Chimera Posted May 8 Report Share Posted May 8 I have a player wanting a double barreled grenade launcher. I was thinking something like this 50 Grenade Launcher: Multipower, 90-point reserve, Auto-fire (2 shots; +1/4) (112 Active Points); OAF (-1); all slots Limited Range (50") (-1/4) 4u) Standard Grenade: Energy Blast 6d6, Area Of Effect (One Hex; +1/2) (45 Active Points); Limited Range (50") (-1/4) 3u) Flare: Sight Group Images Increased Size (8" radius; +3/4), +/-3 to PER Rolls (33 Active Points); Limited Range (50") (-1/4) 3u) Bean Bag Round: Energy Blast 8d6 (40 Active Points); Limited Range (50") (-1/4), STUN Only (-0) 3u) Flash Bang: Sight and Hearing Groups Flash 4d6, Area Of Effect (One Hex; +1/2) (37 Active Points); Limited Range (50") (-1/4) Would this allow the character to pick 2 different slots for the Auto-fire or would they have to pick one slot for the Auto-fire? Quote Link to comment Share on other sites More sharing options...
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