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Attack & Maneuvers Table


HeroGM

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Playing around with something and wrote this up so I thought I'd share it real quick in case anyone wanted to use it. Only issue is it will dupe

basic attacks.

 

            <h3>ATTACKS & MANEUVERS</h3>
            <table>
                <tr>
                    <th>Maneuver</th>
                    <th>Phase</th>
                    <th>OCV</th>
                    <th>DCV</th>
                    <th>Effects</th>
                </tr>
                <tr>
                    <td>Block</td>
                    <td>&half;</td>
                    <td>+0</td>
                    <td>+0</td>
                    <td>Block, abort</td>
                </tr>
                <tr>
                    <td>Brace</td>
                    <td>0</td>
                    <td>+2</td>
                    <td>&half;</td>
                    <td>+2 OCV vs R. Mod.</td>
                </tr>
                <tr>
                    <td>Disarm</td>
                    <td>&half;</td>
                    <td>-2</td>
                    <td>+0</td>
                    <td>Dsiarm, STR v. STR</td>
                </tr>
                <tr>
                    <td>Dodge</td>
                    <td>&half;</td>
                    <td>&mdash;</td>
                    <td>+3</td>
                    <td>Abort, vs. all attacks</td>
                </tr>
                <tr>
                    <td>Grab</td>
                    <td>&half;</td>
                    <td>-1</td>
                    <td>-2</td>
                    <td>Grab 2 limbs</td>
                </tr>
                <tr>
                    <td>Grab By</td>
                    <td>&half;&dagger;</td>
                    <td>-3</td>
                    <td>-4</td>
                    <td>Move & Grab; +(v/10) to STR</td>
                </tr>
                <tr>
                    <td>Haymaker</td>
                    <td>&half;<sup>*</sup></td>
                    <td>+0</td>
                    <td>-5</td>
                    <td>+4 DCs to attack</td>
                </tr>
                <tr>
                    <td>Move By</td>
                    <td>&half;&dagger;</td>
                    <td>-2</td>
                    <td>-2</td>
                    <td>STR/2 + v/10; you take &frac13;</td>
                </tr>
                <tr>
                    <td>Move Through</td>
                    <td>&half;&dagger;</td>
                    <td>-3</td>
                    <td>-4</td>
                    <td>Move & Grab; +(v/10) to STR</td>
                </tr>
                <tr>
                    <td>Multiple Attack</td>
                    <td>1</td>
                    <td>var</td>
                    <td>&half;</td>
                    <td>Attack multiple times</td>
                </tr>
                <tr>
                    <td>Set</td>
                    <td>1</td>
                    <td>+1</td>
                    <td>+0</td>
                    <td>Ranged attacks only</td>
                </tr>
                <tr>
                    <td>Shove</td>
                    <td>&half;</td>
                    <td>+0</td>
                    <td>+0</td>
                    <td>Pust 1m per 5 STR</td>
                </tr>
                <tr>
                    <td>Strike</td>
                    <td>&half;</td>
                    <td>+0</td>
                    <td>+0</td>
                    <td>STR or Weapon</td>
                </tr>
                <tr>
                    <td>Throw</td>
                    <td>&half;</td>
                    <td>+0</td>
                    <td>+0</td>
                    <td>Throw w/ STR dmg</td>
                </tr>
                <tr>
                    <td>Trip</td>
                    <td>&half;</td>
                    <td>-1</td>
                    <td>-2</td>
                    <td>Knock target Prone</td>
                </tr>
                <!--IFMANEUVERS-->
                <!--MANEUVERS-->
                <tr>
                    <td><!--MANEUVER_NAME--></td>
                    <td><!--MANEUVER_PHASE--></td>
                    <td><!--MANEUVER_OCV--></td>
                    <td><!--MANEUVER_DCV--></td>
                    <td><!--MANEUVER_EFFECT--></td>
                </tr>
                <!--STOP-->9<!--/STOP-->
                <!--/MANEUVERS-->
                <!--/IFMANEUVERS-->
            </table>

 

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