assault Posted June 17, 2022 Report Share Posted June 17, 2022 Your spellcaster encounters someone with, say, schizophrenia. How would they help them? Give them Dried Frog pills? Exorcise the evil spirits possessing them? Something something move healing energies around... No treatment. The prophetic visions are worth it. No treatment. Confine or supervise them as gently as possible. No treatment. Get them a Vagabond's License and pray they don't harm themselves or others, or be harmed. Cast a blah blah Transform blah blah blah spell. Incinerate them with your Fire Magic. "Healing Flames? That will do the trick!" Something else. Obviously, this relates to how magic works in your campaign. That's why I'm asking! Quote Link to comment Share on other sites More sharing options...
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