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Predefined Amount of Damage?


Patrick Higgins

Question

I recently thought of an idea for a Healing power that causes a small amount of Damage to the healer instead of costing END. Pretty simple idea, Healing with no END Cost and Side Effect limitation. I had never used the Side Effect limitation, so I went to go read it. And it has a listed modifier, Predefined Amount of Damage [-¼ less]. 

 

How do you do that mechanically? I can't find the rules for that anywhere and can't seem to find it online.

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That is largely up to the GM to determine, based on the level of the Side Effect selected.  Typically, the Standard Effect Rule is applied, though this is not a requirement.

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