assumes no knowledge of the main rules set, but is playable straight out of the box.
     
    To keep things simple this document doesn't use all of the rules as presented in Fantasy HERO Complete, and simplifies others. For example the character creation guidelines use pre-generated templates that can be mixed and  matched to create characters. The list of available skills has been reduced, with some skills being rolled into others. It also includes a simple magic system, with lists of spells available for characters, as  well as lists of equipment and weapons. All the spells and other templates have been created using, and are compatible with, the rules as presented in Fantasy HERO Complete.
     
    I hope you find it a useful introduction to the HERO system.

    147 downloads

    0 comments

    Updated

  12. SIDs Bulletin - Nefarious Dr. Lirby Koo

    S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed.
     
    S.I.D.s Bulletin is a flyer that will highlight solo villains that have come on to the scene. The same care will be taken with their entry as with those in out S.I.D.s Report. The known history and abilities all will be given.
     
    This is a series of small products that will introduce new villains and heroes for you campaign.
     
    This installment will re-introduce the Nefarious Dr. Lirby Koo
    This individual individual has been linked to many criminal organizations and supervillains over the years. He is believed to have formed the villain group The Geodesics.
     
    This 7 page PDF includes Hero Designer files & printable cardboard miniature.

    40 downloads

    0 comments

    Submitted

  13. Rule of X Calculator

    This spreadsheet is my attempt to make a workable 'Rule of X' for my own personal campaign use (and personal edification). I'm sharing it for others to use (or not use) as they see fit.  The 'Rule of X' basically states that given a set of input parameters (OCV, Damage Dice, etc.) you should be able to calculate some number to represent a character's combat effectiveness.  Read HS62.282 for a more in depth explanation.  Personally, I found the official rules vague and hand-wavy so I thought this would be a fun project to take on and see if I could make something interesting.
     
    This is one of many tools and techniques GMs have to bring some hard and fast rules in to balance their campaign.  This is not meant as a substitute for a GM's critical analysis of a character; it's an experiment that's attempting to make the 'Rule of X' workable for my own campaign.  Consider this a tool in your toolkit and like any other tool it can be used and abused...munchkins will be munchkins. 
     
    Campaign baselines are vitally important to the equation and the impact of them should not be underestimated!
     
    Everything is configurable; so if you don't agree with how I've weighted abilities, then change it to what you feel is reasonable. The same goes for your own campaign baselines.
     
    Disclaimer: I didn't invent the 'Rule of X' and I'm not interested in arguing it's merits endlessly on the interwebs, if you don't like it don't use it! 
     
    Theory of Operation
    All campaigns have some notion of baseline stats like DEX, SPD, CVs, etc The spreadsheet takes those baseline statistics as adjustable parameters and assigns a weight to each The Rule of X is the sum of all weights Characters who deviate from the norm are affected like this: Going above the campaign average costs the character proportionally more depending on how much more they exceed the norm Going below the norm discounts the stat for the character in the same manner as going above it does (ie. proportionally) There's a column labelled "+/- %" that tells you how close a character is the campaign Rule of X I recommend trying to keep characters within +/-5% of the Rule of X, max Notes:
    All input variables (CON, DCV, oAP, etc) assume the highest possible values a character can generate (without pushing)  it's not about what a character is likely to be at on any given segment of combat it is about what they could theoretically achieve if they had to put everything into a given task (like hitting a target or evading attacks) Do not factor in standard or optional combat maneuvers into the variables if anyone can perform the maneuver then it's not relevant to the calculation (everyone can Dodge so we don't include that in the DCV entry, for example) For Martial Arts: pick the greatest OCV bonus from your list of offensive maneuvers do the same for DCV except Martial Dodge counts as +2 only (the other +3 everyone has access to via standard Dodge)

    103 downloads

    2 comments

    Submitted

  14. Stooge Fu

    Description of a new martial arts for with Hero Designer Files as well. Created by tiger, Greg Elkins, and 
    steriaca from Hero Games Forums

    16 downloads

    1 comment

    Submitted

  15. Champions Powers Index

    The PDF index for the Sixth Edition super-powers compendium book for Champions. Formerly offered for free on the Hero Games website.

    162 downloads

    0 comments

    Updated

  16. Agent Group Hits

    A file I created to make running groups of minions easier.  I calculated the odds of all, some or none of the agents hitting a target for groups of 2-5 agents.  This allows the GM to resolve multiple agent to hit rolls with a single 3d6 roll and still maintain the same approximate odds of the various outcomes.  Of course, this only works if all your minions have the same OCV and attack the same target.

    38 downloads

    0 comments

    Submitted

  17. Hero GM Screen 6e - 3pg

    My home-made GM screen for 6e.  This is designed to be used with a landscape oriented customizable GM screen (the kind that has pockets for inserts).

    202 downloads

    0 comments

    Submitted

  18. Champions Quick Reference 6e

    A player-handout I originally created for 5E and updated for my 6E champions game.  It contains commonly-referenced tables and charts along with explanations of how to do basic things like rolling to hit, rolling damage, complementary rolls and so forth.

    231 downloads

    0 comments

    Submitted

  19. Hero in 2 Pages

    Created by Bill Keyes, Narf T. Mouse, and Steven S. Long, this PDF summarizes all the Sixth Edition rule mechanics players need to run their characters in a game, on only two pages. It makes an excellent handout to newcomers to Hero System.

    218 downloads

    0 comments

    Submitted

  20. 6th Ed Excel Character Sheet

    This is a character sheet I have been working on to make character creation a little easier. I'm looking for input pn the sheet. There are still portions I want to work on more, but I wanted to start getting some opinions on things to change or add.

    342 downloads

    0 comments

    Submitted

  21. Champions - The Inhumans team spreadsheet

    Spreadsheet for 6E character creation. Has 4 sample characters, stun avoidance table, various other notes.

    66 downloads

    0 comments

    Submitted

  22. Spell Skill Slot System Version 2

    New/modified magic system for Fantasy Hero Version 2

    109 downloads

    1 comment

    Updated

  23. HS6E GM Screen - Portrait

    The original file HS6E GM Screen 1 was created horizontally. Lots of people asked about a portrait edition. So I took that GM Screen and rebuilt it for a 8.5 x 11 layout. I did alter some of the included tables so it is not a direct replacement - but rather my own personal version.

    244 downloads

    0 comments

    Submitted

  24. Hit Location Probability Tables

    Have you ever wondered what the odds were of your enemies hitting you in the vitals? Or wanted to calculate the appropriate value for an unusual combination protected locations when applying Armor Coverage to a suit of piece mail? Well ponder no longer, I've run the numbers for you! Presented herein is a table displaying the percentage chances of getting any given result on Hit Location Chart, and a break down of the possible results used to calculate that percentage chance.
     
    Update 1.5: As of this update, this document no longer lists the potential results used to calculate the odds (In other words I'm no longer showing my work). Instead the document simply lists both the odds and percentage chances for every possible result die result, and also for every specific hit location (such as the head or hands). Also included in this update are similar tables for each of the special hit location groups (such as the head-shot or high-shot).

    88 downloads

    0 comments

    Updated

  25. Human Necromancer (Heroic Fantasy)

    For all of you fans of Dark Fantasy I present the Human Necromancer.
    The human necromancer is a standard heroic character suitable for use as a minor villain or PC in an evil campaign. The human necromancer animates and commands a small army of Animated Skeletons to do their bidding, wields dark magic, and carries several macabre wonderous items of thier own creation. The Animated Skeleton's Summoned by the human necromancer are not included in this file, but can be found elsewhere in the Downloads Section; see Animated Skeleton (Heroic Fantasy) for that file.

    84 downloads

    0 comments

    Updated


×
×
  • Create New...